MeshLib C# Docs
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MR.SceneRootObject Member List

This is the complete list of members for MR.SceneRootObject, including all inherited members.

addChild(MR.Std._ByValue_SharedPtr_MRObject child, bool? recognizedChild=null)MR.SceneRootObjectinline
addChildBefore(MR.Std._ByValue_SharedPtr_MRObject newChild, MR.Std.Const_SharedPtr_MRObject existingChild)MR.SceneRootObjectinline
addTag(string tag)MR.SceneRootObjectinline
applyScale(float scaleFactor)MR.SceneRootObjectinline
assign(MR._ByValue_SceneRootObject _other)MR.SceneRootObjectinline
className()MR.Const_SceneRootObjectinline
classNameInPlural()MR.Const_SceneRootObjectinline
clone()MR.Const_SceneRootObjectinline
cloneRoot()MR.Const_SceneRootObjectinline
cloneTree()MR.Const_SceneRootObjectinline
Const_SceneRootObject()MR.Const_SceneRootObjectinline
Const_SceneRootObject(MR._ByValue_SceneRootObject _other)MR.Const_SceneRootObjectinline
detachFromParent()MR.SceneRootObjectinline
Dispose(bool disposing)MR.Const_SceneRootObjectinlineprotectedvirtual
Dispose()MR.Const_SceneRootObjectinlinevirtual
getInfoLines()MR.Const_SceneRootObjectinline
getModelHash()MR.Const_SceneRootObjectinline
getRedrawFlag(MR.Const_ViewportMask _1)MR.Const_SceneRootObjectinline
getSharedPtr()MR.Const_SceneRootObjectinline
getWorldBox(MR._InOpt_ViewportId _1=default)MR.Const_SceneRootObjectinline
getWorldTreeBox(MR._InOpt_ViewportId _1=default)MR.Const_SceneRootObjectinline
globalVisibility(MR.Const_ViewportMask? viewportMask=null)MR.Const_SceneRootObjectinline
globalVisibilityMask()MR.Const_SceneRootObjectinline
hasModel()MR.Const_SceneRootObjectinline
hasVisualRepresentation()MR.Const_SceneRootObjectinline
heapBytes()MR.Const_SceneRootObjectinline
isAncestor(MR.Const_Object? ancestor)MR.Const_SceneRootObjectinline
isAncillary()MR.Const_SceneRootObjectinline
isGlobalAncillary()MR.Const_SceneRootObjectinline
isLocked()MR.Const_SceneRootObjectinline
isParentLocked()MR.Const_SceneRootObjectinline
isSelected()MR.Const_SceneRootObjectinline
isVisible(MR.Const_ViewportMask? viewportMask=null)MR.Const_SceneRootObjectinline
name()MR.Const_SceneRootObjectinline
operator Const_SceneRootObject?(MR.Const_Object parent)MR.Const_SceneRootObjectinlineexplicitstatic
operator MR.Const_Object(Const_SceneRootObject self)MR.Const_SceneRootObjectinlinestatic
operator MR.Const_ObjectChildrenHolder(Const_SceneRootObject self)MR.Const_SceneRootObjectinlinestatic
operator MR.Object(SceneRootObject self)MR.SceneRootObjectinlinestatic
operator MR.ObjectChildrenHolder(SceneRootObject self)MR.SceneRootObjectinlinestatic
operator SceneRootObject?(MR.Object parent)MR.SceneRootObjectinlineexplicitstatic
removeAllChildren()MR.SceneRootObjectinline
removeTag(string tag)MR.SceneRootObjectinline
resetRedrawFlag()MR.Const_SceneRootObjectinline
resetXf(MR._InOpt_ViewportId id=default)MR.SceneRootObjectinline
rootName()MR.Const_SceneRootObjectinlinestatic
sameModels(MR.Const_Object other)MR.Const_SceneRootObjectinline
SceneRootObject()MR.SceneRootObjectinline
SceneRootObject(MR._ByValue_SceneRootObject _other)MR.SceneRootObjectinline
select(bool _1)MR.SceneRootObjectinline
setAncillary(bool _1)MR.SceneRootObjectinline
setGlobalVisibility(bool on, MR.Const_ViewportMask? viewportMask=null)MR.SceneRootObjectinline
setLocked(bool on)MR.SceneRootObjectinline
setName(string _1)MR.SceneRootObjectinline
setParentLocked(bool lock_)MR.SceneRootObjectinline
setVisibilityMask(MR.Const_ViewportMask viewportMask)MR.SceneRootObjectinline
setVisible(bool on, MR.Const_ViewportMask? viewportMask=null)MR.SceneRootObjectinline
setWorldXf(in MR.AffineXf3f xf, MR._InOpt_ViewportId id=default)MR.SceneRootObjectinline
setXf(in MR.AffineXf3f xf, MR._InOpt_ViewportId id=default)MR.SceneRootObjectinline
setXfsForAllViewports(MR._ByValue_ViewportProperty_MRAffineXf3f xf)MR.SceneRootObjectinline
shallowClone()MR.Const_SceneRootObjectinline
shallowCloneTree()MR.Const_SceneRootObjectinline
sortChildren()MR.SceneRootObjectinline
staticClassName()MR.Const_SceneRootObjectinlinestatic
staticClassNameInPlural()MR.Const_SceneRootObjectinlinestatic
staticTypeName()MR.Const_SceneRootObjectinlinestatic
swap(MR.Object other)MR.SceneRootObjectinline
tags()MR.Const_SceneRootObjectinline
typeName()MR.Const_SceneRootObjectinline
visibilityMask()MR.Const_SceneRootObjectinline
worldXf(MR._InOpt_ViewportId id=default, MR.Misc.InOut< bool >? isDef=null)MR.Const_SceneRootObjectinline
xf(MR._InOpt_ViewportId id=default, MR.Misc.InOut< bool >? isDef=null)MR.Const_SceneRootObjectinline
xfsForAllViewports()MR.Const_SceneRootObjectinline