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MRMisonLoad.h
Go to the documentation of this file.
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#pragma once
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#include "MRMeshFwd.h"
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#ifndef __EMSCRIPTEN__
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#include "
MRExpected.h
"
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#include "
MRMeshLoadSettings.h
"
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#include "
MRLoadedObjects.h
"
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#include <filesystem>
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namespace
MR
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{
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MRMESH_API
Expected<LoadedObject>
fromSceneMison
(
const
std::filesystem::path& path,
const
ProgressCallback& callback = {} );
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MRMESH_API
Expected<LoadedObject>
fromSceneMison
( std::istream& in,
const
ProgressCallback& callback = {} );
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}
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#endif
MRExpected.h
MRLoadedObjects.h
MRMeshLoadSettings.h
MR::fromSceneMison
MRMESH_API Expected< LoadedObject > fromSceneMison(const std::filesystem::path &path, const ProgressCallback &callback={})
MR::Expected
tl::expected< T, E > Expected
Definition
MRExpected.h:31
MR
only for bindings generation
Definition
MRCameraOrientationPlugin.h:8
MeshLib
source
MRMesh
MRMisonLoad.h
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