| RemeshSettings(float targetEdgeLen, int maxEdgeSplits, float maxAngleChangeAfterFlip, boolean frozenBoundary, float maxBdShift, boolean useCurvature, float maxSplittableTriAspectRatio, int finalRelaxIters, boolean finalRelaxNoShrinkage, meshlib.FaceBitSet region, meshlib.UndirectedEdgeBitSet notFlippable, boolean packMesh, boolean projectOnOriginalMesh, meshlib.std_function_void_from_MR_EdgeId_MR_EdgeId onEdgeSplit, meshlib.std_function_void_from_MR_EdgeId_MR_EdgeId onEdgeDel, meshlib.std_function_bool_from_MR_EdgeId_const_MR_Vector3f_ref preCollapse, meshlib.std_function_bool_from_float progressCallback) | meshlib.RemeshSettings | |