MeshLib C Docs
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MRSceneSettings.h
Go to the documentation of this file.
1#pragma once
2
3#include <MRCMisc/exports.h>
4
5#include <stdbool.h>
6#include <stddef.h>
7#include <stdint.h>
8
9#ifdef __cplusplus
10extern "C" {
11#endif
12
13typedef struct MR_CNCMachineSettings MR_CNCMachineSettings; // Defined in `#include <MRCMesh/MRCNCMachineSettings.h>`.
14
15
19
21enum // MR_SceneSettings_BoolType
22{
27};
28
30enum // MR_SceneSettings_FloatType
31{
38 // Line width of line features (line, circle, ...).
40 // Line width of line subfeatures (axes, base circles, ...).
42 // Size of the point feature.
44 // Size of point subfeatures (various centers).
46 // Ambient multiplication coefficient for ambientStrength for selected objects
48 // Ambient multiplication coefficient for ambientStrength for selected objects
50};
51
54enum // MR_SceneSettings_ShadingMode
55{
59};
60
61// Reset all scene settings to default values
64
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99
100#ifdef __cplusplus
101} // extern "C"
102#endif
struct MR_CNCMachineSettings MR_CNCMachineSettings
Definition MRCNCMachineSettings.h:22
MRC_API MR_SceneSettings * MR_SceneSettings_OffsetMutablePtr(MR_SceneSettings *ptr, ptrdiff_t i)
Offsets a pointer to an array element by i positions (not bytes). Use only if you're certain that the...
MRC_API float MR_SceneSettings_get_MR_SceneSettings_FloatType(MR_SceneSettings_FloatType type)
Generated from a method of class MR::SceneSettings named get.
@ MR_SceneSettings_BoolType_Count
total count
Definition MRSceneSettings.h:26
@ MR_SceneSettings_BoolType_UseDefaultScenePropertiesOnDeserialization
on deserialization replace object properties with default values from SceneSettings and SceneColors
Definition MRSceneSettings.h:24
int32_t MR_SceneSettings_BoolType
Definition MRSceneSettings.h:20
MRC_API bool MR_SceneSettings_get_MR_SceneSettings_BoolType(MR_SceneSettings_BoolType type)
Generated from a method of class MR::SceneSettings named get.
@ MR_SceneSettings_FloatType_FeatureSubPointSize
Definition MRSceneSettings.h:45
@ MR_SceneSettings_FloatType_FeatureLinesAlpha
Definition MRSceneSettings.h:33
@ MR_SceneSettings_FloatType_FeatureMeshAlpha
Definition MRSceneSettings.h:34
@ MR_SceneSettings_FloatType_FeatureSubMeshAlpha
Definition MRSceneSettings.h:37
@ MR_SceneSettings_FloatType_FeatureSubLinesAlpha
Definition MRSceneSettings.h:36
@ MR_SceneSettings_FloatType_FeaturePointsAlpha
Definition MRSceneSettings.h:32
@ MR_SceneSettings_FloatType_Count
Definition MRSceneSettings.h:49
@ MR_SceneSettings_FloatType_FeatureSubLineWidth
Definition MRSceneSettings.h:41
@ MR_SceneSettings_FloatType_FeatureSubPointsAlpha
Definition MRSceneSettings.h:35
@ MR_SceneSettings_FloatType_FeaturePointSize
Definition MRSceneSettings.h:43
@ MR_SceneSettings_FloatType_FeatureLineWidth
Definition MRSceneSettings.h:39
@ MR_SceneSettings_FloatType_AmbientCoefSelectedObj
Definition MRSceneSettings.h:47
int32_t MR_SceneSettings_ShadingMode
Mesh faces shading mode.
Definition MRSceneSettings.h:53
MRC_API void MR_SceneSettings_set_MR_SceneSettings_BoolType(MR_SceneSettings_BoolType type, bool value)
Generated from a method of class MR::SceneSettings named set.
struct MR_SceneSettings MR_SceneSettings
Definition MRSceneSettings.h:18
MRC_API void MR_SceneSettings_setDefaultShadingMode(MR_SceneSettings_ShadingMode mode)
Generated from a method of class MR::SceneSettings named setDefaultShadingMode.
MRC_API const MR_CNCMachineSettings * MR_SceneSettings_getCNCMachineSettings(void)
MRC_API MR_SceneSettings_ShadingMode MR_SceneSettings_getDefaultShadingMode(void)
int32_t MR_SceneSettings_FloatType
Definition MRSceneSettings.h:29
@ MR_SceneSettings_ShadingMode_AutoDetect
Definition MRSceneSettings.h:56
@ MR_SceneSettings_ShadingMode_Flat
Definition MRSceneSettings.h:58
@ MR_SceneSettings_ShadingMode_Smooth
Definition MRSceneSettings.h:57
MRC_API void MR_SceneSettings_setCNCMachineSettings(const MR_CNCMachineSettings *settings)
MRC_API void MR_SceneSettings_set_MR_SceneSettings_FloatType(MR_SceneSettings_FloatType type, float value)
Generated from a method of class MR::SceneSettings named set.
MRC_API void MR_SceneSettings_reset(void)
Generated from a method of class MR::SceneSettings named reset.
MRC_API const MR_SceneSettings * MR_SceneSettings_OffsetPtr(const MR_SceneSettings *ptr, ptrdiff_t i)
Offsets a pointer to an array element by i positions (not bytes). Use only if you're certain that the...
#define MRC_API
Definition exports.h:11