struct MR_std_function_float_from_int32_t MR_std_function_float_from_int32_t
Definition MRContoursCut.h:23
MR_PassBy
Definition common.h:19
#define MRC_API
Definition exports.h:11
MRC_API void MR_std_function_float_from_int32_t_AssignFromAnother(MR_std_function_float_from_int32_t *_this, MR_PassBy other_pass_by, MR_std_function_float_from_int32_t *other)
MRC_API void MR_std_function_float_from_int32_t_DestroyArray(const MR_std_function_float_from_int32_t *_this)
Destroys a heap-allocated array of MR_std_function_float_from_int32_t. Does nothing if the pointer is...
MRC_API MR_std_function_float_from_int32_t * MR_std_function_float_from_int32_t_ConstructFromAnother(MR_PassBy other_pass_by, MR_std_function_float_from_int32_t *other)
MRC_API MR_std_function_float_from_int32_t * MR_std_function_float_from_int32_t_DefaultConstructArray(size_t num_elems)
MRC_API MR_std_function_float_from_int32_t * MR_std_function_float_from_int32_t_OffsetMutablePtr(MR_std_function_float_from_int32_t *ptr, ptrdiff_t i)
Offsets a pointer to an array element by i positions (not bytes). Use only if you're certain that the...
MRC_API MR_std_function_float_from_int32_t * MR_std_function_float_from_int32_t_DefaultConstruct(void)
MRC_API void MR_std_function_float_from_int32_t_AssignWithDataPtr(MR_std_function_float_from_int32_t *_this, float(*func)(int32_t _1, void *_userdata), void *userdata, void(*userdata_callback)(void **_this_userdata, void *_other_userdata))
MRC_API void MR_std_function_float_from_int32_t_Assign(MR_std_function_float_from_int32_t *_this, float(*func)(int32_t _1))
MRC_API const MR_std_function_float_from_int32_t * MR_std_function_float_from_int32_t_OffsetPtr(const MR_std_function_float_from_int32_t *ptr, ptrdiff_t i)
Offsets a pointer to an array element by i positions (not bytes). Use only if you're certain that the...
MRC_API void MR_std_function_float_from_int32_t_Destroy(const MR_std_function_float_from_int32_t *_this)
Destroys a heap-allocated instance of MR_std_function_float_from_int32_t. Does nothing if the pointer...