struct MR_MeshTexture MR_MeshTexture
Definition MRCtm.h:18
struct MR_std_vector_MR_MeshTexture_iterator MR_std_vector_MR_MeshTexture_iterator
Definition MRVector.h:105
struct MR_std_vector_MR_MeshTexture MR_std_vector_MR_MeshTexture
Definition MRVector.h:103
struct MR_std_vector_MR_MeshTexture_const_iterator MR_std_vector_MR_MeshTexture_const_iterator
Definition MRVector.h:104
MR_PassBy
Definition common.h:23
#define MRC_API
Definition include/MRCMisc/exports.h:11
MRC_API bool MR_equal_MR_std_vector_MR_MeshTexture_iterator(const MR_std_vector_MR_MeshTexture_iterator *a, const MR_std_vector_MR_MeshTexture_iterator *b)
MRC_API size_t MR_std_vector_MR_MeshTexture_size(const MR_std_vector_MR_MeshTexture *_this)
MRC_API void MR_std_vector_MR_MeshTexture_const_iterator_DestroyArray(const MR_std_vector_MR_MeshTexture_const_iterator *_this)
Destroys a heap-allocated array of MR_std_vector_MR_MeshTexture_const_iterator. Does nothing if the p...
MRC_API void MR_std_vector_MR_MeshTexture_resize(MR_std_vector_MR_MeshTexture *_this, size_t new_size)
MRC_API bool MR_std_vector_MR_MeshTexture_is_end(const MR_std_vector_MR_MeshTexture *_this, const MR_std_vector_MR_MeshTexture_const_iterator *iter)
MRC_API void MR_std_vector_MR_MeshTexture_iterator_add_assign(MR_std_vector_MR_MeshTexture_iterator *_this, ptrdiff_t delta)
MRC_API ptrdiff_t MR_sub_MR_std_vector_MR_MeshTexture_iterator(const MR_std_vector_MR_MeshTexture_iterator *a, const MR_std_vector_MR_MeshTexture_iterator *b)
MRC_API MR_MeshTexture * MR_std_vector_MR_MeshTexture_front_mut(MR_std_vector_MR_MeshTexture *_this)
MRC_API ptrdiff_t MR_std_vector_MR_MeshTexture_to_index_mut(const MR_std_vector_MR_MeshTexture *_this, const MR_std_vector_MR_MeshTexture_iterator *iter)
MRC_API void MR_std_vector_MR_MeshTexture_push_back(MR_std_vector_MR_MeshTexture *_this, MR_PassBy new_elem_pass_by, MR_MeshTexture *new_elem)
MRC_API bool MR_std_vector_MR_MeshTexture_is_begin(const MR_std_vector_MR_MeshTexture *_this, const MR_std_vector_MR_MeshTexture_const_iterator *iter)
MRC_API void MR_std_vector_MR_MeshTexture_pop_back(MR_std_vector_MR_MeshTexture *_this)
MRC_API void MR_std_vector_MR_MeshTexture_iterator_decr(MR_std_vector_MR_MeshTexture_iterator *_this)
MRC_API void MR_std_vector_MR_MeshTexture_const_iterator_Destroy(const MR_std_vector_MR_MeshTexture_const_iterator *_this)
Destroys a heap-allocated instance of MR_std_vector_MR_MeshTexture_const_iterator....
MRC_API MR_std_vector_MR_MeshTexture_const_iterator * MR_std_vector_MR_MeshTexture_const_iterator_OffsetMutablePtr(MR_std_vector_MR_MeshTexture_const_iterator *ptr, ptrdiff_t i)
MRC_API const MR_std_vector_MR_MeshTexture_iterator * MR_std_vector_MR_MeshTexture_iterator_OffsetPtr(const MR_std_vector_MR_MeshTexture_iterator *ptr, ptrdiff_t i)
MRC_API MR_std_vector_MR_MeshTexture * MR_std_vector_MR_MeshTexture_DefaultConstructArray(size_t num_elems)
MRC_API MR_std_vector_MR_MeshTexture_const_iterator * MR_std_vector_MR_MeshTexture_const_iterator_DefaultConstructArray(size_t num_elems)
MRC_API void MR_std_vector_MR_MeshTexture_iterator_incr(MR_std_vector_MR_MeshTexture_iterator *_this)
MRC_API MR_std_vector_MR_MeshTexture_const_iterator * MR_std_vector_MR_MeshTexture_end(const MR_std_vector_MR_MeshTexture *_this)
MRC_API MR_std_vector_MR_MeshTexture_iterator * MR_std_vector_MR_MeshTexture_iterator_OffsetMutablePtr(MR_std_vector_MR_MeshTexture_iterator *ptr, ptrdiff_t i)
MRC_API MR_std_vector_MR_MeshTexture_iterator * MR_std_vector_MR_MeshTexture_begin_mut(MR_std_vector_MR_MeshTexture *_this)
MRC_API MR_std_vector_MR_MeshTexture_iterator * MR_std_vector_MR_MeshTexture_iterator_DefaultConstruct(void)
MRC_API void MR_std_vector_MR_MeshTexture_reserve(MR_std_vector_MR_MeshTexture *_this, size_t new_capacity)
MRC_API void MR_std_vector_MR_MeshTexture_AssignFromAnother(MR_std_vector_MR_MeshTexture *_this, MR_PassBy other_pass_by, MR_std_vector_MR_MeshTexture *other)
MRC_API const MR_MeshTexture * MR_std_vector_MR_MeshTexture_const_iterator_deref(const MR_std_vector_MR_MeshTexture_const_iterator *_this)
MRC_API const MR_MeshTexture * MR_std_vector_MR_MeshTexture_back(const MR_std_vector_MR_MeshTexture *_this)
MRC_API void MR_std_vector_MR_MeshTexture_const_iterator_AssignFromAnother(MR_std_vector_MR_MeshTexture_const_iterator *_this, const MR_std_vector_MR_MeshTexture_const_iterator *other)
MRC_API bool MR_std_vector_MR_MeshTexture_empty(const MR_std_vector_MR_MeshTexture *_this)
MRC_API void MR_std_vector_MR_MeshTexture_insert(MR_std_vector_MR_MeshTexture *_this, size_t position, MR_PassBy new_elem_pass_by, MR_MeshTexture *new_elem)
MRC_API const MR_MeshTexture * MR_std_vector_MR_MeshTexture_at(const MR_std_vector_MR_MeshTexture *_this, size_t i)
MRC_API void MR_std_vector_MR_MeshTexture_resize_with_default_value(MR_std_vector_MR_MeshTexture *_this, size_t new_size, const MR_MeshTexture *value)
MRC_API ptrdiff_t MR_sub_MR_std_vector_MR_MeshTexture_const_iterator(const MR_std_vector_MR_MeshTexture_const_iterator *a, const MR_std_vector_MR_MeshTexture_const_iterator *b)
MRC_API MR_std_vector_MR_MeshTexture_const_iterator * MR_std_vector_MR_MeshTexture_begin(const MR_std_vector_MR_MeshTexture *_this)
MRC_API MR_MeshTexture * MR_std_vector_MR_MeshTexture_iterator_deref(const MR_std_vector_MR_MeshTexture_iterator *_this)
MRC_API const MR_std_vector_MR_MeshTexture_const_iterator * MR_std_vector_MR_MeshTexture_const_iterator_OffsetPtr(const MR_std_vector_MR_MeshTexture_const_iterator *ptr, ptrdiff_t i)
MRC_API MR_std_vector_MR_MeshTexture * MR_std_vector_MR_MeshTexture_DefaultConstruct(void)
MRC_API void MR_std_vector_MR_MeshTexture_const_iterator_add_assign(MR_std_vector_MR_MeshTexture_const_iterator *_this, ptrdiff_t delta)
MRC_API void MR_std_vector_MR_MeshTexture_insert_at_mutable_iter(MR_std_vector_MR_MeshTexture *_this, const MR_std_vector_MR_MeshTexture_iterator *position, MR_PassBy new_elem_pass_by, MR_MeshTexture *new_elem)
MRC_API MR_std_vector_MR_MeshTexture_iterator * MR_std_vector_MR_MeshTexture_end_mut(MR_std_vector_MR_MeshTexture *_this)
MRC_API void MR_std_vector_MR_MeshTexture_const_iterator_incr(MR_std_vector_MR_MeshTexture_const_iterator *_this)
MRC_API void MR_std_vector_MR_MeshTexture_iterator_AssignFromAnother(MR_std_vector_MR_MeshTexture_iterator *_this, const MR_std_vector_MR_MeshTexture_iterator *other)
MRC_API void MR_std_vector_MR_MeshTexture_const_iterator_decr(MR_std_vector_MR_MeshTexture_const_iterator *_this)
MRC_API void MR_std_vector_MR_MeshTexture_clear(MR_std_vector_MR_MeshTexture *_this)
MRC_API void MR_std_vector_MR_MeshTexture_erase_at_iter(MR_std_vector_MR_MeshTexture *_this, const MR_std_vector_MR_MeshTexture_const_iterator *position)
MRC_API void MR_std_vector_MR_MeshTexture_DestroyArray(const MR_std_vector_MR_MeshTexture *_this)
Destroys a heap-allocated array of MR_std_vector_MR_MeshTexture. Does nothing if the pointer is null.
MRC_API MR_std_vector_MR_MeshTexture_iterator * MR_std_vector_MR_MeshTexture_iterator_ConstructFromAnother(const MR_std_vector_MR_MeshTexture_iterator *other)
MRC_API const MR_std_vector_MR_MeshTexture * MR_std_vector_MR_MeshTexture_OffsetPtr(const MR_std_vector_MR_MeshTexture *ptr, ptrdiff_t i)
MRC_API void MR_std_vector_MR_MeshTexture_iterator_DestroyArray(const MR_std_vector_MR_MeshTexture_iterator *_this)
Destroys a heap-allocated array of MR_std_vector_MR_MeshTexture_iterator. Does nothing if the pointer...
MRC_API ptrdiff_t MR_std_vector_MR_MeshTexture_to_index(const MR_std_vector_MR_MeshTexture *_this, const MR_std_vector_MR_MeshTexture_const_iterator *iter)
MRC_API MR_std_vector_MR_MeshTexture * MR_std_vector_MR_MeshTexture_ConstructFromAnother(MR_PassBy other_pass_by, MR_std_vector_MR_MeshTexture *other)
MRC_API MR_std_vector_MR_MeshTexture * MR_std_vector_MR_MeshTexture_OffsetMutablePtr(MR_std_vector_MR_MeshTexture *ptr, ptrdiff_t i)
MRC_API void MR_std_vector_MR_MeshTexture_erase(MR_std_vector_MR_MeshTexture *_this, size_t position)
MRC_API void MR_std_vector_MR_MeshTexture_iterator_Destroy(const MR_std_vector_MR_MeshTexture_iterator *_this)
Destroys a heap-allocated instance of MR_std_vector_MR_MeshTexture_iterator. Does nothing if the poin...
MRC_API MR_std_vector_MR_MeshTexture_const_iterator * MR_std_vector_MR_MeshTexture_const_iterator_DefaultConstruct(void)
MRC_API void MR_std_vector_MR_MeshTexture_Destroy(const MR_std_vector_MR_MeshTexture *_this)
Destroys a heap-allocated instance of MR_std_vector_MR_MeshTexture. Does nothing if the pointer is nu...
MRC_API bool MR_equal_MR_std_vector_MR_MeshTexture_const_iterator(const MR_std_vector_MR_MeshTexture_const_iterator *a, const MR_std_vector_MR_MeshTexture_const_iterator *b)
MRC_API MR_MeshTexture * MR_std_vector_MR_MeshTexture_at_mut(MR_std_vector_MR_MeshTexture *_this, size_t i)
MRC_API MR_MeshTexture * MR_std_vector_MR_MeshTexture_back_mut(MR_std_vector_MR_MeshTexture *_this)
MRC_API MR_std_vector_MR_MeshTexture_const_iterator * MR_std_vector_MR_MeshTexture_const_iterator_from_mutable(const MR_std_vector_MR_MeshTexture_iterator *iter)
MRC_API void MR_std_vector_MR_MeshTexture_shrink_to_fit(MR_std_vector_MR_MeshTexture *_this)
MRC_API bool MR_std_vector_MR_MeshTexture_is_end_mut(const MR_std_vector_MR_MeshTexture *_this, const MR_std_vector_MR_MeshTexture_iterator *iter)
MRC_API void MR_std_vector_MR_MeshTexture_erase_at_mutable_iter(MR_std_vector_MR_MeshTexture *_this, const MR_std_vector_MR_MeshTexture_iterator *position)
MRC_API void MR_std_vector_MR_MeshTexture_insert_at_iter(MR_std_vector_MR_MeshTexture *_this, const MR_std_vector_MR_MeshTexture_const_iterator *position, MR_PassBy new_elem_pass_by, MR_MeshTexture *new_elem)
MRC_API size_t MR_std_vector_MR_MeshTexture_capacity(const MR_std_vector_MR_MeshTexture *_this)
MRC_API bool MR_std_vector_MR_MeshTexture_is_begin_mut(const MR_std_vector_MR_MeshTexture *_this, const MR_std_vector_MR_MeshTexture_iterator *iter)
MRC_API MR_std_vector_MR_MeshTexture_const_iterator * MR_std_vector_MR_MeshTexture_const_iterator_ConstructFromAnother(const MR_std_vector_MR_MeshTexture_const_iterator *other)
MRC_API const MR_MeshTexture * MR_std_vector_MR_MeshTexture_front(const MR_std_vector_MR_MeshTexture *_this)
MRC_API MR_std_vector_MR_MeshTexture_iterator * MR_std_vector_MR_MeshTexture_iterator_DefaultConstructArray(size_t num_elems)