MeshLib Rust Docs
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meshlib::FeatureObject Member List

This is the complete list of members for meshlib::FeatureObject, including all inherited members.

add_child(child:&meshlib::std_shared_ptr_MR_Object, recognizedChild:Option< bool >) -> boolmeshlib::FeatureObject
add_child_before(newChild:&meshlib::std_shared_ptr_MR_Object, existingChild:&meshlib::std_shared_ptr_MR_Object) -> boolmeshlib::FeatureObject
add_tag(tag:&str) -> boolmeshlib::FeatureObject
apply_scale(scaleFactor:f32)meshlib::FeatureObject
class_name() const -> meshlib::Owned< meshlib::std_string >meshlib::FeatureObject
class_name_in_plural() const -> meshlib::Owned< meshlib::std_string >meshlib::FeatureObject
clone() const -> meshlib::Owned< meshlib::std_shared_ptr_MR_Object >meshlib::FeatureObject
clone_tree() const -> meshlib::Owned< meshlib::std_shared_ptr_MR_Object >meshlib::FeatureObject
const_children() const -> meshlib::Owned< meshlib::ConstChildren >meshlib::FeatureObject
copy_all_solid_colors(other:&meshlib::VisualObject)meshlib::FeatureObject
destroy(ptr:*mut Self)meshlib::CppClassstatic
detach_from_parent() -> boolmeshlib::FeatureObject
dynamic_downcast_from_object(object:&meshlib::Object) -> Option<&Self >meshlib::FeatureObjectstatic
dynamic_downcast_from_object_mut(object:&mut meshlib::Object) -> Option<&mut Self >meshlib::FeatureObjectstatic
dynamic_downcast_from_visual_object(object:&meshlib::VisualObject) -> Option<&Self >meshlib::FeatureObjectstatic
dynamic_downcast_from_visual_object_mut(object:&mut meshlib::VisualObject) -> Option<&mut Self >meshlib::FeatureObjectstatic
get_all_shared_properties() const -> &meshlib::std_vector_MR_FeatureObjectSharedPropertymeshlib::FeatureObject
get_all_visualize_properties() const -> meshlib::Owned< meshlib::std_vector_MR_ViewportMask >meshlib::FeatureObject
get_ambient_strength() const -> f32meshlib::FeatureObject
get_back_color(viewportId:Option<&meshlib::ViewportId >) const -> &meshlib::Colormeshlib::FeatureObject
get_back_colors_for_all_viewports() const -> &meshlib::ViewportProperty_MR_Colormeshlib::FeatureObject
get_base_point(id:Option<&meshlib::ViewportId >) const -> meshlib::Vector3fmeshlib::FeatureObject
get_bounding_box() const -> meshlib::Box3fmeshlib::FeatureObject
get_coloring_type() const -> meshlib::ColoringTypemeshlib::FeatureObject
get_decorations_color(selected:bool, viewportId:Option<&meshlib::ViewportId >, isDef:Option<&mut bool >) const -> &meshlib::Colormeshlib::FeatureObject
get_decorations_color_for_all_viewports(selected:bool) const -> &meshlib::ViewportProperty_MR_Colormeshlib::FeatureObject
get_dirty_flags() const -> core::ffi::c_uintmeshlib::FeatureObject
get_front_color(selected:Option< bool >, viewportId:Option<&meshlib::ViewportId >) const -> &meshlib::Colormeshlib::FeatureObject
get_front_colors_for_all_viewports(selected:Option< bool >) const -> &meshlib::ViewportProperty_MR_Colormeshlib::FeatureObject
get_global_alpha(viewportId:Option<&meshlib::ViewportId >) const -> &core::ffi::c_ucharmeshlib::FeatureObject
get_global_alpha_for_all_viewports() const -> &meshlib::ViewportProperty_unsigned_charmeshlib::FeatureObject
get_info_lines() const -> meshlib::Owned< meshlib::std_vector_std_string >meshlib::FeatureObject
get_line_width() const -> f32meshlib::FeatureObject
get_main_feature_alpha() const -> f32meshlib::FeatureObject
get_model_hash() const -> usizemeshlib::FeatureObject
get_normal(point:&meshlib::Vector3f) const -> meshlib::Owned< meshlib::std_optional_MR_Vector3f >meshlib::FeatureObject
get_point_size() const -> f32meshlib::FeatureObject
get_redraw_flag(viewportMask:&meshlib::ViewportMask) const -> boolmeshlib::FeatureObject
get_rotation_matrix(id:Option<&meshlib::ViewportId >, isDef:Option<&mut bool >) const -> meshlib::Matrix3fmeshlib::FeatureObject
get_scale_shear_matrix(id:Option<&meshlib::ViewportId >, isDef:Option<&mut bool >) const -> meshlib::Matrix3fmeshlib::FeatureObject
get_shared_ptr() const -> meshlib::Owned< meshlib::std_shared_ptr_MR_Object >meshlib::FeatureObject
get_shininess() const -> f32meshlib::FeatureObject
get_specular_strength() const -> f32meshlib::FeatureObject
get_subfeature_alpha_lines() const -> f32meshlib::FeatureObject
get_subfeature_alpha_mesh() const -> f32meshlib::FeatureObject
get_subfeature_alpha_points() const -> f32meshlib::FeatureObject
get_subfeature_line_width() const -> f32meshlib::FeatureObject
get_subfeature_point_size() const -> f32meshlib::FeatureObject
get_visualize_property(type:&meshlib::AnyVisualizeMaskEnum, viewportMask:&meshlib::ViewportMask) const -> boolmeshlib::FeatureObject
get_visualize_property_mask(type:&meshlib::AnyVisualizeMaskEnum) const -> &meshlib::ViewportMaskmeshlib::FeatureObject
get_world_box(_1:Option<&meshlib::ViewportId >) const -> meshlib::Box3fmeshlib::FeatureObject
get_world_tree_box(_1:Option<&meshlib::ViewportId >) const -> meshlib::Box3fmeshlib::FeatureObject
global_clipped_by_plane(viewportMask:Option<&meshlib::ViewportMask >) const -> boolmeshlib::FeatureObject
global_clipped_by_plane_mask() const -> meshlib::Owned< meshlib::ViewportMask >meshlib::FeatureObject
global_visibility(viewportMask:Option<&meshlib::ViewportMask >) const -> boolmeshlib::FeatureObject
global_visibility_mask() const -> meshlib::Owned< meshlib::ViewportMask >meshlib::FeatureObject
has_model() const -> boolmeshlib::FeatureObject
has_visual_representation() const -> boolmeshlib::FeatureObject
heap_bytes() const -> usizemeshlib::FeatureObject
is_ancestor(ancestor:Option<&meshlib::Object >) const -> boolmeshlib::FeatureObject
is_ancillary() const -> boolmeshlib::FeatureObject
is_global_ancillary() const -> boolmeshlib::FeatureObject
is_locked() const -> boolmeshlib::FeatureObject
is_parent_locked() const -> boolmeshlib::FeatureObject
is_pickable(viewportMask:Option<&meshlib::ViewportMask >) const -> boolmeshlib::FeatureObject
is_selected() const -> boolmeshlib::FeatureObject
is_visible(viewportMask:Option<&meshlib::ViewportMask >) const -> boolmeshlib::FeatureObject
name() const -> &meshlib::std_stringmeshlib::FeatureObject
project_point(point:&meshlib::Vector3f, id:Option<&meshlib::ViewportId >) const -> meshlib::Owned< meshlib::FeatureObjectProjectPointResult >meshlib::FeatureObject
remove_all_children()meshlib::FeatureObject
remove_tag(tag:&str) -> boolmeshlib::FeatureObject
render(_1:&meshlib::ModelRenderParams) const -> boolmeshlib::FeatureObject
render_for_picker(_1:&meshlib::ModelBaseRenderParams, _2:core::ffi::c_uint) constmeshlib::FeatureObject
render_ui(params:&meshlib::UiRenderParams) constmeshlib::FeatureObject
reset_colors()meshlib::FeatureObject
reset_dirty() constmeshlib::FeatureObject
reset_dirty_except_mask(mask:core::ffi::c_uint) constmeshlib::FeatureObject
reset_front_color()meshlib::FeatureObject
reset_redraw_flag() constmeshlib::FeatureObject
reset_xf(id:Option<&meshlib::ViewportId >)meshlib::FeatureObject
same_models(other:&meshlib::Object) const -> boolmeshlib::FeatureObject
select(on:bool) -> boolmeshlib::FeatureObject
set_all_visualize_properties(properties:&meshlib::std_vector_MR_ViewportMask)meshlib::FeatureObject
set_ambient_strength(ambientStrength:f32)meshlib::FeatureObject
set_ancillary(ancillary:bool)meshlib::FeatureObject
set_back_color(color:&meshlib::Color, viewportId:Option<&meshlib::ViewportId >)meshlib::FeatureObject
set_back_colors_for_all_viewports(val:&meshlib::ViewportProperty_MR_Color)meshlib::FeatureObject
set_coloring_type(coloringType:meshlib::ColoringType)meshlib::FeatureObject
set_decorations_color(color:&meshlib::Color, selected:bool, viewportId:Option<&meshlib::ViewportId >)meshlib::FeatureObject
set_decorations_color_for_all_viewports(val:&meshlib::ViewportProperty_MR_Color, selected:bool)meshlib::FeatureObject
set_dirty_flags(mask:core::ffi::c_uint, invalidateCaches:Option< bool >)meshlib::FeatureObject
set_front_color(color:&meshlib::Color, selected:bool, viewportId:Option<&meshlib::ViewportId >)meshlib::FeatureObject
set_front_colors_for_all_viewports(val:&meshlib::ViewportProperty_MR_Color, selected:Option< bool >)meshlib::FeatureObject
set_global_alpha(alpha:core::ffi::c_uchar, viewportId:Option<&meshlib::ViewportId >)meshlib::FeatureObject
set_global_alpha_for_all_viewports(val:&meshlib::ViewportProperty_unsigned_char)meshlib::FeatureObject
set_global_clipped_by_plane(on:bool, viewportMask:Option<&meshlib::ViewportMask >)meshlib::FeatureObject
set_global_visibility(on:bool, viewportMask:Option<&meshlib::ViewportMask >)meshlib::FeatureObject
set_line_width(lineWidth:f32)meshlib::FeatureObject
set_locked(on:bool)meshlib::FeatureObject
set_main_feature_alpha(alpha:f32)meshlib::FeatureObject
set_name(name:&str)meshlib::FeatureObject
set_parent_locked(lock:bool)meshlib::FeatureObject
set_pickable(on:bool, viewportMask:Option<&meshlib::ViewportMask >)meshlib::FeatureObject
set_point_size(pointSize:f32)meshlib::FeatureObject
set_shininess(shininess:f32)meshlib::FeatureObject
set_specular_strength(specularStrength:f32)meshlib::FeatureObject
set_subfeature_alpha_lines(alpha:f32)meshlib::FeatureObject
set_subfeature_alpha_mesh(alpha:f32)meshlib::FeatureObject
set_subfeature_alpha_points(alpha:f32)meshlib::FeatureObject
set_subfeature_line_width(lineWidth:f32)meshlib::FeatureObject
set_subfeature_point_size(pointSize:f32)meshlib::FeatureObject
set_use_default_scene_properties_on_deserialization(useDefaultScenePropertiesOnDeserialization:bool)meshlib::FeatureObject
set_visibility_mask(viewportMask:&meshlib::ViewportMask)meshlib::FeatureObject
set_visible(on:bool, viewportMask:Option<&meshlib::ViewportMask >)meshlib::FeatureObject
set_visualize_property(value:bool, type:&meshlib::AnyVisualizeMaskEnum, viewportMask:&meshlib::ViewportMask)meshlib::FeatureObject
set_visualize_property_mask(type:&meshlib::AnyVisualizeMaskEnum, viewportMask:&meshlib::ViewportMask)meshlib::FeatureObject
set_world_xf(xf:&meshlib::AffineXf3f, id:Option<&meshlib::ViewportId >)meshlib::FeatureObject
set_xf(xf:&meshlib::AffineXf3f, id:Option<&meshlib::ViewportId >)meshlib::FeatureObject
set_xfs_for_all_viewports(xf:&meshlib::ViewportProperty_MR_AffineXf3f)meshlib::FeatureObject
shallow_clone() const -> meshlib::Owned< meshlib::std_shared_ptr_MR_Object >meshlib::FeatureObject
shallow_clone_tree() const -> meshlib::Owned< meshlib::std_shared_ptr_MR_Object >meshlib::FeatureObject
sort_children()meshlib::FeatureObject
static_class_name() -> *const core::ffi::c_charmeshlib::FeatureObjectstatic
static_class_name_in_plural() -> *const core::ffi::c_charmeshlib::FeatureObjectstatic
static_downcast_from_object(object:&meshlib::Object) -> &Selfmeshlib::FeatureObjectstatic
static_downcast_from_object_children_holder(object:&meshlib::ObjectChildrenHolder) -> &Selfmeshlib::FeatureObjectstatic
static_downcast_from_object_children_holder_mut(object:&mut meshlib::ObjectChildrenHolder) -> &mut Selfmeshlib::FeatureObjectstatic
static_downcast_from_object_mut(object:&mut meshlib::Object) -> &mut Selfmeshlib::FeatureObjectstatic
static_downcast_from_visual_object(object:&meshlib::VisualObject) -> &Selfmeshlib::FeatureObjectstatic
static_downcast_from_visual_object_mut(object:&mut meshlib::VisualObject) -> &mut Selfmeshlib::FeatureObjectstatic
static_type_name() -> *const core::ffi::c_charmeshlib::FeatureObjectstatic
supports_visualize_property(type:&meshlib::AnyVisualizeMaskEnum) const -> boolmeshlib::FeatureObject
swap(other:&mut meshlib::Object)meshlib::FeatureObject
tags() const -> &meshlib::std_set_std_stringmeshlib::FeatureObject
toggle_visualize_property(type:&meshlib::AnyVisualizeMaskEnum, viewportMask:&meshlib::ViewportMask)meshlib::FeatureObject
type_name() const -> Option<&core::ffi::c_char >meshlib::FeatureObject
upcast_to_object() const -> &meshlib::Objectmeshlib::FeatureObject
upcast_to_object_children_holder() const -> &meshlib::ObjectChildrenHoldermeshlib::FeatureObject
upcast_to_object_children_holder_mut() -> &mut meshlib::ObjectChildrenHoldermeshlib::FeatureObject
upcast_to_object_mut() -> &mut meshlib::Objectmeshlib::FeatureObject
upcast_to_visual_object() const -> &meshlib::VisualObjectmeshlib::FeatureObject
upcast_to_visual_object_mut() -> &mut meshlib::VisualObjectmeshlib::FeatureObject
use_default_scene_properties_on_deserialization() const -> boolmeshlib::FeatureObject
visibility_mask() const -> meshlib::Owned< meshlib::ViewportMask >meshlib::FeatureObject
world_xf(id:Option<&meshlib::ViewportId >, isDef:Option<&mut bool >) const -> meshlib::AffineXf3fmeshlib::FeatureObject
xf(id:Option<&meshlib::ViewportId >, isDef:Option<&mut bool >) const -> &meshlib::AffineXf3fmeshlib::FeatureObject
xfs_for_all_viewports() const -> &meshlib::ViewportProperty_MR_AffineXf3fmeshlib::FeatureObject