Classes | |
struct | MR::MeshSave::NamedXfMesh |
saves a number of named meshes in .obj file More... | |
Functions | |
MRMESH_API Expected< void > | MR::MeshSave::sceneToObj (const std::vector< NamedXfMesh > &objects, const std::filesystem::path &file, VertColors *colors=nullptr) |
MRMESH_API Expected< void > | MR::MeshSave::sceneToObj (const std::vector< NamedXfMesh > &objects, std::ostream &out, VertColors *colors=nullptr) |
MRMESH_API Expected< void > MR::MeshSave::sceneToObj | ( | const std::vector< NamedXfMesh > & | objects, |
const std::filesystem::path & | file, | ||
VertColors * | colors = nullptr ) |
MRMESH_API Expected< void > MR::MeshSave::sceneToObj | ( | const std::vector< NamedXfMesh > & | objects, |
std::ostream & | out, | ||
VertColors * | colors = nullptr ) |