This is the complete list of members for MR.MeshLoad.NamedMesh, including all inherited members.
| __ref_storage_duplicatedVertexCount | MR.MeshLoad.Const_NamedMesh | protected |
| __ref_storage_skippedFaceCount | MR.MeshLoad.Const_NamedMesh | protected |
| __ref_storage_xf | MR.MeshLoad.Const_NamedMesh | protected |
| assign(MR.MeshLoad._ByValue_NamedMesh _other) | MR.MeshLoad.NamedMesh | inline |
| colors | MR.MeshLoad.NamedMesh | |
| Const_NamedMesh() | MR.MeshLoad.Const_NamedMesh | inline |
| Const_NamedMesh(string name, MR._ByValue_Mesh mesh, MR._ByValue_VertCoords2 uvCoords, MR._ByValue_VertColors colors, MR._ByValue_Vector_StdFilesystemPath_MRTextureId textureFiles, MR._ByValue_TexturePerFace texturePerFace, MR._InOpt_Color diffuseColor, MR.AffineXf3f xf, int skippedFaceCount, int duplicatedVertexCount) | MR.MeshLoad.Const_NamedMesh | inline |
| Const_NamedMesh(MR.MeshLoad._ByValue_NamedMesh _other) | MR.MeshLoad.Const_NamedMesh | inline |
| Const_NamedMesh(Const_NamedMesh _other) | MR.MeshLoad.Const_NamedMesh | inline |
| Const_NamedMesh(NamedMesh _other) | MR.MeshLoad.Const_NamedMesh | inline |
| diffuseColor | MR.MeshLoad.NamedMesh | |
| Dispose(bool disposing) | MR.MeshLoad.Const_NamedMesh | inlineprotectedvirtual |
| Dispose() | MR.MeshLoad.Const_NamedMesh | inlinevirtual |
| duplicatedVertexCount | MR.MeshLoad.NamedMesh | |
| mesh | MR.MeshLoad.NamedMesh | |
| name | MR.MeshLoad.NamedMesh | |
| NamedMesh() | MR.MeshLoad.NamedMesh | inline |
| NamedMesh(string name, MR._ByValue_Mesh mesh, MR._ByValue_VertCoords2 uvCoords, MR._ByValue_VertColors colors, MR._ByValue_Vector_StdFilesystemPath_MRTextureId textureFiles, MR._ByValue_TexturePerFace texturePerFace, MR._InOpt_Color diffuseColor, MR.AffineXf3f xf, int skippedFaceCount, int duplicatedVertexCount) | MR.MeshLoad.NamedMesh | inline |
| NamedMesh(MR.MeshLoad._ByValue_NamedMesh _other) | MR.MeshLoad.NamedMesh | inline |
| NamedMesh(Const_NamedMesh _other) | MR.MeshLoad.NamedMesh | inline |
| NamedMesh(NamedMesh _other) | MR.MeshLoad.NamedMesh | inline |
| skippedFaceCount | MR.MeshLoad.NamedMesh | |
| textureFiles | MR.MeshLoad.NamedMesh | |
| texturePerFace | MR.MeshLoad.NamedMesh | |
| uvCoords | MR.MeshLoad.NamedMesh | |
| xf | MR.MeshLoad.NamedMesh |