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MRFloatGridComponents.h
Go to the documentation of this file.
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#pragma once
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#include <
MRCMisc/exports.h
>
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#ifdef __cplusplus
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extern
"C"
{
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#endif
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typedef
struct
MR_FloatGrid
MR_FloatGrid
;
// Defined in `#include <MRCVoxels/MRFloatGrid.h>`.
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typedef
struct
MR_std_vector_MR_VoxelBitSet
MR_std_vector_MR_VoxelBitSet
;
// Defined in `#include <MRCMisc/std_vector_MR_VoxelBitSet.h>`.
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MRC_API
MR_std_vector_MR_VoxelBitSet
*
MR_FloatGridComponents_getAllComponents
(
const
MR_FloatGrid
*grid,
const
float
*isoValue);
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#ifdef __cplusplus
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}
// extern "C"
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#endif
MR_FloatGridComponents_getAllComponents
MRC_API MR_std_vector_MR_VoxelBitSet * MR_FloatGridComponents_getAllComponents(const MR_FloatGrid *grid, const float *isoValue)
MR_FloatGrid
struct MR_FloatGrid MR_FloatGrid
Definition
expected_MR_FloatGrid_std_string.h:12
exports.h
MRC_API
#define MRC_API
Definition
exports.h:11
MR_std_vector_MR_VoxelBitSet
struct MR_std_vector_MR_VoxelBitSet MR_std_vector_MR_VoxelBitSet
Definition
std_vector_MR_VoxelBitSet.h:18
MeshLib
Cbindings
MRCVoxels
MRFloatGridComponents.h
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