MeshLib C++ Docs
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MRPositionedText.h
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1#pragma once
2#include "MRPch/MRBindingMacros.h"
3#include "MRVector3.h"
4#include <string>
5
6namespace MR
7{
10
11
13{
14 PositionedText() = default;
15 PositionedText( const std::string& text, const Vector3f& position ) : text{text}, position{position}{}
16
17 std::string text;
18 Vector3f position;
19
20 bool operator==( const PositionedText& ) const = default;
21};
22
23using MeshLabel [[deprecated]] MR_BIND_IGNORE = PositionedText;
24
25}
std::string text
Definition MRPositionedText.h:17
PositionedText(const std::string &text, const Vector3f &position)
Definition MRPositionedText.h:15
bool operator==(const PositionedText &) const =default
std::array< Vector3f, 3 > MR_BIND_IGNORE
Definition MRMeshBuilderTypes.h:13
PositionedText()=default
Vector3f position
Definition MRPositionedText.h:18
only for bindings generation
Definition MRCameraOrientationPlugin.h:8
Definition MRPositionedText.h:13