MeshLib Rust Docs
Loading...
Searching...
No Matches
meshlib::scene_load::Result Member List

This is the complete list of members for meshlib::scene_load::Result, including all inherited members.

assign_from_another(_other:&meshlib::scene_load::Result) -> &mut meshlib::scene_load::Resultmeshlib::scene_load::Result
construct_from(scene:&meshlib::std_shared_ptr_MR_SceneRootObject, isSceneConstructed:bool, loadedFiles:&meshlib::std_vector_std_filesystem_path, errorSummary:&str, warningSummary:&str) -> meshlib::Owned< meshlib::scene_load::Result >meshlib::scene_load::Resultstatic
construct_from_another(_other:&meshlib::scene_load::Result) -> meshlib::Owned< meshlib::scene_load::Result >meshlib::scene_load::Resultstatic
copy(ptr:*const Self) -> *mut Selfmeshlib::CppCopystatic
meshlib::destroy(ptr:*mut Self)meshlib::CppClassstatic
meshlib::CppCopy::destroy(ptr:*mut Self)meshlib::CppClassstatic
error_summary() const -> &meshlib::std_stringmeshlib::scene_load::Result
error_summary_mut() -> &mut meshlib::std_stringmeshlib::scene_load::Result
is_scene_constructed() const -> &boolmeshlib::scene_load::Result
is_scene_constructed_mut() -> &mut boolmeshlib::scene_load::Result
loaded_files() const -> &meshlib::std_vector_std_filesystem_pathmeshlib::scene_load::Result
loaded_files_mut() -> &mut meshlib::std_vector_std_filesystem_pathmeshlib::scene_load::Result
new() -> meshlib::Owned< meshlib::scene_load::Result >meshlib::scene_load::Resultstatic
scene() const -> &meshlib::std_shared_ptr_MR_SceneRootObjectmeshlib::scene_load::Result
scene_mut() -> &mut meshlib::std_shared_ptr_MR_SceneRootObjectmeshlib::scene_load::Result
set_error_summary(value:&str)meshlib::scene_load::Result
set_is_scene_constructed(value:bool)meshlib::scene_load::Result
set_loaded_files(value:&meshlib::std_vector_std_filesystem_path)meshlib::scene_load::Result
set_scene(value:&meshlib::std_shared_ptr_MR_SceneRootObject)meshlib::scene_load::Result
set_warning_summary(value:&str)meshlib::scene_load::Result
warning_summary() const -> &meshlib::std_stringmeshlib::scene_load::Result
warning_summary_mut() -> &mut meshlib::std_stringmeshlib::scene_load::Result