allowSceneReorder(bool allow) | MR::SceneObjectsListDrawer | |
changeSelection(bool isDown, bool isShift) | MR::SceneObjectsListDrawer | |
changeVisible(bool isDown) | MR::SceneObjectsListDrawer | |
collapsingHeader_(const std::string &uniqueName, ImGuiTreeNodeFlags flags) override | MR::RibbonSceneObjectsListDrawer | protectedvirtual |
deselectNewHiddenObjects_ | MR::SceneObjectsListDrawer | protected |
draw(float height, float scaling) override | MR::RibbonSceneObjectsListDrawer | virtual |
drawCustomObjectPrefixInScene_(const Object &obj, bool opened) override | MR::RibbonSceneObjectsListDrawer | protectedvirtual |
drawCustomTreeObjectProperties_(Object &obj, bool onlyCalcHeight) | MR::SceneObjectsListDrawer | protectedvirtual |
drawObject_(Object &object, const std::string &uniqueStr, int depth) override | MR::RibbonSceneObjectsListDrawer | protectedvirtual |
drawObjectCollapsingHeader_(Object &object, const std::string &uniqueStr, bool hasRealChildren) | MR::SceneObjectsListDrawer | protected |
drawObjectVisibilityCheckbox_(Object &object, const std::string &uniqueStr) | MR::SceneObjectsListDrawer | protected |
drawSceneContextMenu_(const std::vector< std::shared_ptr< Object > > &selected, const std::string &uniqueStr) override | MR::RibbonSceneObjectsListDrawer | protectedvirtual |
drawSkippedObject_(Object &object, const std::string &uniqueStr, int depth) override | MR::RibbonSceneObjectsListDrawer | protectedvirtual |
getCloseContextOnChange() | MR::RibbonSceneObjectsListDrawer | inline |
getDeselectNewHiddenObjects() | MR::SceneObjectsListDrawer | inline |
getShowNewSelectedObjects() | MR::SceneObjectsListDrawer | inline |
ImGuiTreeNodeFlags typedef | MR::SceneObjectsListDrawer | protected |
initRibbonMenu(RibbonMenu *ribbonMenu) | MR::RibbonSceneObjectsListDrawer | |
makeDragDropSource_(const std::vector< std::shared_ptr< Object > > &payload) | MR::SceneObjectsListDrawer | protected |
makeDragDropTarget_(Object &target, bool before, bool betweenLine, const std::string &uniqueStr) | MR::SceneObjectsListDrawer | protected |
menuScaling_ | MR::SceneObjectsListDrawer | protected |
needDragDropTarget_() | MR::SceneObjectsListDrawer | protected |
objectLineStrId_(const Object &object, const std::string &uniqueStr) override | MR::RibbonSceneObjectsListDrawer | protectedvirtual |
onDrawContextSignal | MR::RibbonSceneObjectsListDrawer | |
processItemClick_(Object &object, const std::vector< std::shared_ptr< Object > > &selected) | MR::SceneObjectsListDrawer | protected |
sceneOpenCommands_ | MR::SceneObjectsListDrawer | protected |
selectAllObjects() | MR::SceneObjectsListDrawer | |
setCloseContextOnChange(bool deselect) | MR::RibbonSceneObjectsListDrawer | inline |
setDeselectNewHiddenObjects(bool deselect) | MR::SceneObjectsListDrawer | inline |
setLeavesVisibility(bool visible) | MR::SceneObjectsListDrawer | |
setNextFrameFixScroll() | MR::SceneObjectsListDrawer | inline |
setObjectTreeState(const Object *obj, bool open) | MR::SceneObjectsListDrawer | |
setShowNewSelectedObjects(bool show) | MR::SceneObjectsListDrawer | inline |
showNewSelectedObjects_ | MR::SceneObjectsListDrawer | protected |
~SceneObjectsListDrawer()=default | MR::SceneObjectsListDrawer | virtual |