MeshLib Rust Docs
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meshlib::ObjectVoxels Member List

This is the complete list of members for meshlib::ObjectVoxels, including all inherited members.

active_voxels() const -> usizemeshlib::ObjectVoxels
actual_serialize_format() const -> Option<&core::ffi::c_char >meshlib::ObjectVoxels
add_child(child:&meshlib::std_shared_ptr_MR_Object, recognizedChild:Option< bool >) -> boolmeshlib::ObjectVoxels
add_child_before(newChild:&meshlib::std_shared_ptr_MR_Object, existingChild:&meshlib::std_shared_ptr_MR_Object) -> boolmeshlib::ObjectVoxels
add_tag(tag:&str) -> boolmeshlib::ObjectVoxels
add_texture(texture:&meshlib::MeshTexture)meshlib::ObjectVoxels
apply_scale(scaleFactor:f32)meshlib::ObjectVoxels
assign_from_another(_other:meshlib::Owned< meshlib::ObjectVoxels >) -> &mut meshlib::ObjectVoxelsmeshlib::ObjectVoxels
avg_edge_len() const -> f32meshlib::ObjectVoxels
class_name() const -> meshlib::Owned< meshlib::std_string >meshlib::ObjectVoxels
class_name_in_plural() const -> meshlib::Owned< meshlib::std_string >meshlib::ObjectVoxels
clear_ancillary_texture()meshlib::ObjectVoxels
clone() const -> meshlib::Owned< meshlib::std_shared_ptr_MR_Object >meshlib::ObjectVoxels
clone_tree() const -> meshlib::Owned< meshlib::std_shared_ptr_MR_Object >meshlib::ObjectVoxels
const_children() const -> meshlib::Owned< meshlib::ConstChildren >meshlib::ObjectVoxels
construct_1(vdbVolume:&meshlib::VdbVolume)meshlib::ObjectVoxels
construct_3_mr_float_grid(grid:&meshlib::FloatGrid, voxelSize:&meshlib::Vector3f, minmax:Option<&meshlib::std_optional_MR_Vector2f >)meshlib::ObjectVoxels
construct_3_mr_simple_volume_min_max(simpleVolumeMinMax:&meshlib::SimpleVolumeMinMax, cb:Option<&meshlib::std_function_bool_from_float >, normalPlusGrad:Option< bool >)meshlib::ObjectVoxels
construct_4(simpleVolume:&meshlib::SimpleVolume, minmax:Option<&meshlib::std_optional_MR_Vector2f >, cb:Option<&meshlib::std_function_bool_from_float >, normalPlusGrad:Option< bool >)meshlib::ObjectVoxels
construct_from_another(_other:meshlib::Owned< meshlib::ObjectVoxels >) -> meshlib::Owned< meshlib::ObjectVoxels >meshlib::ObjectVoxelsstatic
copy_all_solid_colors(other:&meshlib::ObjectMeshHolder)meshlib::ObjectVoxels
copy_colors(src:&meshlib::ObjectMeshHolder, thisToSrc:&meshlib::VertMap, thisToSrcFaces:Option<&meshlib::FaceMap >)meshlib::ObjectVoxels
copy_texture_and_colors(src:&meshlib::ObjectMeshHolder, thisToSrc:&meshlib::VertMap, thisToSrcFaces:Option<&meshlib::FaceMap >)meshlib::ObjectVoxels
creases() const -> &meshlib::UndirectedEdgeBitSetmeshlib::ObjectVoxels
data() const -> &meshlib::ObjectMeshDatameshlib::ObjectVoxels
destroy(ptr:*mut Self)meshlib::CppClassstatic
detach_from_parent() -> boolmeshlib::ObjectVoxels
dimensions() const -> &meshlib::Vector3imeshlib::ObjectVoxels
dynamic_downcast_from_object(object:&meshlib::Object) -> Option<&Self >meshlib::ObjectVoxelsstatic
dynamic_downcast_from_object_mesh_holder(object:&meshlib::ObjectMeshHolder) -> Option<&Self >meshlib::ObjectVoxelsstatic
dynamic_downcast_from_object_mesh_holder_mut(object:&mut meshlib::ObjectMeshHolder) -> Option<&mut Self >meshlib::ObjectVoxelsstatic
dynamic_downcast_from_object_mut(object:&mut meshlib::Object) -> Option<&mut Self >meshlib::ObjectVoxelsstatic
dynamic_downcast_from_visual_object(object:&meshlib::VisualObject) -> Option<&Self >meshlib::ObjectVoxelsstatic
dynamic_downcast_from_visual_object_mut(object:&mut meshlib::VisualObject) -> Option<&mut Self >meshlib::ObjectVoxelsstatic
enable_volume_rendering(on:bool)meshlib::ObjectVoxels
flat_shading() const -> boolmeshlib::ObjectVoxels
get_active_bounds() const -> &meshlib::Box3imeshlib::ObjectVoxels
get_all_visualize_properties() const -> meshlib::Owned< meshlib::std_vector_MR_ViewportMask >meshlib::ObjectVoxels
get_ambient_strength() const -> f32meshlib::ObjectVoxels
get_ancillary_texture() const -> &meshlib::MeshTexturemeshlib::ObjectVoxels
get_ancillary_uv_coords() const -> &meshlib::VertCoords2meshlib::ObjectVoxels
get_back_color(viewportId:Option<&meshlib::ViewportId >) const -> &meshlib::Colormeshlib::ObjectVoxels
get_back_colors_for_all_viewports() const -> &meshlib::ViewportProperty_MR_Colormeshlib::ObjectVoxels
get_borders_color(id:Option<&meshlib::ViewportId >) const -> &meshlib::Colormeshlib::ObjectVoxels
get_borders_colors_for_all_viewports() const -> &meshlib::ViewportProperty_MR_Colormeshlib::ObjectVoxels
get_bounding_box() const -> meshlib::Box3fmeshlib::ObjectVoxels
get_coloring_type() const -> meshlib::ColoringTypemeshlib::ObjectVoxels
get_coordinate_by_voxel_id(id:meshlib::VoxelId) const -> meshlib::Vector3imeshlib::ObjectVoxels
get_dirty_flags() const -> core::ffi::c_uintmeshlib::ObjectVoxels
get_dual_marching_cubes() const -> boolmeshlib::ObjectVoxels
get_edge_width() const -> f32meshlib::ObjectVoxels
get_edges_color(id:Option<&meshlib::ViewportId >) const -> &meshlib::Colormeshlib::ObjectVoxels
get_edges_colors_for_all_viewports() const -> &meshlib::ViewportProperty_MR_Colormeshlib::ObjectVoxels
get_faces_color_map() const -> &meshlib::FaceColorsmeshlib::ObjectVoxels
get_front_color(selected:Option< bool >, viewportId:Option<&meshlib::ViewportId >) const -> &meshlib::Colormeshlib::ObjectVoxels
get_front_colors_for_all_viewports(selected:Option< bool >) const -> &meshlib::ViewportProperty_MR_Colormeshlib::ObjectVoxels
get_global_alpha(viewportId:Option<&meshlib::ViewportId >) const -> &core::ffi::c_ucharmeshlib::ObjectVoxels
get_global_alpha_for_all_viewports() const -> &meshlib::ViewportProperty_unsigned_charmeshlib::ObjectVoxels
get_info_lines() const -> meshlib::Owned< meshlib::std_vector_std_string >meshlib::ObjectVoxels
get_iso_value() const -> f32meshlib::ObjectVoxels
get_max_surface_vertices() const -> core::ffi::c_intmeshlib::ObjectVoxels
get_model_hash() const -> usizemeshlib::ObjectVoxels
get_point_size() const -> f32meshlib::ObjectVoxels
get_points_color(id:Option<&meshlib::ViewportId >) const -> &meshlib::Colormeshlib::ObjectVoxels
get_points_colors_for_all_viewports() const -> &meshlib::ViewportProperty_MR_Colormeshlib::ObjectVoxels
get_redraw_flag(viewportMask:&meshlib::ViewportMask) const -> boolmeshlib::ObjectVoxels
get_selected_edges() const -> &meshlib::UndirectedEdgeBitSetmeshlib::ObjectVoxels
get_selected_edges_color(id:Option<&meshlib::ViewportId >) const -> &meshlib::Colormeshlib::ObjectVoxels
get_selected_edges_colors_for_all_viewports() const -> &meshlib::ViewportProperty_MR_Colormeshlib::ObjectVoxels
get_selected_faces() const -> &meshlib::FaceBitSetmeshlib::ObjectVoxels
get_selected_faces_color(id:Option<&meshlib::ViewportId >) const -> &meshlib::Colormeshlib::ObjectVoxels
get_selected_faces_colors_for_all_viewports() const -> &meshlib::ViewportProperty_MR_Colormeshlib::ObjectVoxels
get_selected_voxels() const -> &meshlib::VoxelBitSetmeshlib::ObjectVoxels
get_shared_ptr() const -> meshlib::Owned< meshlib::std_shared_ptr_MR_Object >meshlib::ObjectVoxels
get_shininess() const -> f32meshlib::ObjectVoxels
get_specular_strength() const -> f32meshlib::ObjectVoxels
get_texture() const -> &meshlib::MeshTexturemeshlib::ObjectVoxels
get_texture_per_face() const -> &meshlib::TexturePerFacemeshlib::ObjectVoxels
get_textures() const -> &meshlib::Vector_MR_MeshTexture_MR_TextureIdmeshlib::ObjectVoxels
get_uv_coords() const -> &meshlib::VertCoords2meshlib::ObjectVoxels
get_verts_color_map() const -> &meshlib::VertColorsmeshlib::ObjectVoxels
get_visualize_property(type:&meshlib::AnyVisualizeMaskEnum, viewportMask:&meshlib::ViewportMask) const -> boolmeshlib::ObjectVoxels
get_visualize_property_mask(type:&meshlib::AnyVisualizeMaskEnum) const -> &meshlib::ViewportMaskmeshlib::ObjectVoxels
get_volume_indexer() const -> &meshlib::VolumeIndexermeshlib::ObjectVoxels
get_volume_render_active_voxels() const -> &meshlib::VoxelBitSetmeshlib::ObjectVoxels
get_volume_rendering_data() const -> meshlib::Owned< meshlib::SimpleVolume >meshlib::ObjectVoxels
get_volume_rendering_params() const -> &meshlib::ObjectVoxels_VolumeRenderingParamsmeshlib::ObjectVoxels
get_voxel_id_by_coordinate(coord:&meshlib::Vector3i) const -> meshlib::VoxelIdmeshlib::ObjectVoxels
get_voxel_id_by_point(point:&meshlib::Vector3f) const -> meshlib::VoxelIdmeshlib::ObjectVoxels
get_world_box(_1:Option<&meshlib::ViewportId >) const -> meshlib::Box3fmeshlib::ObjectVoxels
get_world_tree_box(_1:Option<&meshlib::ViewportId >) const -> meshlib::Box3fmeshlib::ObjectVoxels
global_clipped_by_plane(viewportMask:Option<&meshlib::ViewportMask >) const -> boolmeshlib::ObjectVoxels
global_clipped_by_plane_mask() const -> meshlib::Owned< meshlib::ViewportMask >meshlib::ObjectVoxels
global_visibility(viewportMask:Option<&meshlib::ViewportMask >) const -> boolmeshlib::ObjectVoxels
global_visibility_mask() const -> meshlib::Owned< meshlib::ViewportMask >meshlib::ObjectVoxels
grid() const -> &meshlib::FloatGridmeshlib::ObjectVoxels
has_ancillary_texture() const -> boolmeshlib::ObjectVoxels
has_model() const -> boolmeshlib::ObjectVoxels
has_visual_representation() const -> boolmeshlib::ObjectVoxels
heap_bytes() const -> usizemeshlib::ObjectVoxels
histogram() const -> &meshlib::Histogrammeshlib::ObjectVoxels
invalidate_active_bounds_caches()meshlib::ObjectVoxels
invalidate_metrics_cache(mask:core::ffi::c_uint)meshlib::ObjectVoxels
is_ancestor(ancestor:Option<&meshlib::Object >) const -> boolmeshlib::ObjectVoxels
is_ancillary() const -> boolmeshlib::ObjectVoxels
is_global_ancillary() const -> boolmeshlib::ObjectVoxels
is_locked() const -> boolmeshlib::ObjectVoxels
is_mesh_closed() const -> boolmeshlib::ObjectVoxels
is_parent_locked() const -> boolmeshlib::ObjectVoxels
is_pickable(viewportMask:Option<&meshlib::ViewportMask >) const -> boolmeshlib::ObjectVoxels
is_selected() const -> boolmeshlib::ObjectVoxels
is_visible(viewportMask:Option<&meshlib::ViewportMask >) const -> boolmeshlib::ObjectVoxels
is_volume_rendering_enabled() const -> boolmeshlib::ObjectVoxels
mesh() const -> &meshlib::std_shared_ptr_const_MR_Meshmeshlib::ObjectVoxels
mesh_part() const -> meshlib::Owned< meshlib::MeshPart >meshlib::ObjectVoxels
mesh_ptr() const -> Option<&meshlib::Mesh >meshlib::ObjectVoxels
name() const -> &meshlib::std_stringmeshlib::ObjectVoxels
new() -> meshlib::Owned< meshlib::ObjectVoxels >meshlib::ObjectVoxelsstatic
num_components() const -> usizemeshlib::ObjectVoxels
num_crease_edges() const -> usizemeshlib::ObjectVoxels
num_handles() const -> usizemeshlib::ObjectVoxels
num_holes() const -> usizemeshlib::ObjectVoxels
num_selected_edges() const -> usizemeshlib::ObjectVoxels
num_selected_faces() const -> usizemeshlib::ObjectVoxels
num_undirected_edges() const -> usizemeshlib::ObjectVoxels
prepare_data_for_volume_rendering(cb:Option<&meshlib::std_function_bool_from_float >) const -> boolmeshlib::ObjectVoxels
recalculate_histogram(minmax:Option<&meshlib::Vector2f >, cb:Option<&meshlib::std_function_bool_from_float >) const -> meshlib::Owned< meshlib::Histogram >meshlib::ObjectVoxels
recalculate_iso_surface_2(iso:f32, cb:Option<&meshlib::std_function_bool_from_float >) const -> meshlib::Owned< meshlib::expected_std_shared_ptr_MR_Mesh_std_string >meshlib::ObjectVoxels
recalculate_iso_surface_3(volume:&meshlib::VdbVolume, iso:f32, cb:Option<&meshlib::std_function_bool_from_float >) const -> meshlib::Owned< meshlib::expected_std_shared_ptr_MR_Mesh_std_string >meshlib::ObjectVoxels
remove_all_children()meshlib::ObjectVoxels
remove_tag(tag:&str) -> boolmeshlib::ObjectVoxels
render(_1:&meshlib::ModelRenderParams) const -> boolmeshlib::ObjectVoxels
render_for_picker(_1:&meshlib::ModelBaseRenderParams, _2:core::ffi::c_uint) constmeshlib::ObjectVoxels
render_ui(params:&meshlib::UiRenderParams) constmeshlib::ObjectVoxels
reset_colors()meshlib::ObjectVoxels
reset_dirty() constmeshlib::ObjectVoxels
reset_dirty_except_mask(mask:core::ffi::c_uint) constmeshlib::ObjectVoxels
reset_front_color()meshlib::ObjectVoxels
reset_redraw_flag() constmeshlib::ObjectVoxels
reset_xf(id:Option<&meshlib::ViewportId >)meshlib::ObjectVoxels
same_models(other:&meshlib::Object) const -> boolmeshlib::ObjectVoxels
select(on:bool) -> boolmeshlib::ObjectVoxels
select_edges(newSelection:&meshlib::UndirectedEdgeBitSet)meshlib::ObjectVoxels
select_faces(newSelection:&meshlib::FaceBitSet)meshlib::ObjectVoxels
select_voxels(selectedVoxels:&meshlib::VoxelBitSet)meshlib::ObjectVoxels
selected_area() const -> f64meshlib::ObjectVoxels
serialize_format() const -> Option<&core::ffi::c_char >meshlib::ObjectVoxels
set_active_bounds(activeBox:&meshlib::Box3i, cb:Option<&meshlib::std_function_bool_from_float >, updateSurface:Option< bool >)meshlib::ObjectVoxels
set_all_visualize_properties(properties:&meshlib::std_vector_MR_ViewportMask)meshlib::ObjectVoxels
set_ambient_strength(ambientStrength:f32)meshlib::ObjectVoxels
set_ancillary(ancillary:bool)meshlib::ObjectVoxels
set_ancillary_texture(texture:&meshlib::MeshTexture)meshlib::ObjectVoxels
set_ancillary_uv_coords(uvCoordinates:&meshlib::VertCoords2)meshlib::ObjectVoxels
set_back_color(color:&meshlib::Color, viewportId:Option<&meshlib::ViewportId >)meshlib::ObjectVoxels
set_back_colors_for_all_viewports(val:&meshlib::ViewportProperty_MR_Color)meshlib::ObjectVoxels
set_borders_color(color:&meshlib::Color, id:Option<&meshlib::ViewportId >)meshlib::ObjectVoxels
set_borders_colors_for_all_viewports(val:&meshlib::ViewportProperty_MR_Color)meshlib::ObjectVoxels
set_coloring_type(coloringType:meshlib::ColoringType)meshlib::ObjectVoxels
set_creases(creases:&meshlib::UndirectedEdgeBitSet)meshlib::ObjectVoxels
set_data(data:&mut meshlib::ObjectMeshData)meshlib::ObjectVoxels
set_dirty_flags(mask:core::ffi::c_uint, invalidateCaches:Option< bool >)meshlib::ObjectVoxels
set_dirty_flags_fast(mask:core::ffi::c_uint)meshlib::ObjectVoxels
set_dual_marching_cubes(on:bool, updateSurface:Option< bool >, cb:Option<&meshlib::std_function_bool_from_float >)meshlib::ObjectVoxels
set_edge_width(edgeWidth:f32)meshlib::ObjectVoxels
set_edges_color(color:&meshlib::Color, id:Option<&meshlib::ViewportId >)meshlib::ObjectVoxels
set_edges_colors_for_all_viewports(val:&meshlib::ViewportProperty_MR_Color)meshlib::ObjectVoxels
set_faces_color_map(facesColorMap:&meshlib::FaceColors)meshlib::ObjectVoxels
set_flat_shading(on:bool)meshlib::ObjectVoxels
set_front_color(color:&meshlib::Color, selected:bool, viewportId:Option<&meshlib::ViewportId >)meshlib::ObjectVoxels
set_front_colors_for_all_viewports(val:&meshlib::ViewportProperty_MR_Color, selected:Option< bool >)meshlib::ObjectVoxels
set_global_alpha(alpha:core::ffi::c_uchar, viewportId:Option<&meshlib::ViewportId >)meshlib::ObjectVoxels
set_global_alpha_for_all_viewports(val:&meshlib::ViewportProperty_unsigned_char)meshlib::ObjectVoxels
set_global_clipped_by_plane(on:bool, viewportMask:Option<&meshlib::ViewportMask >)meshlib::ObjectVoxels
set_global_visibility(on:bool, viewportMask:Option<&meshlib::ViewportMask >)meshlib::ObjectVoxels
set_iso_value(iso:f32, cb:Option<&meshlib::std_function_bool_from_float >, updateSurface:Option< bool >) -> meshlib::Owned< meshlib::expected_bool_std_string >meshlib::ObjectVoxels
set_locked(on:bool)meshlib::ObjectVoxels
set_max_surface_vertices(maxVerts:core::ffi::c_int)meshlib::ObjectVoxels
set_name(name:&str)meshlib::ObjectVoxels
set_parent_locked(lock:bool)meshlib::ObjectVoxels
set_pickable(on:bool, viewportMask:Option<&meshlib::ViewportMask >)meshlib::ObjectVoxels
set_point_size(size:f32)meshlib::ObjectVoxels
set_points_color(color:&meshlib::Color, id:Option<&meshlib::ViewportId >)meshlib::ObjectVoxels
set_points_colors_for_all_viewports(val:&meshlib::ViewportProperty_MR_Color)meshlib::ObjectVoxels
set_selected_edges_color(color:&meshlib::Color, id:Option<&meshlib::ViewportId >)meshlib::ObjectVoxels
set_selected_edges_colors_for_all_viewports(val:&meshlib::ViewportProperty_MR_Color)meshlib::ObjectVoxels
set_selected_faces_color(color:&meshlib::Color, id:Option<&meshlib::ViewportId >)meshlib::ObjectVoxels
set_selected_faces_colors_for_all_viewports(val:&meshlib::ViewportProperty_MR_Color)meshlib::ObjectVoxels
set_serialize_format(newFormat:Option<&core::ffi::c_char >)meshlib::ObjectVoxels
set_shininess(shininess:f32)meshlib::ObjectVoxels
set_specular_strength(specularStrength:f32)meshlib::ObjectVoxels
set_texture_per_face(texturePerFace:&meshlib::TexturePerFace)meshlib::ObjectVoxels
set_textures(texture:&meshlib::Vector_MR_MeshTexture_MR_TextureId)meshlib::ObjectVoxels
set_use_default_scene_properties_on_deserialization(useDefaultScenePropertiesOnDeserialization:bool)meshlib::ObjectVoxels
set_uv_coords(uvCoordinates:&meshlib::VertCoords2)meshlib::ObjectVoxels
set_verts_color_map(vertsColorMap:&meshlib::VertColors)meshlib::ObjectVoxels
set_visibility_mask(viewportMask:&meshlib::ViewportMask)meshlib::ObjectVoxels
set_visible(on:bool, viewportMask:Option<&meshlib::ViewportMask >)meshlib::ObjectVoxels
set_visualize_property(value:bool, type:&meshlib::AnyVisualizeMaskEnum, viewportMask:&meshlib::ViewportMask)meshlib::ObjectVoxels
set_visualize_property_mask(type:&meshlib::AnyVisualizeMaskEnum, viewportMask:&meshlib::ViewportMask)meshlib::ObjectVoxels
set_volume_render_active_voxels(activeVoxels:&meshlib::VoxelBitSet)meshlib::ObjectVoxels
set_volume_rendering_params(params:&meshlib::ObjectVoxels_VolumeRenderingParams)meshlib::ObjectVoxels
set_voxel_point_positioner(positioner:&meshlib::std_function_MR_Vector3f_from_const_MR_Vector3f_ref_const_MR_Vector3f_ref_float_float_float)meshlib::ObjectVoxels
set_world_xf(xf:&meshlib::AffineXf3f, id:Option<&meshlib::ViewportId >)meshlib::ObjectVoxels
set_xf(xf:&meshlib::AffineXf3f, id:Option<&meshlib::ViewportId >)meshlib::ObjectVoxels
set_xfs_for_all_viewports(xf:&meshlib::ViewportProperty_MR_AffineXf3f)meshlib::ObjectVoxels
shallow_clone() const -> meshlib::Owned< meshlib::std_shared_ptr_MR_Object >meshlib::ObjectVoxels
shallow_clone_tree() const -> meshlib::Owned< meshlib::std_shared_ptr_MR_Object >meshlib::ObjectVoxels
sort_children()meshlib::ObjectVoxels
static_class_name() -> *const core::ffi::c_charmeshlib::ObjectVoxelsstatic
static_class_name_in_plural() -> *const core::ffi::c_charmeshlib::ObjectVoxelsstatic
static_downcast_from_object(object:&meshlib::Object) -> &Selfmeshlib::ObjectVoxelsstatic
static_downcast_from_object_children_holder(object:&meshlib::ObjectChildrenHolder) -> &Selfmeshlib::ObjectVoxelsstatic
static_downcast_from_object_children_holder_mut(object:&mut meshlib::ObjectChildrenHolder) -> &mut Selfmeshlib::ObjectVoxelsstatic
static_downcast_from_object_mesh_holder(object:&meshlib::ObjectMeshHolder) -> &Selfmeshlib::ObjectVoxelsstatic
static_downcast_from_object_mesh_holder_mut(object:&mut meshlib::ObjectMeshHolder) -> &mut Selfmeshlib::ObjectVoxelsstatic
static_downcast_from_object_mut(object:&mut meshlib::Object) -> &mut Selfmeshlib::ObjectVoxelsstatic
static_downcast_from_visual_object(object:&meshlib::VisualObject) -> &Selfmeshlib::ObjectVoxelsstatic
static_downcast_from_visual_object_mut(object:&mut meshlib::VisualObject) -> &mut Selfmeshlib::ObjectVoxelsstatic
static_type_name() -> *const core::ffi::c_charmeshlib::ObjectVoxelsstatic
supports_visualize_property(type:&meshlib::AnyVisualizeMaskEnum) const -> boolmeshlib::ObjectVoxels
surface() const -> &meshlib::std_shared_ptr_MR_Meshmeshlib::ObjectVoxels
swap(other:&mut meshlib::Object)meshlib::ObjectVoxels
tags() const -> &meshlib::std_set_std_stringmeshlib::ObjectVoxels
toggle_visualize_property(type:&meshlib::AnyVisualizeMaskEnum, viewportMask:&meshlib::ViewportMask)meshlib::ObjectVoxels
total_area() const -> f64meshlib::ObjectVoxels
type_name() const -> Option<&core::ffi::c_char >meshlib::ObjectVoxels
upcast_to_object() const -> &meshlib::Objectmeshlib::ObjectVoxels
upcast_to_object_children_holder() const -> &meshlib::ObjectChildrenHoldermeshlib::ObjectVoxels
upcast_to_object_children_holder_mut() -> &mut meshlib::ObjectChildrenHoldermeshlib::ObjectVoxels
upcast_to_object_mesh_holder() const -> &meshlib::ObjectMeshHoldermeshlib::ObjectVoxels
upcast_to_object_mesh_holder_mut() -> &mut meshlib::ObjectMeshHoldermeshlib::ObjectVoxels
upcast_to_object_mut() -> &mut meshlib::Objectmeshlib::ObjectVoxels
upcast_to_visual_object() const -> &meshlib::VisualObjectmeshlib::ObjectVoxels
upcast_to_visual_object_mut() -> &mut meshlib::VisualObjectmeshlib::ObjectVoxels
update_ancillary_uv_coords(updated:&mut meshlib::VertCoords2)meshlib::ObjectVoxels
update_data(data:&mut meshlib::ObjectMeshData)meshlib::ObjectVoxels
update_faces_color_map(updated:&mut meshlib::FaceColors)meshlib::ObjectVoxels
update_histogram(histogram:&meshlib::Histogram) -> meshlib::Owned< meshlib::Histogram >meshlib::ObjectVoxels
update_histogram_and_surface(cb:Option<&meshlib::std_function_bool_from_float >)meshlib::ObjectVoxels
update_iso_surface(mesh:&meshlib::std_shared_ptr_MR_Mesh) -> meshlib::Owned< meshlib::std_shared_ptr_MR_Mesh >meshlib::ObjectVoxels
update_texture_per_face(texturePerFace:&mut meshlib::TexturePerFace)meshlib::ObjectVoxels
update_textures(updated:&mut meshlib::Vector_MR_MeshTexture_MR_TextureId)meshlib::ObjectVoxels
update_uv_coords(updated:&mut meshlib::VertCoords2)meshlib::ObjectVoxels
update_vdb_volume(vdbVolume:&meshlib::VdbVolume) -> meshlib::Owned< meshlib::VdbVolume >meshlib::ObjectVoxels
update_verts_color_map(vertsColorMap:&mut meshlib::VertColors)meshlib::ObjectVoxels
use_default_scene_properties_on_deserialization() const -> boolmeshlib::ObjectVoxels
var_mesh_ptr() -> Option<&mut meshlib::Mesh >meshlib::ObjectVoxels
var_vdb_volume() -> &mut meshlib::VdbVolumemeshlib::ObjectVoxels
vdb_volume() const -> &meshlib::VdbVolumemeshlib::ObjectVoxels
visibility_mask() const -> meshlib::Owned< meshlib::ViewportMask >meshlib::ObjectVoxels
volume() const -> f64meshlib::ObjectVoxels
voxel_size() const -> &meshlib::Vector3fmeshlib::ObjectVoxels
world_xf(id:Option<&meshlib::ViewportId >, isDef:Option<&mut bool >) const -> meshlib::AffineXf3fmeshlib::ObjectVoxels
xf(id:Option<&meshlib::ViewportId >, isDef:Option<&mut bool >) const -> &meshlib::AffineXf3fmeshlib::ObjectVoxels
xfs_for_all_viewports() const -> &meshlib::ViewportProperty_MR_AffineXf3fmeshlib::ObjectVoxels