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std_vector_MR_MeshTexture.h
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1#pragma once
2
3#include <MRCMisc/common.h>
4#include <MRCMisc/exports.h>
5
6#include <stdbool.h>
7#include <stddef.h>
8
9#ifdef __cplusplus
10extern "C" {
11#endif
12
13typedef struct MR_MeshTexture MR_MeshTexture; // Defined in `#include <MRCMesh/MRMeshTexture.h>`.
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313#ifdef __cplusplus
314} // extern "C"
315#endif
struct MR_MeshTexture MR_MeshTexture
Definition MRImage.h:15
struct MR_std_vector_MR_MeshTexture MR_std_vector_MR_MeshTexture
Definition MRVector.h:63
MR_PassBy
Definition common.h:19
#define MRC_API
Definition exports.h:11
MRC_API void MR_std_vector_MR_MeshTexture_const_iterator_Incr(MR_std_vector_MR_MeshTexture_const_iterator *_this)
MRC_API MR_MeshTexture * MR_std_vector_MR_MeshTexture_MutableFront(MR_std_vector_MR_MeshTexture *_this)
MRC_API void MR_std_vector_MR_MeshTexture_PushBack(MR_std_vector_MR_MeshTexture *_this, MR_PassBy new_elem_pass_by, MR_MeshTexture *new_elem)
MRC_API bool MR_std_vector_MR_MeshTexture_IsEmpty(const MR_std_vector_MR_MeshTexture *_this)
MRC_API ptrdiff_t MR_std_vector_MR_MeshTexture_ToIndex(const MR_std_vector_MR_MeshTexture *_this, const MR_std_vector_MR_MeshTexture_const_iterator *iter)
MRC_API void MR_std_vector_MR_MeshTexture_const_iterator_DestroyArray(const MR_std_vector_MR_MeshTexture_const_iterator *_this)
Destroys a heap-allocated array of MR_std_vector_MR_MeshTexture_const_iterator. Does nothing if the p...
MRC_API const MR_MeshTexture * MR_std_vector_MR_MeshTexture_Front(const MR_std_vector_MR_MeshTexture *_this)
MRC_API bool MR_std_vector_MR_MeshTexture_IsMutableBegin(MR_std_vector_MR_MeshTexture *_this, const MR_std_vector_MR_MeshTexture_iterator *iter)
MRC_API void MR_std_vector_MR_MeshTexture_InsertAtMutableIter(MR_std_vector_MR_MeshTexture *_this, const MR_std_vector_MR_MeshTexture_iterator *position, MR_PassBy new_elem_pass_by, MR_MeshTexture *new_elem)
MRC_API bool MR_std_vector_MR_MeshTexture_IsMutableEnd(MR_std_vector_MR_MeshTexture *_this, const MR_std_vector_MR_MeshTexture_iterator *iter)
MRC_API void MR_std_vector_MR_MeshTexture_Reserve(MR_std_vector_MR_MeshTexture *_this, size_t new_capacity)
MRC_API MR_std_vector_MR_MeshTexture_const_iterator * MR_std_vector_MR_MeshTexture_const_iterator_FromMutable(const MR_std_vector_MR_MeshTexture_iterator *iter)
MRC_API const MR_MeshTexture * MR_std_vector_MR_MeshTexture_const_iterator_Deref(const MR_std_vector_MR_MeshTexture_const_iterator *_this)
MRC_API void MR_std_vector_MR_MeshTexture_const_iterator_Destroy(const MR_std_vector_MR_MeshTexture_const_iterator *_this)
Destroys a heap-allocated instance of MR_std_vector_MR_MeshTexture_const_iterator....
MRC_API MR_std_vector_MR_MeshTexture_const_iterator * MR_std_vector_MR_MeshTexture_const_iterator_OffsetMutablePtr(MR_std_vector_MR_MeshTexture_const_iterator *ptr, ptrdiff_t i)
Offsets a pointer to an array element by i positions (not bytes). Use only if you're certain that the...
MRC_API const MR_std_vector_MR_MeshTexture_iterator * MR_std_vector_MR_MeshTexture_iterator_OffsetPtr(const MR_std_vector_MR_MeshTexture_iterator *ptr, ptrdiff_t i)
Offsets a pointer to an array element by i positions (not bytes). Use only if you're certain that the...
MRC_API MR_std_vector_MR_MeshTexture * MR_std_vector_MR_MeshTexture_DefaultConstructArray(size_t num_elems)
MRC_API void MR_std_vector_MR_MeshTexture_Resize(MR_std_vector_MR_MeshTexture *_this, size_t new_size)
MRC_API MR_std_vector_MR_MeshTexture_const_iterator * MR_std_vector_MR_MeshTexture_const_iterator_DefaultConstructArray(size_t num_elems)
MRC_API MR_MeshTexture * MR_std_vector_MR_MeshTexture_iterator_Deref(const MR_std_vector_MR_MeshTexture_iterator *_this)
MRC_API void MR_std_vector_MR_MeshTexture_ResizeWithDefaultValue(MR_std_vector_MR_MeshTexture *_this, size_t new_size, const MR_MeshTexture *value)
MRC_API size_t MR_std_vector_MR_MeshTexture_Capacity(const MR_std_vector_MR_MeshTexture *_this)
MRC_API MR_std_vector_MR_MeshTexture_iterator * MR_std_vector_MR_MeshTexture_iterator_OffsetMutablePtr(MR_std_vector_MR_MeshTexture_iterator *ptr, ptrdiff_t i)
Offsets a pointer to an array element by i positions (not bytes). Use only if you're certain that the...
MRC_API MR_std_vector_MR_MeshTexture_iterator * MR_std_vector_MR_MeshTexture_iterator_DefaultConstruct(void)
struct MR_std_vector_MR_MeshTexture_iterator MR_std_vector_MR_MeshTexture_iterator
Definition std_vector_MR_MeshTexture.h:26
MRC_API ptrdiff_t MR_std_vector_MR_MeshTexture_iterator_Distance(const MR_std_vector_MR_MeshTexture_iterator *a, const MR_std_vector_MR_MeshTexture_iterator *b)
MRC_API void MR_std_vector_MR_MeshTexture_AssignFromAnother(MR_std_vector_MR_MeshTexture *_this, MR_PassBy other_pass_by, MR_std_vector_MR_MeshTexture *other)
MRC_API void MR_std_vector_MR_MeshTexture_const_iterator_AssignFromAnother(MR_std_vector_MR_MeshTexture_const_iterator *_this, const MR_std_vector_MR_MeshTexture_const_iterator *other)
MRC_API ptrdiff_t MR_std_vector_MR_MeshTexture_const_iterator_Distance(const MR_std_vector_MR_MeshTexture_const_iterator *a, const MR_std_vector_MR_MeshTexture_const_iterator *b)
MRC_API void MR_std_vector_MR_MeshTexture_iterator_Incr(MR_std_vector_MR_MeshTexture_iterator *_this)
MRC_API const MR_std_vector_MR_MeshTexture_const_iterator * MR_std_vector_MR_MeshTexture_const_iterator_OffsetPtr(const MR_std_vector_MR_MeshTexture_const_iterator *ptr, ptrdiff_t i)
Offsets a pointer to an array element by i positions (not bytes). Use only if you're certain that the...
MRC_API MR_std_vector_MR_MeshTexture * MR_std_vector_MR_MeshTexture_DefaultConstruct(void)
MRC_API MR_MeshTexture * MR_std_vector_MR_MeshTexture_MutableBack(MR_std_vector_MR_MeshTexture *_this)
MRC_API void MR_std_vector_MR_MeshTexture_EraseAtMutableIter(MR_std_vector_MR_MeshTexture *_this, const MR_std_vector_MR_MeshTexture_iterator *position)
MRC_API const MR_MeshTexture * MR_std_vector_MR_MeshTexture_Back(const MR_std_vector_MR_MeshTexture *_this)
MRC_API MR_std_vector_MR_MeshTexture_iterator * MR_std_vector_MR_MeshTexture_MutableEnd(MR_std_vector_MR_MeshTexture *_this)
MRC_API void MR_std_vector_MR_MeshTexture_iterator_AssignFromAnother(MR_std_vector_MR_MeshTexture_iterator *_this, const MR_std_vector_MR_MeshTexture_iterator *other)
MRC_API void MR_std_vector_MR_MeshTexture_InsertAtIter(MR_std_vector_MR_MeshTexture *_this, const MR_std_vector_MR_MeshTexture_const_iterator *position, MR_PassBy new_elem_pass_by, MR_MeshTexture *new_elem)
MRC_API void MR_std_vector_MR_MeshTexture_DestroyArray(const MR_std_vector_MR_MeshTexture *_this)
Destroys a heap-allocated array of MR_std_vector_MR_MeshTexture. Does nothing if the pointer is null.
MRC_API MR_std_vector_MR_MeshTexture_iterator * MR_std_vector_MR_MeshTexture_iterator_ConstructFromAnother(const MR_std_vector_MR_MeshTexture_iterator *other)
MRC_API const MR_std_vector_MR_MeshTexture * MR_std_vector_MR_MeshTexture_OffsetPtr(const MR_std_vector_MR_MeshTexture *ptr, ptrdiff_t i)
Offsets a pointer to an array element by i positions (not bytes). Use only if you're certain that the...
MRC_API void MR_std_vector_MR_MeshTexture_Erase(MR_std_vector_MR_MeshTexture *_this, size_t position)
MRC_API void MR_std_vector_MR_MeshTexture_iterator_DestroyArray(const MR_std_vector_MR_MeshTexture_iterator *_this)
Destroys a heap-allocated array of MR_std_vector_MR_MeshTexture_iterator. Does nothing if the pointer...
MRC_API void MR_std_vector_MR_MeshTexture_iterator_Decr(MR_std_vector_MR_MeshTexture_iterator *_this)
MRC_API void MR_std_vector_MR_MeshTexture_iterator_OffsetBy(MR_std_vector_MR_MeshTexture_iterator *_this, ptrdiff_t delta)
MRC_API void MR_std_vector_MR_MeshTexture_const_iterator_OffsetBy(MR_std_vector_MR_MeshTexture_const_iterator *_this, ptrdiff_t delta)
MRC_API MR_std_vector_MR_MeshTexture * MR_std_vector_MR_MeshTexture_ConstructFromAnother(MR_PassBy other_pass_by, MR_std_vector_MR_MeshTexture *other)
MRC_API MR_std_vector_MR_MeshTexture_iterator * MR_std_vector_MR_MeshTexture_MutableBegin(MR_std_vector_MR_MeshTexture *_this)
MRC_API MR_std_vector_MR_MeshTexture * MR_std_vector_MR_MeshTexture_OffsetMutablePtr(MR_std_vector_MR_MeshTexture *ptr, ptrdiff_t i)
Offsets a pointer to an array element by i positions (not bytes). Use only if you're certain that the...
MRC_API void MR_std_vector_MR_MeshTexture_iterator_Destroy(const MR_std_vector_MR_MeshTexture_iterator *_this)
Destroys a heap-allocated instance of MR_std_vector_MR_MeshTexture_iterator. Does nothing if the poin...
MRC_API MR_std_vector_MR_MeshTexture_const_iterator * MR_std_vector_MR_MeshTexture_const_iterator_DefaultConstruct(void)
MRC_API MR_MeshTexture * MR_std_vector_MR_MeshTexture_MutableAt(MR_std_vector_MR_MeshTexture *_this, size_t i)
MRC_API void MR_std_vector_MR_MeshTexture_Insert(MR_std_vector_MR_MeshTexture *_this, size_t position, MR_PassBy new_elem_pass_by, MR_MeshTexture *new_elem)
MRC_API void MR_std_vector_MR_MeshTexture_const_iterator_Decr(MR_std_vector_MR_MeshTexture_const_iterator *_this)
struct MR_std_vector_MR_MeshTexture_const_iterator MR_std_vector_MR_MeshTexture_const_iterator
Definition std_vector_MR_MeshTexture.h:22
MRC_API void MR_std_vector_MR_MeshTexture_Destroy(const MR_std_vector_MR_MeshTexture *_this)
Destroys a heap-allocated instance of MR_std_vector_MR_MeshTexture. Does nothing if the pointer is nu...
MRC_API MR_std_vector_MR_MeshTexture_const_iterator * MR_std_vector_MR_MeshTexture_End(const MR_std_vector_MR_MeshTexture *_this)
MRC_API bool MR_std_vector_MR_MeshTexture_IsBegin(const MR_std_vector_MR_MeshTexture *_this, const MR_std_vector_MR_MeshTexture_const_iterator *iter)
MRC_API ptrdiff_t MR_std_vector_MR_MeshTexture_MutableToIndex(const MR_std_vector_MR_MeshTexture *_this, const MR_std_vector_MR_MeshTexture_iterator *iter)
MRC_API void MR_std_vector_MR_MeshTexture_ShrinkToFit(MR_std_vector_MR_MeshTexture *_this)
MRC_API void MR_std_vector_MR_MeshTexture_PopBack(MR_std_vector_MR_MeshTexture *_this)
MRC_API bool MR_std_vector_MR_MeshTexture_IsEnd(const MR_std_vector_MR_MeshTexture *_this, const MR_std_vector_MR_MeshTexture_const_iterator *iter)
MRC_API MR_std_vector_MR_MeshTexture_const_iterator * MR_std_vector_MR_MeshTexture_Begin(const MR_std_vector_MR_MeshTexture *_this)
MRC_API const MR_MeshTexture * MR_std_vector_MR_MeshTexture_At(const MR_std_vector_MR_MeshTexture *_this, size_t i)
MRC_API size_t MR_std_vector_MR_MeshTexture_Size(const MR_std_vector_MR_MeshTexture *_this)
MRC_API void MR_std_vector_MR_MeshTexture_EraseAtIter(MR_std_vector_MR_MeshTexture *_this, const MR_std_vector_MR_MeshTexture_const_iterator *position)
MRC_API void MR_std_vector_MR_MeshTexture_Clear(MR_std_vector_MR_MeshTexture *_this)
MRC_API MR_std_vector_MR_MeshTexture_const_iterator * MR_std_vector_MR_MeshTexture_const_iterator_ConstructFromAnother(const MR_std_vector_MR_MeshTexture_const_iterator *other)
MRC_API MR_std_vector_MR_MeshTexture_iterator * MR_std_vector_MR_MeshTexture_iterator_DefaultConstructArray(size_t num_elems)