12[[nodiscard]]
inline Vector3f
orgPnt(
const MeshTopology & topology,
const VertCoords & points, EdgeId e )
14 return points[ topology.
org( e ) ];
18[[nodiscard]]
inline Vector3f
destPnt(
const MeshTopology & topology,
const VertCoords & points, EdgeId e )
20 return points[ topology.
dest( e ) ];
26 return destPnt( topology, points, e ) -
orgPnt( topology, points, e );
32 return {
orgPnt( topology, points, e ),
destPnt( topology, points, e ) };
36[[nodiscard]]
inline Vector3f
edgePoint(
const MeshTopology & topology,
const VertCoords & points, EdgeId e,
float f )
38 return f *
destPnt( topology, points, e ) + ( 1 - f ) *
orgPnt( topology, points, e );
48[[nodiscard]]
inline Vector3f
edgeCenter(
const MeshTopology & topology,
const VertCoords & points, UndirectedEdgeId e )
50 return edgePoint( topology, points, e, 0.5f );
71inline void getTriPoints(
const MeshTopology & topology,
const VertCoords & points, FaceId f, Vector3f & v0, Vector3f & v1, Vector3f & v2 )
86 getTriPoints( topology, points, f, res[0], res[1], res[2] );
135 return edgeVector( topology, points, e ).length();
144 return edgeVector( topology, points, e ).lengthSq();
162 return dirDblArea( topology, points, f ).length();
166[[nodiscard]]
inline float area(
const MeshTopology & topology,
const VertCoords & points, FaceId f )
168 return 0.5f *
dblArea( topology, points, f );
175[[nodiscard]]
inline double area(
const MeshTopology & topology,
const VertCoords & points,
const FaceBitSet * fs =
nullptr )
184[[nodiscard]]
inline Vector3d
dirArea(
const MeshTopology & topology,
const VertCoords & points,
const FaceBitSet * fs =
nullptr )
193[[nodiscard]]
inline double projArea(
const MeshTopology & topology,
const VertCoords & points,
const Vector3f & dir,
const FaceBitSet * fs =
nullptr )
219[[nodiscard]]
inline Vector3f
normal(
const MeshTopology & topology,
const VertCoords & points, FaceId f )
221 return dirDblArea( topology, points, f ).normalized();
230 return dirDblArea( topology, points, v ).length();
234[[nodiscard]]
inline Vector3f
normal(
const MeshTopology & topology,
const VertCoords & points, VertId v )
236 return dirDblArea( topology, points, v ).normalized();
294 return 2 * PI_F -
sumAngles( topology, points, v, outBoundaryVert );
306[[nodiscard]]
inline float cotan(
const MeshTopology & topology,
const VertCoords & points, UndirectedEdgeId ue )
316 const FaceBitSet * region =
nullptr,
const UndirectedEdgeBitSet * creases =
nullptr );
#define MRMESH_API
Definition MRMesh/MRMeshFwd.h:79
Definition MRMesh/MRMeshTopology.h:18
FaceId left(EdgeId he) const
returns left face of half-edge
Definition MRMesh/MRMeshTopology.h:92
VertId dest(EdgeId he) const
returns destination vertex of half-edge
Definition MRMesh/MRMeshTopology.h:89
VertId org(EdgeId he) const
returns origin vertex of half-edge
Definition MRMesh/MRMeshTopology.h:86
EdgeId edgeWithLeft(FaceId a) const
returns valid edge if given vertex is present in the mesh
Definition MRMesh/MRMeshTopology.h:222
const FaceBitSet & getFaceIds(const FaceBitSet *region) const
if region pointer is not null then converts it in reference, otherwise returns all valid faces in the...
Definition MRMesh/MRMeshTopology.h:276
std::vector<T>-like container that requires specific indexing type,
Definition MRMesh/MRVector.h:20
std::function< bool(float)> ProgressCallback
Definition MRMesh/MRMeshFwd.h:641
Box< V > computeBoundingBox(const Vector< V, VertId > &points, VertId firstVert, VertId lastVert, const VertBitSet *region=nullptr, const AffineXf< V > *toWorld=nullptr)
MRMESH_API Vector3f findCenterFromBBox(const MeshTopology &topology, const VertCoords &points)
computes bounding box and returns its center
float discreteGaussianCurvature(const MeshTopology &topology, const VertCoords &points, VertId v, bool *outBoundaryVert=nullptr)
Definition MRMeshMath.h:292
MRMESH_API Vector3f findCenterFromFaces(const MeshTopology &topology, const VertCoords &points)
computes center of mass considering that density of all triangles is the same
MRMESH_API Vector3f findCenterFromPoints(const MeshTopology &topology, const VertCoords &points)
computes average position of all valid mesh vertices
MRMESH_API UndirectedEdgeScalars edgeLengths(const MeshTopology &topology, const VertCoords &points)
computes and returns the lengths of all edges in the mesh
MRMESH_API Expected< VertBitSet > findSpikeVertices(const MeshTopology &topology, const VertCoords &points, float minSumAngle, const VertBitSet *region=nullptr, const ProgressCallback &cb={})
returns vertices where the sum of triangle angles is below given threshold
float area(const MeshTopology &topology, const VertCoords &points, FaceId f)
returns the area of given face
Definition MRMeshMath.h:166
MRMESH_API Vector3f leftTangent(const MeshTopology &topology, const VertCoords &points, EdgeId e)
computes unit vector that is both orthogonal to given edge and to the normal of its left triangle,...
LineSegm3f edgeSegment(const MeshTopology &topology, const VertCoords &points, EdgeId e)
returns line segment of given edge
Definition MRMeshMath.h:30
MRMESH_API float circumcircleDiameter(const MeshTopology &topology, const VertCoords &points, FaceId f)
returns circumcircle diameter of given mesh triangle
Vector3f edgeVector(const MeshTopology &topology, const VertCoords &points, EdgeId e)
returns vector equal to edge destination point minus edge origin point
Definition MRMeshMath.h:24
MRMESH_API float dihedralAngle(const MeshTopology &topology, const VertCoords &points, UndirectedEdgeId e)
MRMESH_API MeshEdgePoint toEdgePoint(const MeshTopology &topology, const VertCoords &points, EdgeId e, const Vector3f &p)
converts edge and 3d point into edge-point representation
MRMESH_API Vector3f triCenter(const MeshTopology &topology, const VertCoords &points, FaceId f)
returns the centroid of given triangle
MRMESH_API UndirectedEdgeBitSet findCreaseEdges(const MeshTopology &topology, const VertCoords &points, float angleFromPlanar)
finds all mesh edges where dihedral angle is distinct from planar PI angle on at least given value
MRMESH_API float dihedralAngleCos(const MeshTopology &topology, const VertCoords &points, UndirectedEdgeId e)
MRMESH_API QuadraticForm3f quadraticForm(const MeshTopology &topology, const VertCoords &points, VertId v, bool angleWeigted, const FaceBitSet *region=nullptr, const UndirectedEdgeBitSet *creases=nullptr)
void getTriPoints(const MeshTopology &topology, const VertCoords &points, FaceId f, Vector3f &v0, Vector3f &v1, Vector3f &v2)
returns three points of given face
Definition MRMeshMath.h:71
MRMESH_API Vector3d holeDirArea(const MeshTopology &topology, const VertCoords &points, EdgeId e)
MRMESH_API MeshTriPoint toTriPoint(const MeshTopology &topology, const VertCoords &points, FaceId f, const Vector3f &p)
converts face id and 3d point into barycentric representation
MRMESH_API float averageEdgeLength(const MeshTopology &topology, const VertCoords &points)
computes average length of an edge in the mesh given by (topology, points)
Vector3f destPnt(const MeshTopology &topology, const VertCoords &points, EdgeId e)
returns coordinates of the edge destination
Definition MRMeshMath.h:18
MRMESH_API float leftCotan(const MeshTopology &topology, const VertCoords &points, EdgeId e)
Vector3f dirDblArea(const MeshTopology &topology, const VertCoords &points, FaceId f)
computes directed double area for a triangular face from its vertices
Definition MRMeshMath.h:151
MRMESH_API float triangleAspectRatio(const MeshTopology &topology, const VertCoords &points, FaceId f)
returns aspect ratio of given mesh triangle equal to the ratio of the circum-radius to twice its in-r...
MRMESH_API Vector3d dirArea(const MeshTopology &topology, const VertCoords &points, const FaceBitSet &fs)
computes the sum of directed areas for faces from given region
tl::expected< T, E > Expected
Definition MRExpected.h:59
MRMESH_API void getLeftTriPoints(const MeshTopology &topology, const VertCoords &points, EdgeId e, Vector3f &v0, Vector3f &v1, Vector3f &v2)
returns three points of left face of e: v0 = orgPnt( e ), v1 = destPnt( e )
Vector3f edgePoint(const MeshTopology &topology, const VertCoords &points, EdgeId e, float f)
returns a point on the edge: origin point for f=0 and destination point for f=1
Definition MRMeshMath.h:36
MRMESH_API Vector3f pseudonormal(const MeshTopology &topology, const VertCoords &points, VertId v, const FaceBitSet *region=nullptr)
float edgeLengthSq(const MeshTopology &topology, const VertCoords &points, UndirectedEdgeId e)
returns squared Euclidean length of the edge (faster to compute than length)
Definition MRMeshMath.h:142
MRMESH_API double volume(const MeshTopology &topology, const VertCoords &points, const FaceBitSet *region=nullptr)
MRMESH_API Vector3f triPoint(const MeshTopology &topology, const VertCoords &points, const MeshTriPoint &p)
computes coordinates of point given as face and barycentric representation
Vector3f orgPnt(const MeshTopology &topology, const VertCoords &points, EdgeId e)
returns coordinates of the edge origin
Definition MRMeshMath.h:12
MRMESH_API float discreteMeanCurvature(const MeshTopology &topology, const VertCoords &points, VertId v)
MRMESH_API float circumcircleDiameterSq(const MeshTopology &topology, const VertCoords &points, FaceId f)
returns squared circumcircle diameter of given mesh triangle
Vector3f edgeCenter(const MeshTopology &topology, const VertCoords &points, UndirectedEdgeId e)
computes the center of given edge
Definition MRMeshMath.h:48
MRMESH_API UndirectedEdgeId getClosestEdge(const MeshTopology &topology, const VertCoords &points, const PointOnFace &p)
returns one of three face edges, closest to given point
float dblArea(const MeshTopology &topology, const VertCoords &points, FaceId f)
returns twice the area of given face
Definition MRMeshMath.h:160
Triangle3< float > Triangle3f
Definition MRMesh/MRMeshFwd.h:391
float edgeLength(const MeshTopology &topology, const VertCoords &points, UndirectedEdgeId e)
returns Euclidean length of the edge
Definition MRMeshMath.h:133
MRMESH_API double holePerimiter(const MeshTopology &topology, const VertCoords &points, EdgeId e)
computes the perimeter of the hole specified by one of its edges with no valid left face (left is hol...
MRMESH_API VertId getClosestVertex(const MeshTopology &topology, const VertCoords &points, const PointOnFace &p)
returns one of three face vertices, closest to given point
MRMESH_API Vector3f leftDirDblArea(const MeshTopology &topology, const VertCoords &points, EdgeId e)
computes directed double area of left triangular face of given edge
MRMESH_API double projArea(const MeshTopology &topology, const VertCoords &points, const Vector3f &dir, const FaceBitSet &fs)
computes the sum of absolute projected area of faces from given region as visible if look from given ...
float cotan(const MeshTopology &topology, const VertCoords &points, UndirectedEdgeId ue)
Definition MRMeshMath.h:306
MRMESH_API float sumAngles(const MeshTopology &topology, const VertCoords &points, VertId v, bool *outBoundaryVert=nullptr)
computes the sum of triangle angles at given vertex; optionally returns whether the vertex is on boun...
Vector3f leftNormal(const MeshTopology &topology, const VertCoords &points, EdgeId e)
computes triangular face normal from its vertices
Definition MRMeshMath.h:213
MRMESH_API float dihedralAngleSin(const MeshTopology &topology, const VertCoords &points, UndirectedEdgeId e)
MRMESH_API Vector< Vector3f, VertId > dirDblAreas(const MeshTopology &topology, const VertCoords &points, const VertBitSet *region=nullptr)
computes and returns the directed double area for every (region) vertex in the mesh
encodes a point on an edge of mesh or of polyline
Definition MREdgePoint.h:11
SegmPointf a
a in [0,1], a=0 => point is in org( e ), a=1 => point is in dest( e )
Definition MREdgePoint.h:13
EdgeId e
Definition MREdgePoint.h:12
Definition MRMesh/MRMeshTriPoint.h:23
EdgeId e
Definition MRMesh/MRMeshTriPoint.h:24
a point located on some mesh's face
Definition MRMesh/MRPointOnFace.h:11