3#include "MRVoxelsFwd.h"
23 const auto expansion = Vector3f::diagonal( 2 * voxelSize );
24 const auto origin = box.min - expansion;
28 .dimensions = Vector3i( ( box.max + expansion - origin ) / voxelSize ) + Vector3i::diagonal( 1 )
Vector3f origin
Definition MRCalcDims.h:16
Vector3i dimensions
Definition MRCalcDims.h:17
OriginAndDimensions calcOriginAndDimensions(const Box3f &box, float voxelSize)
computes origin and dimensions of voxel-grid to cover given 3D box with given spacing (voxelSize)
Definition MRCalcDims.h:21
only for bindings generation
Definition MRCameraOrientationPlugin.h:8
shift of zero voxel in 3D space and dimensions of voxel-grid
Definition MRCalcDims.h:15