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std_function_void_from_MR_ObjId_MR_MeshOrPoints_ProjectionResult.h File Reference
#include <MRCMisc/common.h>
#include <MRCMisc/exports.h>
#include <stddef.h>

Go to the source code of this file.

Typedefs

typedef struct MR_MeshOrPoints_ProjectionResult MR_MeshOrPoints_ProjectionResult
 
typedef struct MR_ObjId MR_ObjId
 
typedef struct MR_std_function_void_from_MR_ObjId_MR_MeshOrPoints_ProjectionResult MR_std_function_void_from_MR_ObjId_MR_MeshOrPoints_ProjectionResult
 

Functions

MRC_API MR_std_function_void_from_MR_ObjId_MR_MeshOrPoints_ProjectionResultMR_std_function_void_from_MR_ObjId_MR_MeshOrPoints_ProjectionResult_DefaultConstruct (void)
 
MRC_API MR_std_function_void_from_MR_ObjId_MR_MeshOrPoints_ProjectionResultMR_std_function_void_from_MR_ObjId_MR_MeshOrPoints_ProjectionResult_DefaultConstructArray (size_t num_elems)
 
MRC_API MR_std_function_void_from_MR_ObjId_MR_MeshOrPoints_ProjectionResultMR_std_function_void_from_MR_ObjId_MR_MeshOrPoints_ProjectionResult_ConstructFromAnother (MR_PassBy other_pass_by, MR_std_function_void_from_MR_ObjId_MR_MeshOrPoints_ProjectionResult *other)
 
MRC_API void MR_std_function_void_from_MR_ObjId_MR_MeshOrPoints_ProjectionResult_AssignFromAnother (MR_std_function_void_from_MR_ObjId_MR_MeshOrPoints_ProjectionResult *_this, MR_PassBy other_pass_by, MR_std_function_void_from_MR_ObjId_MR_MeshOrPoints_ProjectionResult *other)
 
MRC_API void MR_std_function_void_from_MR_ObjId_MR_MeshOrPoints_ProjectionResult_Destroy (const MR_std_function_void_from_MR_ObjId_MR_MeshOrPoints_ProjectionResult *_this)
 Destroys a heap-allocated instance of MR_std_function_void_from_MR_ObjId_MR_MeshOrPoints_ProjectionResult. Does nothing if the pointer is null.
 
MRC_API void MR_std_function_void_from_MR_ObjId_MR_MeshOrPoints_ProjectionResult_DestroyArray (const MR_std_function_void_from_MR_ObjId_MR_MeshOrPoints_ProjectionResult *_this)
 Destroys a heap-allocated array of MR_std_function_void_from_MR_ObjId_MR_MeshOrPoints_ProjectionResult. Does nothing if the pointer is null.
 
MRC_API const MR_std_function_void_from_MR_ObjId_MR_MeshOrPoints_ProjectionResultMR_std_function_void_from_MR_ObjId_MR_MeshOrPoints_ProjectionResult_OffsetPtr (const MR_std_function_void_from_MR_ObjId_MR_MeshOrPoints_ProjectionResult *ptr, ptrdiff_t i)
 
MRC_API MR_std_function_void_from_MR_ObjId_MR_MeshOrPoints_ProjectionResultMR_std_function_void_from_MR_ObjId_MR_MeshOrPoints_ProjectionResult_OffsetMutablePtr (MR_std_function_void_from_MR_ObjId_MR_MeshOrPoints_ProjectionResult *ptr, ptrdiff_t i)
 
MRC_API MR_std_function_void_from_MR_ObjId_MR_MeshOrPoints_ProjectionResultMR_std_function_void_from_MR_ObjId_MR_MeshOrPoints_ProjectionResult_ConstructStateless (void(*func)(MR_ObjId *_1, MR_MeshOrPoints_ProjectionResult *_2))
 
MRC_API void MR_std_function_void_from_MR_ObjId_MR_MeshOrPoints_ProjectionResult_Assign (MR_std_function_void_from_MR_ObjId_MR_MeshOrPoints_ProjectionResult *_this, void(*func)(MR_ObjId *_1, MR_MeshOrPoints_ProjectionResult *_2))
 
MRC_API MR_std_function_void_from_MR_ObjId_MR_MeshOrPoints_ProjectionResultMR_std_function_void_from_MR_ObjId_MR_MeshOrPoints_ProjectionResult_ConstructWithDataPtr (void(*func)(MR_ObjId *_1, MR_MeshOrPoints_ProjectionResult *_2, void *_userdata), void *userdata, void(*userdata_callback)(void **_this_userdata, void *_other_userdata))
 
MRC_API void MR_std_function_void_from_MR_ObjId_MR_MeshOrPoints_ProjectionResult_AssignWithDataPtr (MR_std_function_void_from_MR_ObjId_MR_MeshOrPoints_ProjectionResult *_this, void(*func)(MR_ObjId *_1, MR_MeshOrPoints_ProjectionResult *_2, void *_userdata), void *userdata, void(*userdata_callback)(void **_this_userdata, void *_other_userdata))
 

Typedef Documentation

◆ MR_MeshOrPoints_ProjectionResult

◆ MR_ObjId

typedef struct MR_ObjId MR_ObjId

◆ MR_std_function_void_from_MR_ObjId_MR_MeshOrPoints_ProjectionResult

Stores a functor of type: void(MR::ObjId, MR::MeshOrPoints::ProjectionResult). Possibly stateful. Supported MR_PassBy modes: MR_PassBy_DefaultConstruct, MR_PassBy_Copy, MR_PassBy_Move (and MR_PassBy_DefaultArgument and MR_PassBy_NoObject if supported by the callee).

Function Documentation

◆ MR_std_function_void_from_MR_ObjId_MR_MeshOrPoints_ProjectionResult_Assign()

MRC_API void MR_std_function_void_from_MR_ObjId_MR_MeshOrPoints_ProjectionResult_Assign ( MR_std_function_void_from_MR_ObjId_MR_MeshOrPoints_ProjectionResult * _this,
void(* func )(MR_ObjId *_1, MR_MeshOrPoints_ProjectionResult *_2) )

Assign a stateless function. Parameter _this can not be null. It is a single object. Callback parameter _1 will never be null. It is non-owning, do NOT destroy it. In C++ that parameter is an rvalue reference. Callback parameter _2 will never be null. It is non-owning, do NOT destroy it. In C++ that parameter is an rvalue reference.

◆ MR_std_function_void_from_MR_ObjId_MR_MeshOrPoints_ProjectionResult_AssignFromAnother()

MRC_API void MR_std_function_void_from_MR_ObjId_MR_MeshOrPoints_ProjectionResult_AssignFromAnother ( MR_std_function_void_from_MR_ObjId_MR_MeshOrPoints_ProjectionResult * _this,
MR_PassBy other_pass_by,
MR_std_function_void_from_MR_ObjId_MR_MeshOrPoints_ProjectionResult * other )

Assigns the contents from another instance. Both objects remain alive after the call. Parameter _this can not be null. It is a single object. The reference to the parameter other might be preserved in this object. When this function is called, this object will drop any object references it had previously.

◆ MR_std_function_void_from_MR_ObjId_MR_MeshOrPoints_ProjectionResult_AssignWithDataPtr()

MRC_API void MR_std_function_void_from_MR_ObjId_MR_MeshOrPoints_ProjectionResult_AssignWithDataPtr ( MR_std_function_void_from_MR_ObjId_MR_MeshOrPoints_ProjectionResult * _this,
void(* func )(MR_ObjId *_1, MR_MeshOrPoints_ProjectionResult *_2, void *_userdata),
void * userdata,
void(* userdata_callback )(void **_this_userdata, void *_other_userdata) )

Assign a function with an extra user data pointer. Parameter _this can not be null. It is a single object. The reference to the parameter userdata might be preserved in this object. When this function is called, this object will drop any object references it had previously. Callback parameter _1 will never be null. It is non-owning, do NOT destroy it. In C++ that parameter is an rvalue reference. Callback parameter _2 will never be null. It is non-owning, do NOT destroy it. In C++ that parameter is an rvalue reference. Parameter userdata_callback can be null. Pass null if you don't need custom behavior when destroying and/or copying the functor. How to use userdata_callback: The _this_userdata parameter will never be null. If *_this_userdata is non-null and _other_userdata is null, the functor is being destroyed. Perform any cleanup if needed. If *_this_userdata is null and _other_userdata is non-null, a copy of the functor is being constructed. Perform copying if needed and write the new userdata to *_this_userdata. If *_this_userdata is non-null and _other_userdata is non-null, the functor is being assigned. The simplest option is to destroy *_this_userdata first, and then behave as if it was null.

◆ MR_std_function_void_from_MR_ObjId_MR_MeshOrPoints_ProjectionResult_ConstructFromAnother()

MRC_API MR_std_function_void_from_MR_ObjId_MR_MeshOrPoints_ProjectionResult * MR_std_function_void_from_MR_ObjId_MR_MeshOrPoints_ProjectionResult_ConstructFromAnother ( MR_PassBy other_pass_by,
MR_std_function_void_from_MR_ObjId_MR_MeshOrPoints_ProjectionResult * other )

Constructs a copy of another instance. The source remains alive. The reference to the parameter other might be preserved in the constructed object. Never returns null. Returns an instance allocated on the heap! Must call MR_std_function_void_from_MR_ObjId_MR_MeshOrPoints_ProjectionResult_Destroy() to free it when you're done using it. When this function is called, this object will drop any object references it had previously.

◆ MR_std_function_void_from_MR_ObjId_MR_MeshOrPoints_ProjectionResult_ConstructStateless()

MRC_API MR_std_function_void_from_MR_ObjId_MR_MeshOrPoints_ProjectionResult * MR_std_function_void_from_MR_ObjId_MR_MeshOrPoints_ProjectionResult_ConstructStateless ( void(* func )(MR_ObjId *_1, MR_MeshOrPoints_ProjectionResult *_2))

Construct a stateless function. Never returns null. Returns an instance allocated on the heap! Must call MR_std_function_void_from_MR_ObjId_MR_MeshOrPoints_ProjectionResult_Destroy() to free it when you're done using it. Callback parameter _1 will never be null. It is non-owning, do NOT destroy it. In C++ that parameter is an rvalue reference. Callback parameter _2 will never be null. It is non-owning, do NOT destroy it. In C++ that parameter is an rvalue reference.

◆ MR_std_function_void_from_MR_ObjId_MR_MeshOrPoints_ProjectionResult_ConstructWithDataPtr()

MRC_API MR_std_function_void_from_MR_ObjId_MR_MeshOrPoints_ProjectionResult * MR_std_function_void_from_MR_ObjId_MR_MeshOrPoints_ProjectionResult_ConstructWithDataPtr ( void(* func )(MR_ObjId *_1, MR_MeshOrPoints_ProjectionResult *_2, void *_userdata),
void * userdata,
void(* userdata_callback )(void **_this_userdata, void *_other_userdata) )

Construct a function with an extra user data pointer. The reference to the parameter userdata might be preserved in the constructed object. Never returns null. Returns an instance allocated on the heap! Must call MR_std_function_void_from_MR_ObjId_MR_MeshOrPoints_ProjectionResult_Destroy() to free it when you're done using it. When this function is called, this object will drop any object references it had previously. Callback parameter _1 will never be null. It is non-owning, do NOT destroy it. In C++ that parameter is an rvalue reference. Callback parameter _2 will never be null. It is non-owning, do NOT destroy it. In C++ that parameter is an rvalue reference. Parameter userdata_callback can be null. Pass null if you don't need custom behavior when destroying and/or copying the functor. How to use userdata_callback: The _this_userdata parameter will never be null. If *_this_userdata is non-null and _other_userdata is null, the functor is being destroyed. Perform any cleanup if needed. If *_this_userdata is null and _other_userdata is non-null, a copy of the functor is being constructed. Perform copying if needed and write the new userdata to *_this_userdata. If *_this_userdata is non-null and _other_userdata is non-null, the functor is being assigned. The simplest option is to destroy *_this_userdata first, and then behave as if it was null.

◆ MR_std_function_void_from_MR_ObjId_MR_MeshOrPoints_ProjectionResult_DefaultConstruct()

MRC_API MR_std_function_void_from_MR_ObjId_MR_MeshOrPoints_ProjectionResult * MR_std_function_void_from_MR_ObjId_MR_MeshOrPoints_ProjectionResult_DefaultConstruct ( void )

Constructs an empty (default-constructed) instance. Never returns null. Returns an instance allocated on the heap! Must call MR_std_function_void_from_MR_ObjId_MR_MeshOrPoints_ProjectionResult_Destroy() to free it when you're done using it.

◆ MR_std_function_void_from_MR_ObjId_MR_MeshOrPoints_ProjectionResult_DefaultConstructArray()

MRC_API MR_std_function_void_from_MR_ObjId_MR_MeshOrPoints_ProjectionResult * MR_std_function_void_from_MR_ObjId_MR_MeshOrPoints_ProjectionResult_DefaultConstructArray ( size_t num_elems)

Constructs an array of empty (default-constructed) instances, of the specified size. Will never return null. The array must be destroyed using MR_std_function_void_from_MR_ObjId_MR_MeshOrPoints_ProjectionResult_DestroyArray(). Use MR_std_function_void_from_MR_ObjId_MR_MeshOrPoints_ProjectionResult_OffsetMutablePtr() and MR_std_function_void_from_MR_ObjId_MR_MeshOrPoints_ProjectionResult_OffsetPtr() to access the array elements.

◆ MR_std_function_void_from_MR_ObjId_MR_MeshOrPoints_ProjectionResult_Destroy()

MRC_API void MR_std_function_void_from_MR_ObjId_MR_MeshOrPoints_ProjectionResult_Destroy ( const MR_std_function_void_from_MR_ObjId_MR_MeshOrPoints_ProjectionResult * _this)

Destroys a heap-allocated instance of MR_std_function_void_from_MR_ObjId_MR_MeshOrPoints_ProjectionResult. Does nothing if the pointer is null.

◆ MR_std_function_void_from_MR_ObjId_MR_MeshOrPoints_ProjectionResult_DestroyArray()

MRC_API void MR_std_function_void_from_MR_ObjId_MR_MeshOrPoints_ProjectionResult_DestroyArray ( const MR_std_function_void_from_MR_ObjId_MR_MeshOrPoints_ProjectionResult * _this)

Destroys a heap-allocated array of MR_std_function_void_from_MR_ObjId_MR_MeshOrPoints_ProjectionResult. Does nothing if the pointer is null.

◆ MR_std_function_void_from_MR_ObjId_MR_MeshOrPoints_ProjectionResult_OffsetMutablePtr()

MRC_API MR_std_function_void_from_MR_ObjId_MR_MeshOrPoints_ProjectionResult * MR_std_function_void_from_MR_ObjId_MR_MeshOrPoints_ProjectionResult_OffsetMutablePtr ( MR_std_function_void_from_MR_ObjId_MR_MeshOrPoints_ProjectionResult * ptr,
ptrdiff_t i )

Offsets a pointer to an array element by i positions (not bytes). Use only if you're certain that the pointer points to an array element. The reference to the parameter ptr might be preserved in the return value.

◆ MR_std_function_void_from_MR_ObjId_MR_MeshOrPoints_ProjectionResult_OffsetPtr()

MRC_API const MR_std_function_void_from_MR_ObjId_MR_MeshOrPoints_ProjectionResult * MR_std_function_void_from_MR_ObjId_MR_MeshOrPoints_ProjectionResult_OffsetPtr ( const MR_std_function_void_from_MR_ObjId_MR_MeshOrPoints_ProjectionResult * ptr,
ptrdiff_t i )

Offsets a pointer to an array element by i positions (not bytes). Use only if you're certain that the pointer points to an array element. The reference to the parameter ptr might be preserved in the return value.