64inline float triDist( Vector3f & p, Vector3f & q,
const std::array<Vector3f, 3> & s,
const std::array<Vector3f, 3> & t )
66 return triDist( p, q, s.data(), t.data() );
77 Vector3f &
X, Vector3f &
Y,
78 const Vector3f & P,
const Vector3f & A,
79 const Vector3f & Q,
const Vector3f & B);
MRMESH_API MR_BIND_IGNORE float triDist(Vector3f &p, Vector3f &q, const Vector3f s[3], const Vector3f t[3])
This version is not in the bindings, because the pointer parameters are assumed to point to single ob...
MRMESH_API void segPoints(Vector3f &VEC, Vector3f &X, Vector3f &Y, const Vector3f &P, const Vector3f &A, const Vector3f &Q, const Vector3f &B)
Returns closest points between an segment pair.
std::array< Vector3f, 3 > MR_BIND_IGNORE
Definition MRMeshBuilderTypes.h:13
only for bindings generation
Definition MRCameraOrientationPlugin.h:8