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MRMisonLoad.h
Go to the documentation of this file.
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#pragma once
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#include "
MRMeshFwd.h
"
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#ifndef __EMSCRIPTEN__
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#include "
MRExpected.h
"
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#include "
MRMeshLoadSettings.h
"
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#include "
MRLoadedObjects.h
"
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#include <filesystem>
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namespace
MR
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{
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MRMESH_API
Expected<LoadedObject>
fromSceneMison
(
const
std::filesystem::path& path,
const
ProgressCallback& callback = {} );
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MRMESH_API
Expected<LoadedObject>
fromSceneMison
( std::istream& in,
const
ProgressCallback& callback = {} );
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}
//namespace MR
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#endif
MRExpected.h
MRLoadedObjects.h
MRMeshFwd.h
MRMESH_API
#define MRMESH_API
Definition
MRMeshFwd.h:80
MRMeshLoadSettings.h
MR
Definition
MRCameraOrientationPlugin.h:8
MR::fromSceneMison
MRMESH_API Expected< LoadedObject > fromSceneMison(const std::filesystem::path &path, const ProgressCallback &callback={})
MeshLib
source
MRMesh
MRMisonLoad.h
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