Typedefs | |
| using | MR::Int128 = boost::multiprecision::int128_t |
| using | MR::Int256 = boost::multiprecision::int256_t |
| using | MR::Vector2i128 = Vector2<Int128> |
| using | MR::Vector3i128 = Vector3<Int128> |
| using | MR::Vector2i128fast = Vector2<FastInt128> |
| no bindings since no operator << and no sqrt for FastInt128 | |
| using | MR::Vector3i128fast = Vector3<FastInt128> |
| using | MR::Vector2i256 = Vector3<Int256> |
| using | MR::Vector3i256 = Vector3<Int256> |
| using MR::Int128 = boost::multiprecision::int128_t |
#include <MRHighPrecision.h>
| using MR::Int256 = boost::multiprecision::int256_t |
#include <MRHighPrecision.h>
| using MR::Vector2i128 = Vector2<Int128> |
#include <MRHighPrecision.h>
| using MR::Vector2i128fast = Vector2<FastInt128> |
#include <MRHighPrecision.h>
no bindings since no operator << and no sqrt for FastInt128
| using MR::Vector2i256 = Vector3<Int256> |
#include <MRHighPrecision.h>
| using MR::Vector3i128 = Vector3<Int128> |
#include <MRHighPrecision.h>
| using MR::Vector3i128fast = Vector3<FastInt128> |
#include <MRHighPrecision.h>
| using MR::Vector3i256 = Vector3<Int256> |
#include <MRHighPrecision.h>