| __ptr_storage_newFaces | MR.Const_UniteManyMeshesParams | protected |
| __ref_storage_fixDegenerations | MR.Const_UniteManyMeshesParams | protected |
| __ref_storage_forceCut | MR.Const_UniteManyMeshesParams | protected |
| __ref_storage_maxAllowedError | MR.Const_UniteManyMeshesParams | protected |
| __ref_storage_mergeOnFail | MR.Const_UniteManyMeshesParams | protected |
| __ref_storage_nestedComponentsMode | MR.Const_UniteManyMeshesParams | protected |
| __ref_storage_randomShiftsSeed | MR.Const_UniteManyMeshesParams | protected |
| __ref_storage_useRandomShifts | MR.Const_UniteManyMeshesParams | protected |
| assign(MR._ByValue_UniteManyMeshesParams _other) | MR.UniteManyMeshesParams | inline |
| Const_UniteManyMeshesParams() | MR.Const_UniteManyMeshesParams | inline |
| Const_UniteManyMeshesParams(bool useRandomShifts, bool fixDegenerations, float maxAllowedError, uint randomShiftsSeed, MR.FaceBitSet? newFaces, MR.NestedComponenetsMode nestedComponentsMode, bool mergeOnFail, bool forceCut, MR.Std._ByValue_Function_Bool_From_Float progressCb) | MR.Const_UniteManyMeshesParams | inline |
| Const_UniteManyMeshesParams(MR._ByValue_UniteManyMeshesParams _other) | MR.Const_UniteManyMeshesParams | inline |
| Const_UniteManyMeshesParams(Const_UniteManyMeshesParams _other) | MR.Const_UniteManyMeshesParams | inline |
| Const_UniteManyMeshesParams(UniteManyMeshesParams _other) | MR.Const_UniteManyMeshesParams | inline |
| Dispose(bool disposing) | MR.Const_UniteManyMeshesParams | inlineprotectedvirtual |
| Dispose() | MR.Const_UniteManyMeshesParams | inlinevirtual |
| fixDegenerations | MR.UniteManyMeshesParams | |
| forceCut | MR.UniteManyMeshesParams | |
| maxAllowedError | MR.UniteManyMeshesParams | |
| mergeOnFail | MR.UniteManyMeshesParams | |
| nestedComponentsMode | MR.UniteManyMeshesParams | |
| newFaces | MR.UniteManyMeshesParams | |
| progressCb | MR.UniteManyMeshesParams | |
| randomShiftsSeed | MR.UniteManyMeshesParams | |
| UniteManyMeshesParams() | MR.UniteManyMeshesParams | inline |
| UniteManyMeshesParams(bool useRandomShifts, bool fixDegenerations, float maxAllowedError, uint randomShiftsSeed, MR.FaceBitSet? newFaces, MR.NestedComponenetsMode nestedComponentsMode, bool mergeOnFail, bool forceCut, MR.Std._ByValue_Function_Bool_From_Float progressCb) | MR.UniteManyMeshesParams | inline |
| UniteManyMeshesParams(MR._ByValue_UniteManyMeshesParams _other) | MR.UniteManyMeshesParams | inline |
| UniteManyMeshesParams(Const_UniteManyMeshesParams _other) | MR.UniteManyMeshesParams | inline |
| UniteManyMeshesParams(UniteManyMeshesParams _other) | MR.UniteManyMeshesParams | inline |
| useRandomShifts | MR.UniteManyMeshesParams | |