37 constexpr static const
char* TypeName() noexcept {
return "MeshHolder"; }
38 virtual const char*
typeName()
const override {
return TypeName(); }
45 [[nodiscard]]
virtual bool hasModel()
const override {
return bool( mesh_ ); }
47 const std::shared_ptr< const Mesh >&
mesh()
const
48 {
return reinterpret_cast< const std::shared_ptr<const Mesh>&
>( mesh_ ); }
51 MeshPart
meshPart()
const {
return selectedTriangles_.any() ? MeshPart{ *mesh_, &selectedTriangles_ } : *mesh_; }
85 const UndirectedEdgeBitSet&
creases()
const {
return creases_; }
90 {
return setVisualizeProperty( on, MeshVisualizePropertyType::FlatShading, ViewportMask::all() ); }
92 {
return getVisualizeProperty( MeshVisualizePropertyType::FlatShading, ViewportMask::any() ); }
114 { edgesColor_.set( color,
id ); needRedraw_ =
true; }
118 { pointsColor_.set( color,
id ); needRedraw_ =
true; }
122 { bordersColor_.set( color,
id ); needRedraw_ =
true; }
144 const VertUVCoords&
getUVCoords()
const {
return uvCoordinates_; }
145 virtual void setUVCoords( VertUVCoords uvCoordinates ) { uvCoordinates_ = std::move( uvCoordinates ); dirty_ |=
DIRTY_UV; }
161 bool hasAncillaryTexture()
const {
return !ancillaryUVCoordinates_.empty() && !ancillaryTexture_.pixels.empty(); }
298 float edgeWidth_{ 0.5f };
299 float pointSize_{ 5.f };
305 void setDefaultColors_();
308 void setDefaultSceneProperties_();
312 const char * saveMeshFormat_ =
".ctm";
#define MRMESH_API
Definition MRMesh/MRMeshFwd.h:46
#define MRMESH_CLASS
Definition MRMesh/MRMeshFwd.h:50
Points
Definition MRObjectLinesHolder.h:10
OnlyOddFragments
Definition MRObjectMeshHolder.h:20
Faces
Definition MRObjectMeshHolder.h:12
SelectedFaces
Definition MRObjectMeshHolder.h:16
Edges
Definition MRObjectMeshHolder.h:14
EnableShading
Definition MRObjectMeshHolder.h:18
PolygonOffsetFromCamera
Definition MRObjectMeshHolder.h:22
FlatShading
Definition MRObjectMeshHolder.h:19
SelectedEdges
Definition MRObjectMeshHolder.h:17
Texture
Definition MRObjectMeshHolder.h:13
BordersHighlight
Definition MRObjectMeshHolder.h:21
Definition MRVisualObject.h:67
Definition MRObjectMeshHolder.h:30
Vector< MeshTexture, TextureId > textures_
Texture options.
Definition MRObjectMeshHolder.h:233
virtual void updateTexturePerFace(Vector< TextureId, FaceId > &texturePerFace)
Definition MRObjectMeshHolder.h:140
MRMESH_API size_t numUndirectedEdges() const
returns cached information about the number of undirected edges in the mesh
MRMESH_API const Color & getSelectedFacesColor(ViewportId id={}) const
returns colors of selected triangles
ViewportProperty< Color > faceSelectionColor_
Definition MRObjectMeshHolder.h:295
virtual void updateTextures(Vector< MeshTexture, TextureId > &updated)
Definition MRObjectMeshHolder.h:135
MRMESH_API AllVisualizeProperties getAllVisualizeProperties() const override
get all visualize properties masks
const char * saveMeshFormat() const
returns file extension used to serialize the mesh
Definition MRObjectMeshHolder.h:216
const Color & getEdgesColor(ViewportId id={}) const
Definition MRObjectMeshHolder.h:112
virtual MRMESH_API void setupRenderObject_() const override
const FaceColors & getFacesColorMap() const
Definition MRObjectMeshHolder.h:101
virtual bool hasModel() const override
Definition MRObjectMeshHolder.h:45
SelectionChangedSignal edgeSelectionChangedSignal
Definition MRObjectMeshHolder.h:224
const VertUVCoords & getUVCoords() const
Definition MRObjectMeshHolder.h:144
virtual void setTexturePerFace(Vector< TextureId, FaceId > texturePerFace)
Definition MRObjectMeshHolder.h:139
std::shared_ptr< Mesh > mesh_
Definition MRObjectMeshHolder.h:301
virtual MRMESH_API void setEdgeWidth(float edgeWidth)
MRMESH_API void deserializeFields_(const Json::Value &root) override
std::optional< size_t > numHoles_
Definition MRObjectMeshHolder.h:241
ViewportProperty< Color > edgeSelectionColor_
Definition MRObjectMeshHolder.h:294
virtual void addTexture(MeshTexture texture)
Definition MRObjectMeshHolder.h:141
ViewportMask flatShading_
toggle per-face or per-vertex properties
Definition MRObjectMeshHolder.h:283
virtual MRMESH_API void setDirtyFlags(uint32_t mask, bool invalidateCaches=true) override
MRMESH_API uint32_t getNeededNormalsRenderDirtyValue(ViewportMask viewportMask) const
returns dirty flag of currently using normal type if they are dirty in render representation
const Vector< MeshTexture, TextureId > & getTextures() const
Definition MRObjectMeshHolder.h:133
ViewportMask showEdges_
Definition MRObjectMeshHolder.h:277
ObjectMeshHolder(ProtectedStruct, const ObjectMeshHolder &obj)
Definition MRObjectMeshHolder.h:125
const Color & getBordersColor(ViewportId id={}) const
Definition MRObjectMeshHolder.h:120
virtual MRMESH_API Box3f getWorldBox(ViewportId={}) const override
MRMESH_API double totalArea() const
returns cached summed area of mesh triangles
ViewportProperty< XfBasedCache< Box3f > > worldBox_
Definition MRObjectMeshHolder.h:250
virtual MRMESH_API void setCreases(UndirectedEdgeBitSet creases)
FaceColors facesColorMap_
Definition MRObjectMeshHolder.h:297
virtual void setEdgesColor(const Color &color, ViewportId id={})
Definition MRObjectMeshHolder.h:113
ViewportMask onlyOddFragments_
Definition MRObjectMeshHolder.h:289
VertUVCoords ancillaryUVCoordinates_
vertices coordinates in ancillary texture
Definition MRObjectMeshHolder.h:239
MRMESH_API void setAllVisualizeProperties_(const AllVisualizeProperties &properties, std::size_t &pos) override
set all visualize properties masks
MRMESH_API const ViewportProperty< Color > & getBordersColorsForAllViewports() const
virtual void updateUVCoords(VertUVCoords &updated)
Definition MRObjectMeshHolder.h:146
virtual MRMESH_API void setPointSize(float size)
SelectionChangedSignal faceSelectionChangedSignal
Definition MRObjectMeshHolder.h:223
ObjectMeshHolder(ObjectMeshHolder &&) noexcept=default
virtual MRMESH_API void setSelectedFacesColorsForAllViewports(ViewportProperty< Color > val)
ViewportMask showPoints_
Definition MRObjectMeshHolder.h:278
virtual MRMESH_API bool hasVisualRepresentation() const override
mesh object can be seen if the mesh has at least one edge
MRMESH_API const ViewportProperty< Color > & getSelectedEdgesColorsForAllViewports() const
virtual MRMESH_API void setSelectedEdgesColorsForAllViewports(ViewportProperty< Color > val)
std::optional< double > volume_
Definition MRObjectMeshHolder.h:248
virtual MRMESH_API std::shared_ptr< Object > shallowClone() const override
virtual MRMESH_API size_t heapBytes() const override
returns the amount of memory this object occupies on heap
const TexturePerFace & getTexturePerFace() const
Definition MRObjectMeshHolder.h:142
MeshPart meshPart() const
Definition MRObjectMeshHolder.h:51
const MeshTexture & getAncillaryTexture() const
Definition MRObjectMeshHolder.h:154
std::optional< size_t > numHandles_
Definition MRObjectMeshHolder.h:244
MRMESH_API size_t numCreaseEdges() const
returns cached information about the number of crease undirected edges in the mesh
void updateAncillaryUVCoords(VertUVCoords &updated)
Definition MRObjectMeshHolder.h:159
Vector< TextureId, FaceId > texturePerFace_
Definition MRObjectMeshHolder.h:236
const FaceBitSet & getSelectedFaces() const
Definition MRObjectMeshHolder.h:58
bool hasAncillaryTexture() const
Definition MRObjectMeshHolder.h:161
std::optional< size_t > numUndirectedEdges_
Definition MRObjectMeshHolder.h:243
ViewportProperty< Color > pointsColor_
Definition MRObjectMeshHolder.h:292
virtual MRMESH_API void selectEdges(UndirectedEdgeBitSet newSelection)
void setFlatShading(bool on)
sets flat (true) or smooth (false) shading
Definition MRObjectMeshHolder.h:89
MRMESH_API const MeshTexture & getTexture() const
returns first texture in the vector. If there is no textures, returns empty texture
const UndirectedEdgeBitSet & getSelectedEdges() const
Definition MRObjectMeshHolder.h:65
std::optional< float > avgEdgeLen_
Definition MRObjectMeshHolder.h:249
FaceBitSet selectedTriangles_
Definition MRObjectMeshHolder.h:228
virtual void setPointsColor(const Color &color, ViewportId id={})
Definition MRObjectMeshHolder.h:117
ViewportMask showBordersHighlight_
Definition MRObjectMeshHolder.h:281
UndirectedEdgeBitSet creases_
Definition MRObjectMeshHolder.h:230
virtual const char * typeName() const override
Definition MRObjectMeshHolder.h:38
virtual MRMESH_API void resetDirtyExeptMask(uint32_t mask) const
reset dirty flags without some specific bits (useful for lazy normals update)
ObjectMeshHolder(const ObjectMeshHolder &other)=default
virtual MRMESH_API void setTexture(MeshTexture texture)
MRMESH_API double volume() const
returns cached volume of space surrounded by the mesh, which is valid only if mesh is closed
virtual MRMESH_API void serializeFields_(Json::Value &root) const override
std::optional< size_t > numComponents_
Definition MRObjectMeshHolder.h:242
virtual MRMESH_API void setSelectedEdgesColor(const Color &color, ViewportId id={})
sets colors of selected edges
virtual MRMESH_API void updateTexture(MeshTexture &updated)
virtual MRMESH_API void selectFaces(FaceBitSet newSelection)
virtual void setTextures(Vector< MeshTexture, TextureId > texture)
Definition MRObjectMeshHolder.h:134
virtual MRMESH_API Expected< std::future< Expected< void > > > serializeModel_(const std::filesystem::path &path) const override
virtual MRMESH_API Box3f computeBoundingBox_() const override
virtual MRMESH_API bool getRedrawFlag(ViewportMask viewportMask) const override
returns true if the object must be redrawn (due to dirty flags) in one of specified viewports
const VertUVCoords & getAncillaryUVCoords() const
Definition MRObjectMeshHolder.h:157
virtual MRMESH_API void setBordersColorsForAllViewports(ViewportProperty< Color > val)
virtual void setAncillaryUVCoords(VertUVCoords uvCoordinates)
Definition MRObjectMeshHolder.h:158
MRMESH_API const Color & getSelectedEdgesColor(ViewportId id={}) const
returns colors of selected edges
MRMESH_API float avgEdgeLen() const
returns cached average edge length
MRMESH_API size_t numHoles() const
returns cached information about the number of holes in the mesh
MRMESH_API void setSaveMeshFormat(const char *newFormat)
sets file extension used to serialize the mesh: must be not null and must start from '....
MeshTexture ancillaryTexture_
Definition MRObjectMeshHolder.h:238
bool flatShading() const
Definition MRObjectMeshHolder.h:91
MRMESH_API void copyColors(const VisualObject &src, const VertMap &thisToSrc, const FaceMap &thisToSrcFaces={}) override
copies point colors from given source object
MRMESH_API void clearAncillaryTexture()
virtual float getPointSize() const
Definition MRObjectMeshHolder.h:110
const UndirectedEdgeBitSet & creases() const
Edges on mesh, that will have sharp visualization even with smooth shading.
Definition MRObjectMeshHolder.h:85
virtual void setUVCoords(VertUVCoords uvCoordinates)
Definition MRObjectMeshHolder.h:145
virtual void setBordersColor(const Color &color, ViewportId id={})
Definition MRObjectMeshHolder.h:121
virtual MRMESH_API void swapBase_(Object &other) override
swaps this object with other
ViewportProperty< Color > bordersColor_
Definition MRObjectMeshHolder.h:293
virtual MRMESH_API void setEdgesColorsForAllViewports(ViewportProperty< Color > val)
UndirectedEdgeBitSet selectedEdges_
Definition MRObjectMeshHolder.h:229
ViewportMask polygonOffset_
Definition MRObjectMeshHolder.h:282
MRMESH_API size_t numSelectedEdges() const
returns cached information about the number of selected undirected edges in the mesh
virtual MRMESH_API void swapSignals_(Object &other) override
MRMESH_API size_t numSelectedFaces() const
returns cached information about the number of selected faces in the mesh
const Color & getPointsColor(ViewportId id={}) const
Definition MRObjectMeshHolder.h:116
std::optional< double > selectedArea_
Definition MRObjectMeshHolder.h:247
MRMESH_API const ViewportMask & getVisualizePropertyMask(AnyVisualizeMaskEnum type) const override
returns mask of viewports where given property is set
MRMESH_API const ViewportProperty< Color > & getEdgesColorsForAllViewports() const
virtual MRMESH_API void copyTextureAndColors(const ObjectMeshHolder &src, const VertMap &thisToSrc, const FaceMap &thisToSrcFaces={})
copies texture, UV-coordinates and vertex colors from given source object
virtual void setFacesColorMap(FaceColors facesColorMap)
Definition MRObjectMeshHolder.h:102
float getEdgeWidth() const
Definition MRObjectMeshHolder.h:108
std::optional< bool > meshIsClosed_
Definition MRObjectMeshHolder.h:245
MRMESH_API bool isMeshClosed() const
returns cached information whether the mesh is closed
MRMESH_API const ViewportProperty< Color > & getSelectedFacesColorsForAllViewports() const
MRMESH_API size_t numHandles() const
returns cached information about the number of handles in the mesh
virtual MRMESH_API void setSelectedFacesColor(const Color &color, ViewportId id={})
sets colors of selected triangles
MRMESH_API size_t numComponents() const
returns cached information about the number of components in the mesh
virtual MRMESH_API std::shared_ptr< Object > clone() const override
MRMESH_API bool supportsVisualizeProperty(AnyVisualizeMaskEnum type) const override
Returns true if this class supports the property type. Otherwise passing it to the functions below is...
VertUVCoords uvCoordinates_
vertices coordinates in texture
Definition MRObjectMeshHolder.h:234
MRMESH_API Expected< void > deserializeModel_(const std::filesystem::path &path, ProgressCallback progressCb={}) override
Reads model from file.
std::optional< size_t > numCreaseEdges_
Definition MRObjectMeshHolder.h:246
const std::shared_ptr< const Mesh > & mesh() const
Definition MRObjectMeshHolder.h:47
ViewportMask showTexture_
Definition MRObjectMeshHolder.h:275
SelectionChangedSignal creasesChangedSignal
Definition MRObjectMeshHolder.h:225
virtual void setAncillaryTexture(MeshTexture texture)
Definition MRObjectMeshHolder.h:155
MRMESH_API double selectedArea() const
returns cached area of selected triangles
virtual void updateFacesColorMap(FaceColors &updated)
Definition MRObjectMeshHolder.h:104
ViewportProperty< Color > edgesColor_
Definition MRObjectMeshHolder.h:291
virtual MRMESH_API void applyScale(float scaleFactor) override
scale object size (all point positions)
MRMESH_API ObjectMeshHolder()
named object in the data model
Definition MRObject.h:60
std::vector<T>-like container that requires specific indexing type,
Definition MRMesh/MRVector.h:20
Definition MRViewportId.h:16
stores mask of viewport unique identifiers
Definition MRViewportId.h:38
Definition MRViewportProperty.h:17
Visual Object.
Definition MRVisualObject.h:131
std::function< bool(float)> ProgressCallback
Definition MRMesh/MRMeshFwd.h:576
std::vector< ViewportMask > AllVisualizeProperties
Definition MRVisualObject.h:85
@ DIRTY_PRIMITIVE_COLORMAP
Definition MRVisualObject.h:101
@ DIRTY_TEXTURE
Definition MRVisualObject.h:97
@ DIRTY_TEXTURE_PER_FACE
Definition MRVisualObject.h:103
@ DIRTY_UV
Definition MRVisualObject.h:91
Definition MRCameraOrientationPlugin.h:8
tl::expected< T, E > Expected
Definition MRExpected.h:58
Definition MRVisualObject.h:45
Definition MRMeshTexture.h:13
Definition MRObject.h:246