int relaxIterations
how many iterations of relax is applied on each compensation iteration
Definition MRRadiusCompensation.h:34
int maxIterations
maximum iteration of applying algorithm (each iteration improves result a little bit)
Definition MRRadiusCompensation.h:28
tl::expected< T, E > Expected
Definition MRExpected.h:31
float relaxForce
force of relaxations on each compensation iteration
Definition MRRadiusCompensation.h:37
Vector3f direction
Z direction of milling tool.
Definition MRRadiusCompensation.h:17
const FaceBitSet * region
Definition MRRadiusCompensation.h:25
MRMESH_API Expected< void > compensateRadius(Mesh &mesh, const CompensateRadiusParams ¶ms)
ProgressCallback callback
Definition MRRadiusCompensation.h:39
int relaxExpansion
how many hops to expand around each moved vertex for relaxation
Definition MRRadiusCompensation.h:31
float toolRadius
radius of spherical tool
Definition MRRadiusCompensation.h:20
only for bindings generation
Definition MRCameraOrientationPlugin.h:8
structure with parameters for compensateRadius function
Definition MRRadiusCompensation.h:15