21MRMESH_API
Mesh makeUVSphere(
float radius = 1.0,
int horisontalResolution = 16,
int verticalResolution = 16 );
MRMESH_API Mesh makeSphere(const SphereParams ¶ms)
creates a mesh of sphere with irregular triangulation
MRMESH_API Mesh makeUVSphere(float radius=1.0, int horisontalResolution=16, int verticalResolution=16)
creates a mesh of sphere with regular triangulation (parallels and meridians)
int numMeshVertices
Definition MRMakeSphereMesh.h:14
float radius
Definition MRMakeSphereMesh.h:13
only for bindings generation
Definition MRCameraOrientationPlugin.h:8
Definition MRMakeSphereMesh.h:12