31 return x > 0 && x < 1;
#define MRMESH_API
Definition MRMesh/MRMeshFwd.h:46
auto end(const BitSet &)
Definition MRMesh/MRBitSet.h:282
MRMESH_API int reducePath(const Mesh &mesh, const MeshTriPoint &start, SurfacePath &path, const MeshTriPoint &end, int maxIter=5)
MRMESH_API bool reducePathViaVertex(const Mesh &mesh, const MeshTriPoint &start, VertId v, const MeshTriPoint &end, SurfacePath &outPath, std::vector< Vector2f > &tmp, SurfacePath &cachePath)
T shortestPathInQuadrangle(const Vector3< T > &a, const Vector3< T > &b, const Vector3< T > &c, const Vector3< T > &d)
bool isUnfoldQuadrangleConvex(const Vector3< T > &a, const Vector3< T > &b, const Vector3< T > &c, const Vector3< T > &d)
Definition MRGeodesicPath.h:28
Vector2< T > unfoldOnPlane(const Vector3< T > &b, const Vector3< T > &c, const Vector2< T > &d, bool toLeftFrom0d)
Definition MRCameraOrientationPlugin.h:8
std::vector< MeshEdgePoint > SurfacePath
Definition MRMesh/MRMeshFwd.h:350
Definition MRMesh/MRMeshTriPoint.h:23
Definition MRMesh/MRMesh.h:23
Definition MRVector2.h:18
Definition MRMesh/MRVector3.h:19