23 return { v.
x, v.
y, T{0} };
45[[nodiscard]]
inline AffineXf3<T>
to3dim(
const AffineXf2<T> & xf )
51[[nodiscard]]
inline AffineXf2<T>
to2dim(
const AffineXf3<T> & xf )
Vector3< T > to3dim(const Vector2< T > &v)
Definition MR2to3.h:21
Vector2< T > to2dim(const Vector3< T > &v)
Definition MR2to3.h:27
Definition MRCameraOrientationPlugin.h:8
Definition MRMatrix2.h:21
Vector2< T > x
rows, identity matrix by default
Definition MRMatrix2.h:26
Vector2< T > y
Definition MRMatrix2.h:27
Definition MRMesh/MRMatrix3.h:21
Vector3< T > x
rows, identity matrix by default
Definition MRMesh/MRMatrix3.h:26
Vector3< T > y
Definition MRMesh/MRMatrix3.h:27
Definition MRVector2.h:29
T x
Definition MRVector2.h:35
T y
Definition MRVector2.h:35
Definition MRMesh/MRVector3.h:30
T x
Definition MRMesh/MRVector3.h:36
T y
Definition MRMesh/MRVector3.h:36
static constexpr Vector3 plusZ() noexcept
Definition MRMesh/MRVector3.h:52