MeshLib Rust Docs
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meshlib::SaveSettings Member List

This is the complete list of members for meshlib::SaveSettings, including all inherited members.

assign_from_another(_other:&meshlib::SaveSettings) -> &mut meshlib::SaveSettingsmeshlib::SaveSettings
colors() const -> *const *const meshlib::ffi::MR_VertColorsmeshlib::SaveSettings
colors_mut() -> *mut *const meshlib::ffi::MR_VertColorsmeshlib::SaveSettings
construct_from(onlyValidPoints:bool, packPrimitives:bool, colors:Option<&meshlib::VertColors >, primitiveColors:Option<&meshlib::FaceColors >, uvMap:Option<&meshlib::VertCoords2 >, saveTriCornerUVCoords:bool, texture:Option<&meshlib::MeshTexture >, materialName:&str, xf:Option<&meshlib::AffineXf3d >, lengthUnit:Option< meshlib::LengthUnit >, solidColor:Option<&meshlib::Color >, telemetrySignal:bool, progress:&meshlib::std_function_bool_from_float) -> meshlib::Owned< meshlib::SaveSettings >meshlib::SaveSettingsstatic
construct_from_another(_other:&meshlib::SaveSettings) -> meshlib::Owned< meshlib::SaveSettings >meshlib::SaveSettingsstatic
copy(ptr:*const Self) -> *mut Selfmeshlib::CppCopystatic
meshlib::destroy(ptr:*mut Self)meshlib::CppClassstatic
meshlib::CppCopy::destroy(ptr:*mut Self)meshlib::CppClassstatic
length_unit() const -> &meshlib::std_optional_MR_LengthUnitmeshlib::SaveSettings
length_unit_mut() -> &mut meshlib::std_optional_MR_LengthUnitmeshlib::SaveSettings
material_name() const -> &meshlib::std_stringmeshlib::SaveSettings
material_name_mut() -> &mut meshlib::std_stringmeshlib::SaveSettings
new() -> meshlib::Owned< meshlib::SaveSettings >meshlib::SaveSettingsstatic
only_valid_points() const -> &boolmeshlib::SaveSettings
only_valid_points_mut() -> &mut boolmeshlib::SaveSettings
pack_primitives() const -> &boolmeshlib::SaveSettings
pack_primitives_mut() -> &mut boolmeshlib::SaveSettings
primitive_colors() const -> *const *const meshlib::ffi::MR_FaceColorsmeshlib::SaveSettings
primitive_colors_mut() -> *mut *const meshlib::ffi::MR_FaceColorsmeshlib::SaveSettings
progress() const -> &meshlib::std_function_bool_from_floatmeshlib::SaveSettings
progress_mut() -> &mut meshlib::std_function_bool_from_floatmeshlib::SaveSettings
save_tri_corner_uv_coords() const -> &boolmeshlib::SaveSettings
save_tri_corner_uv_coords_mut() -> &mut boolmeshlib::SaveSettings
set_colors(value:Option<&meshlib::VertColors >)meshlib::SaveSettings
set_length_unit(value:Option< meshlib::LengthUnit >)meshlib::SaveSettings
set_material_name(value:&str)meshlib::SaveSettings
set_only_valid_points(value:bool)meshlib::SaveSettings
set_pack_primitives(value:bool)meshlib::SaveSettings
set_primitive_colors(value:Option<&meshlib::FaceColors >)meshlib::SaveSettings
set_progress(value:&meshlib::std_function_bool_from_float)meshlib::SaveSettings
set_save_tri_corner_uv_coords(value:bool)meshlib::SaveSettings
set_solid_color(value:Option<&meshlib::Color >)meshlib::SaveSettings
set_telemetry_signal(value:bool)meshlib::SaveSettings
set_texture(value:Option<&meshlib::MeshTexture >)meshlib::SaveSettings
set_uv_map(value:Option<&meshlib::VertCoords2 >)meshlib::SaveSettings
set_xf(value:Option<&meshlib::AffineXf3d >)meshlib::SaveSettings
solid_color() const -> &meshlib::std_optional_MR_Colormeshlib::SaveSettings
solid_color_mut() -> &mut meshlib::std_optional_MR_Colormeshlib::SaveSettings
telemetry_signal() const -> &boolmeshlib::SaveSettings
telemetry_signal_mut() -> &mut boolmeshlib::SaveSettings
texture() const -> *const *const meshlib::ffi::MR_MeshTexturemeshlib::SaveSettings
texture_mut() -> *mut *const meshlib::ffi::MR_MeshTexturemeshlib::SaveSettings
uv_map() const -> *const *const meshlib::ffi::MR_VertCoords2meshlib::SaveSettings
uv_map_mut() -> *mut *const meshlib::ffi::MR_VertCoords2meshlib::SaveSettings
xf() const -> *const *const meshlib::AffineXf3dmeshlib::SaveSettings
xf_mut() -> *mut *const meshlib::AffineXf3dmeshlib::SaveSettings