MeshLib Documentation
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MRMeshDirMax.h
Go to the documentation of this file.
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#pragma once
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#include "
MRMeshPart.h
"
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namespace
MR
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{
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enum class
UseAABBTree
:
char
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{
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No
,
// AABB-tree of the mesh will not be used, even if it is available
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Yes
,
// AABB-tree of the mesh will be used even if it has to be constructed
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YesIfAlreadyConstructed
,
// AABB-tree of the mesh will be used if it was previously constructed and available, and will not be used otherwise
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};
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MRMESH_API
VertId
findDirMax
(
const
Vector3f & dir,
const
MeshPart & mp,
UseAABBTree
u =
UseAABBTree::Yes
);
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}
//namespace MR
MRMESH_API
#define MRMESH_API
Definition
MRMesh/MRMeshFwd.h:46
MRMeshPart.h
MR::findDirMax
MRMESH_API VertId findDirMax(const Vector3f &dir, const MeshPart &mp, UseAABBTree u=UseAABBTree::Yes)
MR
Definition
MRCameraOrientationPlugin.h:8
MR::UseAABBTree
UseAABBTree
Definition
MRMeshDirMax.h:9
MR::UseAABBTree::YesIfAlreadyConstructed
@ YesIfAlreadyConstructed
MR::UseAABBTree::Yes
@ Yes
MR::UseAABBTree::No
@ No
MeshLib
source
MRMesh
MRMeshDirMax.h
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