This is the complete list of members for meshlib::SceneRootObject, including all inherited members.
| add_child(child:&meshlib::std_shared_ptr_MR_Object, recognizedChild:Option< bool >) -> bool | meshlib::SceneRootObject | |
| add_child_before(newChild:&meshlib::std_shared_ptr_MR_Object, existingChild:&meshlib::std_shared_ptr_MR_Object) -> bool | meshlib::SceneRootObject | |
| add_tag(tag:&str) -> bool | meshlib::SceneRootObject | |
| apply_scale(scaleFactor:f32) | meshlib::SceneRootObject | |
| assign_from_another(_other:meshlib::Owned< meshlib::SceneRootObject >) -> &mut meshlib::SceneRootObject | meshlib::SceneRootObject | |
| class_name() const -> meshlib::Owned< meshlib::std_string > | meshlib::SceneRootObject | |
| class_name_in_plural() const -> meshlib::Owned< meshlib::std_string > | meshlib::SceneRootObject | |
| clone() const -> meshlib::Owned< meshlib::std_shared_ptr_MR_Object > | meshlib::SceneRootObject | |
| clone_root() const -> meshlib::Owned< meshlib::std_shared_ptr_MR_SceneRootObject > | meshlib::SceneRootObject | |
| clone_tree() const -> meshlib::Owned< meshlib::std_shared_ptr_MR_Object > | meshlib::SceneRootObject | |
| const_children() const -> meshlib::Owned< meshlib::ConstChildren > | meshlib::SceneRootObject | |
| construct_from_another(_other:meshlib::Owned< meshlib::SceneRootObject >) -> meshlib::Owned< meshlib::SceneRootObject > | meshlib::SceneRootObject | static |
| destroy(ptr:*mut Self) | meshlib::CppClass | static |
| detach_from_parent() -> bool | meshlib::SceneRootObject | |
| dynamic_downcast_from_object(object:&meshlib::Object) -> Option<&Self > | meshlib::SceneRootObject | static |
| dynamic_downcast_from_object_mut(object:&mut meshlib::Object) -> Option<&mut Self > | meshlib::SceneRootObject | static |
| get_info_lines() const -> meshlib::Owned< meshlib::std_vector_std_string > | meshlib::SceneRootObject | |
| get_model_hash() const -> usize | meshlib::SceneRootObject | |
| get_redraw_flag(_1:&meshlib::ViewportMask) const -> bool | meshlib::SceneRootObject | |
| get_shared_ptr() const -> meshlib::Owned< meshlib::std_shared_ptr_MR_Object > | meshlib::SceneRootObject | |
| get_world_box(_1:Option<&meshlib::ViewportId >) const -> meshlib::Box3f | meshlib::SceneRootObject | |
| get_world_tree_box(_1:Option<&meshlib::ViewportId >) const -> meshlib::Box3f | meshlib::SceneRootObject | |
| global_visibility(viewportMask:Option<&meshlib::ViewportMask >) const -> bool | meshlib::SceneRootObject | |
| global_visibility_mask() const -> meshlib::Owned< meshlib::ViewportMask > | meshlib::SceneRootObject | |
| has_model() const -> bool | meshlib::SceneRootObject | |
| has_visual_representation() const -> bool | meshlib::SceneRootObject | |
| heap_bytes() const -> usize | meshlib::SceneRootObject | |
| is_ancestor(ancestor:Option<&meshlib::Object >) const -> bool | meshlib::SceneRootObject | |
| is_ancillary() const -> bool | meshlib::SceneRootObject | |
| is_global_ancillary() const -> bool | meshlib::SceneRootObject | |
| is_locked() const -> bool | meshlib::SceneRootObject | |
| is_parent_locked() const -> bool | meshlib::SceneRootObject | |
| is_selected() const -> bool | meshlib::SceneRootObject | |
| is_visible(viewportMask:Option<&meshlib::ViewportMask >) const -> bool | meshlib::SceneRootObject | |
| name() const -> &meshlib::std_string | meshlib::SceneRootObject | |
| new() -> meshlib::Owned< meshlib::SceneRootObject > | meshlib::SceneRootObject | static |
| remove_all_children() | meshlib::SceneRootObject | |
| remove_tag(tag:&str) -> bool | meshlib::SceneRootObject | |
| reset_redraw_flag() const | meshlib::SceneRootObject | |
| reset_xf(id:Option<&meshlib::ViewportId >) | meshlib::SceneRootObject | |
| root_name() -> *const core::ffi::c_char | meshlib::SceneRootObject | static |
| same_models(other:&meshlib::Object) const -> bool | meshlib::SceneRootObject | |
| select(_1:bool) -> bool | meshlib::SceneRootObject | |
| set_ancillary(_1:bool) | meshlib::SceneRootObject | |
| set_global_visibility(on:bool, viewportMask:Option<&meshlib::ViewportMask >) | meshlib::SceneRootObject | |
| set_locked(on:bool) | meshlib::SceneRootObject | |
| set_name(_1:&str) | meshlib::SceneRootObject | |
| set_parent_locked(lock:bool) | meshlib::SceneRootObject | |
| set_visibility_mask(viewportMask:&meshlib::ViewportMask) | meshlib::SceneRootObject | |
| set_visible(on:bool, viewportMask:Option<&meshlib::ViewportMask >) | meshlib::SceneRootObject | |
| set_world_xf(xf:&meshlib::AffineXf3f, id:Option<&meshlib::ViewportId >) | meshlib::SceneRootObject | |
| set_xf(xf:&meshlib::AffineXf3f, id:Option<&meshlib::ViewportId >) | meshlib::SceneRootObject | |
| set_xfs_for_all_viewports(xf:&meshlib::ViewportProperty_MR_AffineXf3f) | meshlib::SceneRootObject | |
| shallow_clone() const -> meshlib::Owned< meshlib::std_shared_ptr_MR_Object > | meshlib::SceneRootObject | |
| shallow_clone_tree() const -> meshlib::Owned< meshlib::std_shared_ptr_MR_Object > | meshlib::SceneRootObject | |
| sort_children() | meshlib::SceneRootObject | |
| static_class_name() -> *const core::ffi::c_char | meshlib::SceneRootObject | static |
| static_class_name_in_plural() -> *const core::ffi::c_char | meshlib::SceneRootObject | static |
| static_downcast_from_object(object:&meshlib::Object) -> &Self | meshlib::SceneRootObject | static |
| static_downcast_from_object_children_holder(object:&meshlib::ObjectChildrenHolder) -> &Self | meshlib::SceneRootObject | static |
| static_downcast_from_object_children_holder_mut(object:&mut meshlib::ObjectChildrenHolder) -> &mut Self | meshlib::SceneRootObject | static |
| static_downcast_from_object_mut(object:&mut meshlib::Object) -> &mut Self | meshlib::SceneRootObject | static |
| static_type_name() -> *const core::ffi::c_char | meshlib::SceneRootObject | static |
| swap(other:&mut meshlib::Object) | meshlib::SceneRootObject | |
| tags() const -> &meshlib::std_set_std_string | meshlib::SceneRootObject | |
| type_name() const -> Option<&core::ffi::c_char > | meshlib::SceneRootObject | |
| upcast_to_object() const -> &meshlib::Object | meshlib::SceneRootObject | |
| upcast_to_object_children_holder() const -> &meshlib::ObjectChildrenHolder | meshlib::SceneRootObject | |
| upcast_to_object_children_holder_mut() -> &mut meshlib::ObjectChildrenHolder | meshlib::SceneRootObject | |
| upcast_to_object_mut() -> &mut meshlib::Object | meshlib::SceneRootObject | |
| visibility_mask() const -> meshlib::Owned< meshlib::ViewportMask > | meshlib::SceneRootObject | |
| world_xf(id:Option<&meshlib::ViewportId >, isDef:Option<&mut bool >) const -> meshlib::AffineXf3f | meshlib::SceneRootObject | |
| xf(id:Option<&meshlib::ViewportId >, isDef:Option<&mut bool >) const -> &meshlib::AffineXf3f | meshlib::SceneRootObject | |
| xfs_for_all_viewports() const -> &meshlib::ViewportProperty_MR_AffineXf3f | meshlib::SceneRootObject |