Classes | |
| struct | MR::MeshSave::NamedXfMesh |
| saves a number of named meshes in .obj file More... | |
Functions | |
| MRMESH_API Expected< void > | MR::MeshSave::sceneToObj (const std::vector< NamedXfMesh > &objects, const std::filesystem::path &file, VertColors *colors=nullptr) |
| MRMESH_API Expected< void > | MR::MeshSave::sceneToObj (const std::vector< NamedXfMesh > &objects, std::ostream &out, VertColors *colors=nullptr) |
| MRMESH_API Expected< void > MR::MeshSave::sceneToObj | ( | const std::vector< NamedXfMesh > & | objects, |
| const std::filesystem::path & | file, | ||
| VertColors * | colors = nullptr ) |
| MRMESH_API Expected< void > MR::MeshSave::sceneToObj | ( | const std::vector< NamedXfMesh > & | objects, |
| std::ostream & | out, | ||
| VertColors * | colors = nullptr ) |