MeshLib C++ Docs
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MRGridSettings.h
Go to the documentation of this file.
1#pragma once
2
3#include "MRVector2.h"
4#include "MRBuffer.h"
5
6namespace MR
7{
10
11
46
47}
Vector2i dim
Definition MRGridSettings.h:17
EdgeType
Definition MRGridSettings.h:24
BMap< FaceId, size_t > faceIds
Definition MRGridSettings.h:44
BMap< VertId, size_t > vertIds
Definition MRGridSettings.h:21
BMap< UndirectedEdgeId, size_t > uedgeIds
Definition MRGridSettings.h:34
TriType
Definition MRGridSettings.h:37
@ Vertical
(x,y) - (x+1,y)
@ DiagonalB
(x,y) - (x+1,y+1)
@ DiagonalA
(x,y) - (x,y+1)
@ Upper
(x,y), (x+1,y), (x+1,y+1) if DiagonalA or (x,y), (x+1,y), (x,y+1) if DiagonalB
only for bindings generation
Definition MRCameraOrientationPlugin.h:8
flat map: I -> T
Definition MRBuffer.h:147
settings defining regular grid, where each quadrangular cell is split on two triangles in one of two ...
Definition MRGridSettings.h:14