MeshLib C# Docs
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MR.ObjectVoxels Member List

This is the complete list of members for MR.ObjectVoxels, including all inherited members.

addChild(MR._ByValueShared_Object child, bool? recognizedChild=null)MR.ObjectVoxelsinline
addChildBefore(MR._ByValueShared_Object newChild, MR.Const_Object existingChild)MR.ObjectVoxelsinline
addTag(string tag)MR.ObjectVoxelsinline
addTexture(MR._ByValue_MeshTexture texture)MR.ObjectVoxelsinline
applyScale(float scaleFactor)MR.ObjectVoxelsinline
assign(MR._ByValue_ObjectVoxels _other)MR.ObjectVoxelsinline
clearAncillaryTexture()MR.ObjectVoxelsinline
construct(MR.Const_SimpleVolume simpleVolume, MR.Std.Const_Optional_MRVector2f? minmax=null, MR.Std._ByValue_Function_BoolFuncFromFloat? cb=null, bool? normalPlusGrad=null)MR.ObjectVoxelsinline
construct(MR.Const_SimpleVolumeMinMax simpleVolumeMinMax, MR.Std._ByValue_Function_BoolFuncFromFloat? cb=null, bool? normalPlusGrad=null)MR.ObjectVoxelsinline
construct(MR.Const_FloatGrid grid, in MR.Vector3f voxelSize, MR.Std.Const_Optional_MRVector2f? minmax=null)MR.ObjectVoxelsinline
construct(MR.Const_VdbVolume vdbVolume)MR.ObjectVoxelsinline
copyAllSolidColors(MR.Const_ObjectMeshHolder other)MR.ObjectVoxelsinline
copyColors(MR.Const_ObjectMeshHolder src, MR.Const_VertMap thisToSrc, MR.Const_FaceMap? thisToSrcFaces=null)MR.ObjectVoxelsinline
copyTextureAndColors(MR.Const_ObjectMeshHolder src, MR.Const_VertMap thisToSrc, MR.Const_FaceMap? thisToSrcFaces=null)MR.ObjectVoxelsinline
detachFromParent()MR.ObjectVoxelsinline
enableVolumeRendering(bool on)MR.ObjectVoxelsinline
invalidateActiveBoundsCaches()MR.ObjectVoxelsinline
invalidateMetricsCache(uint mask)MR.ObjectVoxelsinline
ObjectVoxels()MR.ObjectVoxelsinline
ObjectVoxels(MR._ByValue_ObjectVoxels _other)MR.ObjectVoxelsinline
operator MR.Object(ObjectVoxels self)MR.ObjectVoxelsinlinestatic
operator MR.ObjectChildrenHolder(ObjectVoxels self)MR.ObjectVoxelsinlinestatic
operator MR.ObjectMeshHolder(ObjectVoxels self)MR.ObjectVoxelsinlinestatic
operator MR.VisualObject(ObjectVoxels self)MR.ObjectVoxelsinlinestatic
operator ObjectVoxels?(MR.Object parent)MR.ObjectVoxelsinlineexplicitstatic
operator ObjectVoxels?(MR.VisualObject parent)MR.ObjectVoxelsinlineexplicitstatic
operator ObjectVoxels?(MR.ObjectMeshHolder parent)MR.ObjectVoxelsinlineexplicitstatic
removeAllChildren()MR.ObjectVoxelsinline
removeTag(string tag)MR.ObjectVoxelsinline
resetColors()MR.ObjectVoxelsinline
resetFrontColor()MR.ObjectVoxelsinline
resetXf(MR._InOpt_ViewportId id=default)MR.ObjectVoxelsinline
select(bool on)MR.ObjectVoxelsinline
selectEdges(MR._ByValue_UndirectedEdgeBitSet newSelection)MR.ObjectVoxelsinline
selectFaces(MR._ByValue_FaceBitSet newSelection)MR.ObjectVoxelsinline
selectVoxels(MR.Const_VoxelBitSet selectedVoxels)MR.ObjectVoxelsinline
setActiveBounds(in MR.Box3i activeBox, MR.Std._ByValue_Function_BoolFuncFromFloat? cb=null, bool? updateSurface=null)MR.ObjectVoxelsinline
setAllVisualizeProperties(MR.Std.Const_Vector_MRViewportMask properties)MR.ObjectVoxelsinline
setAmbientStrength(float ambientStrength)MR.ObjectVoxelsinline
setAncillary(bool ancillary)MR.ObjectVoxelsinline
setAncillaryTexture(MR._ByValue_MeshTexture texture)MR.ObjectVoxelsinline
setAncillaryUVCoords(MR._ByValue_VertCoords2 uvCoordinates)MR.ObjectVoxelsinline
setBackColor(in MR.Color color, MR._InOpt_ViewportId viewportId=default)MR.ObjectVoxelsinline
setBackColorsForAllViewports(MR._ByValue_ViewportProperty_MRColor val)MR.ObjectVoxelsinline
setBordersColor(in MR.Color color, MR._InOpt_ViewportId id=default)MR.ObjectVoxelsinline
setBordersColorsForAllViewports(MR._ByValue_ViewportProperty_MRColor val)MR.ObjectVoxelsinline
setColoringType(MR.ColoringType coloringType)MR.ObjectVoxelsinline
setCreases(MR._ByValue_UndirectedEdgeBitSet creases)MR.ObjectVoxelsinline
setData(MR.Misc._Moved< MR.ObjectMeshData > data)MR.ObjectVoxelsinline
setDirtyFlags(uint mask, bool? invalidateCaches=null)MR.ObjectVoxelsinline
setDirtyFlagsFast(uint mask)MR.ObjectVoxelsinline
setDualMarchingCubes(bool on, bool? updateSurface=null, MR.Std._ByValue_Function_BoolFuncFromFloat? cb=null)MR.ObjectVoxelsinline
setEdgesColor(in MR.Color color, MR._InOpt_ViewportId id=default)MR.ObjectVoxelsinline
setEdgesColorsForAllViewports(MR._ByValue_ViewportProperty_MRColor val)MR.ObjectVoxelsinline
setEdgeWidth(float edgeWidth)MR.ObjectVoxelsinline
setFacesColorMap(MR._ByValue_FaceColors facesColorMap)MR.ObjectVoxelsinline
setFlatShading(bool on)MR.ObjectVoxelsinline
setFrontColor(in MR.Color color, bool selected, MR._InOpt_ViewportId viewportId=default)MR.ObjectVoxelsinline
setFrontColorsForAllViewports(MR._ByValue_ViewportProperty_MRColor val, bool? selected=null)MR.ObjectVoxelsinline
setGlobalAlpha(byte alpha, MR._InOpt_ViewportId viewportId=default)MR.ObjectVoxelsinline
setGlobalAlphaForAllViewports(MR._ByValue_ViewportProperty_UnsignedChar val)MR.ObjectVoxelsinline
setGlobalClippedByPlane(bool on, MR.Const_ViewportMask? viewportMask=null)MR.ObjectVoxelsinline
setGlobalVisibility(bool on, MR.Const_ViewportMask? viewportMask=null)MR.ObjectVoxelsinline
setIsoValue(float iso, MR.Std._ByValue_Function_BoolFuncFromFloat? cb=null, bool? updateSurface=null)MR.ObjectVoxelsinline
setLocked(bool on)MR.ObjectVoxelsinline
setMaxSurfaceVertices(int maxVerts)MR.ObjectVoxelsinline
setName(string name)MR.ObjectVoxelsinline
setParentLocked(bool lock_)MR.ObjectVoxelsinline
setPickable(bool on, MR.Const_ViewportMask? viewportMask=null)MR.ObjectVoxelsinline
setPointsColor(in MR.Color color, MR._InOpt_ViewportId id=default)MR.ObjectVoxelsinline
setPointsColorsForAllViewports(MR._ByValue_ViewportProperty_MRColor val)MR.ObjectVoxelsinline
setPointSize(float size)MR.ObjectVoxelsinline
setSelectedEdgesColor(in MR.Color color, MR._InOpt_ViewportId id=default)MR.ObjectVoxelsinline
setSelectedEdgesColorsForAllViewports(MR._ByValue_ViewportProperty_MRColor val)MR.ObjectVoxelsinline
setSelectedFacesColor(in MR.Color color, MR._InOpt_ViewportId id=default)MR.ObjectVoxelsinline
setSelectedFacesColorsForAllViewports(MR._ByValue_ViewportProperty_MRColor val)MR.ObjectVoxelsinline
setSerializeFormat(byte? newFormat)MR.ObjectVoxelsinline
setShininess(float shininess)MR.ObjectVoxelsinline
setSpecularStrength(float specularStrength)MR.ObjectVoxelsinline
setTexturePerFace(MR._ByValue_TexturePerFace texturePerFace)MR.ObjectVoxelsinline
setTextures(MR._ByValue_Vector_MRMeshTexture_MRTextureId texture)MR.ObjectVoxelsinline
setUseDefaultScenePropertiesOnDeserialization(bool useDefaultScenePropertiesOnDeserialization)MR.ObjectVoxelsinline
setUVCoords(MR._ByValue_VertCoords2 uvCoordinates)MR.ObjectVoxelsinline
setVertsColorMap(MR._ByValue_VertColors vertsColorMap)MR.ObjectVoxelsinline
setVisibilityMask(MR.Const_ViewportMask viewportMask)MR.ObjectVoxelsinline
setVisible(bool on, MR.Const_ViewportMask? viewportMask=null)MR.ObjectVoxelsinline
setVisualizeProperty(bool value, MR.Const_AnyVisualizeMaskEnum type, MR.Const_ViewportMask viewportMask)MR.ObjectVoxelsinline
setVisualizePropertyMask(MR.Const_AnyVisualizeMaskEnum type, MR.Const_ViewportMask viewportMask)MR.ObjectVoxelsinline
setVolumeRenderActiveVoxels(MR.Const_VoxelBitSet activeVoxels)MR.ObjectVoxelsinline
setVolumeRenderingParams(MR.ObjectVoxels.Const_VolumeRenderingParams params_)MR.ObjectVoxelsinline
setVoxelPointPositioner(MR.Std._ByValue_Function_MRVector3fFuncFromConstMRVector3fRefConstMRVector3fRefFloatFloatFloat positioner)MR.ObjectVoxelsinline
setWorldXf(in MR.AffineXf3f xf, MR._InOpt_ViewportId id=default)MR.ObjectVoxelsinline
setXf(in MR.AffineXf3f xf, MR._InOpt_ViewportId id=default)MR.ObjectVoxelsinline
setXfsForAllViewports(MR._ByValue_ViewportProperty_MRAffineXf3f xf)MR.ObjectVoxelsinline
sortChildren()MR.ObjectVoxelsinline
swap(MR.Object other)MR.ObjectVoxelsinline
toggleVisualizeProperty(MR.Const_AnyVisualizeMaskEnum type, MR.Const_ViewportMask viewportMask)MR.ObjectVoxelsinline
updateAncillaryUVCoords(MR.VertCoords2 updated)MR.ObjectVoxelsinline
updateData(MR.ObjectMeshData data)MR.ObjectVoxelsinline
updateFacesColorMap(MR.FaceColors updated)MR.ObjectVoxelsinline
updateHistogram(MR._ByValue_Histogram histogram)MR.ObjectVoxelsinline
updateHistogramAndSurface(MR.Std._ByValue_Function_BoolFuncFromFloat? cb=null)MR.ObjectVoxelsinline
updateIsoSurface(MR._ByValueShared_Mesh mesh)MR.ObjectVoxelsinline
updateTexturePerFace(MR.TexturePerFace texturePerFace)MR.ObjectVoxelsinline
updateTextures(MR.Vector_MRMeshTexture_MRTextureId updated)MR.ObjectVoxelsinline
updateUVCoords(MR.VertCoords2 updated)MR.ObjectVoxelsinline
updateVdbVolume(MR._ByValue_VdbVolume vdbVolume)MR.ObjectVoxelsinline
updateVertsColorMap(MR.VertColors vertsColorMap)MR.ObjectVoxelsinline
varVdbVolume()MR.ObjectVoxelsinline