MeshLib Documentation
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Mesh Save Obj

Classes

struct  MR::MeshSave::NamedXfMesh
 saves a number of named meshes in .obj file More...
 

Functions

MRMESH_API Expected< void > MR::MeshSave::sceneToObj (const std::vector< NamedXfMesh > &objects, const std::filesystem::path &file, VertColors *colors=nullptr)
 
MRMESH_API Expected< void > MR::MeshSave::sceneToObj (const std::vector< NamedXfMesh > &objects, std::ostream &out, VertColors *colors=nullptr)
 

Detailed Description

Function Documentation

◆ sceneToObj() [1/2]

MRMESH_API Expected< void > MR::MeshSave::sceneToObj ( const std::vector< NamedXfMesh > & objects,
const std::filesystem::path & file,
VertColors * colors = nullptr )

◆ sceneToObj() [2/2]

MRMESH_API Expected< void > MR::MeshSave::sceneToObj ( const std::vector< NamedXfMesh > & objects,
std::ostream & out,
VertColors * colors = nullptr )