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std_vector_MR_MeshTexture.h File Reference
#include <MRCMisc/common.h>
#include <MRCMisc/exports.h>
#include <stdbool.h>
#include <stddef.h>

Go to the source code of this file.

Typedefs

typedef struct MR_MeshTexture MR_MeshTexture
 
typedef struct MR_std_vector_MR_MeshTexture MR_std_vector_MR_MeshTexture
 
typedef struct MR_std_vector_MR_MeshTexture_const_iterator MR_std_vector_MR_MeshTexture_const_iterator
 
typedef struct MR_std_vector_MR_MeshTexture_iterator MR_std_vector_MR_MeshTexture_iterator
 

Functions

MRC_API MR_std_vector_MR_MeshTextureMR_std_vector_MR_MeshTexture_DefaultConstruct (void)
 
MRC_API MR_std_vector_MR_MeshTextureMR_std_vector_MR_MeshTexture_DefaultConstructArray (size_t num_elems)
 
MRC_API MR_std_vector_MR_MeshTextureMR_std_vector_MR_MeshTexture_ConstructFromAnother (MR_PassBy other_pass_by, MR_std_vector_MR_MeshTexture *other)
 
MRC_API void MR_std_vector_MR_MeshTexture_AssignFromAnother (MR_std_vector_MR_MeshTexture *_this, MR_PassBy other_pass_by, MR_std_vector_MR_MeshTexture *other)
 
MRC_API void MR_std_vector_MR_MeshTexture_Destroy (const MR_std_vector_MR_MeshTexture *_this)
 Destroys a heap-allocated instance of MR_std_vector_MR_MeshTexture. Does nothing if the pointer is null.
 
MRC_API void MR_std_vector_MR_MeshTexture_DestroyArray (const MR_std_vector_MR_MeshTexture *_this)
 Destroys a heap-allocated array of MR_std_vector_MR_MeshTexture. Does nothing if the pointer is null.
 
MRC_API const MR_std_vector_MR_MeshTextureMR_std_vector_MR_MeshTexture_OffsetPtr (const MR_std_vector_MR_MeshTexture *ptr, ptrdiff_t i)
 
MRC_API MR_std_vector_MR_MeshTextureMR_std_vector_MR_MeshTexture_OffsetMutablePtr (MR_std_vector_MR_MeshTexture *ptr, ptrdiff_t i)
 
MRC_API size_t MR_std_vector_MR_MeshTexture_Size (const MR_std_vector_MR_MeshTexture *_this)
 
MRC_API bool MR_std_vector_MR_MeshTexture_IsEmpty (const MR_std_vector_MR_MeshTexture *_this)
 
MRC_API void MR_std_vector_MR_MeshTexture_Resize (MR_std_vector_MR_MeshTexture *_this, size_t new_size)
 
MRC_API void MR_std_vector_MR_MeshTexture_ResizeWithDefaultValue (MR_std_vector_MR_MeshTexture *_this, size_t new_size, const MR_MeshTexture *value)
 
MRC_API void MR_std_vector_MR_MeshTexture_Clear (MR_std_vector_MR_MeshTexture *_this)
 
MRC_API size_t MR_std_vector_MR_MeshTexture_Capacity (const MR_std_vector_MR_MeshTexture *_this)
 
MRC_API void MR_std_vector_MR_MeshTexture_Reserve (MR_std_vector_MR_MeshTexture *_this, size_t new_capacity)
 
MRC_API void MR_std_vector_MR_MeshTexture_ShrinkToFit (MR_std_vector_MR_MeshTexture *_this)
 
MRC_API const MR_MeshTextureMR_std_vector_MR_MeshTexture_At (const MR_std_vector_MR_MeshTexture *_this, size_t i)
 
MRC_API MR_MeshTextureMR_std_vector_MR_MeshTexture_MutableAt (MR_std_vector_MR_MeshTexture *_this, size_t i)
 
MRC_API const MR_MeshTextureMR_std_vector_MR_MeshTexture_Front (const MR_std_vector_MR_MeshTexture *_this)
 
MRC_API MR_MeshTextureMR_std_vector_MR_MeshTexture_MutableFront (MR_std_vector_MR_MeshTexture *_this)
 
MRC_API const MR_MeshTextureMR_std_vector_MR_MeshTexture_Back (const MR_std_vector_MR_MeshTexture *_this)
 
MRC_API MR_MeshTextureMR_std_vector_MR_MeshTexture_MutableBack (MR_std_vector_MR_MeshTexture *_this)
 
MRC_API void MR_std_vector_MR_MeshTexture_PushBack (MR_std_vector_MR_MeshTexture *_this, MR_PassBy new_elem_pass_by, MR_MeshTexture *new_elem)
 
MRC_API void MR_std_vector_MR_MeshTexture_PopBack (MR_std_vector_MR_MeshTexture *_this)
 
MRC_API void MR_std_vector_MR_MeshTexture_Insert (MR_std_vector_MR_MeshTexture *_this, size_t position, MR_PassBy new_elem_pass_by, MR_MeshTexture *new_elem)
 
MRC_API void MR_std_vector_MR_MeshTexture_Erase (MR_std_vector_MR_MeshTexture *_this, size_t position)
 
MRC_API void MR_std_vector_MR_MeshTexture_InsertAtMutableIter (MR_std_vector_MR_MeshTexture *_this, const MR_std_vector_MR_MeshTexture_iterator *position, MR_PassBy new_elem_pass_by, MR_MeshTexture *new_elem)
 
MRC_API void MR_std_vector_MR_MeshTexture_EraseAtMutableIter (MR_std_vector_MR_MeshTexture *_this, const MR_std_vector_MR_MeshTexture_iterator *position)
 
MRC_API void MR_std_vector_MR_MeshTexture_InsertAtIter (MR_std_vector_MR_MeshTexture *_this, const MR_std_vector_MR_MeshTexture_const_iterator *position, MR_PassBy new_elem_pass_by, MR_MeshTexture *new_elem)
 
MRC_API void MR_std_vector_MR_MeshTexture_EraseAtIter (MR_std_vector_MR_MeshTexture *_this, const MR_std_vector_MR_MeshTexture_const_iterator *position)
 
MRC_API MR_std_vector_MR_MeshTexture_const_iteratorMR_std_vector_MR_MeshTexture_Begin (const MR_std_vector_MR_MeshTexture *_this)
 
MRC_API bool MR_std_vector_MR_MeshTexture_IsBegin (const MR_std_vector_MR_MeshTexture *_this, const MR_std_vector_MR_MeshTexture_const_iterator *iter)
 
MRC_API MR_std_vector_MR_MeshTexture_iteratorMR_std_vector_MR_MeshTexture_MutableBegin (MR_std_vector_MR_MeshTexture *_this)
 
MRC_API bool MR_std_vector_MR_MeshTexture_IsMutableBegin (MR_std_vector_MR_MeshTexture *_this, const MR_std_vector_MR_MeshTexture_iterator *iter)
 
MRC_API MR_std_vector_MR_MeshTexture_const_iteratorMR_std_vector_MR_MeshTexture_End (const MR_std_vector_MR_MeshTexture *_this)
 
MRC_API bool MR_std_vector_MR_MeshTexture_IsEnd (const MR_std_vector_MR_MeshTexture *_this, const MR_std_vector_MR_MeshTexture_const_iterator *iter)
 
MRC_API MR_std_vector_MR_MeshTexture_iteratorMR_std_vector_MR_MeshTexture_MutableEnd (MR_std_vector_MR_MeshTexture *_this)
 
MRC_API bool MR_std_vector_MR_MeshTexture_IsMutableEnd (MR_std_vector_MR_MeshTexture *_this, const MR_std_vector_MR_MeshTexture_iterator *iter)
 
MRC_API ptrdiff_t MR_std_vector_MR_MeshTexture_ToIndex (const MR_std_vector_MR_MeshTexture *_this, const MR_std_vector_MR_MeshTexture_const_iterator *iter)
 
MRC_API ptrdiff_t MR_std_vector_MR_MeshTexture_MutableToIndex (const MR_std_vector_MR_MeshTexture *_this, const MR_std_vector_MR_MeshTexture_iterator *iter)
 
MRC_API MR_std_vector_MR_MeshTexture_const_iteratorMR_std_vector_MR_MeshTexture_const_iterator_DefaultConstruct (void)
 
MRC_API MR_std_vector_MR_MeshTexture_const_iteratorMR_std_vector_MR_MeshTexture_const_iterator_DefaultConstructArray (size_t num_elems)
 
MRC_API MR_std_vector_MR_MeshTexture_const_iteratorMR_std_vector_MR_MeshTexture_const_iterator_ConstructFromAnother (const MR_std_vector_MR_MeshTexture_const_iterator *other)
 
MRC_API void MR_std_vector_MR_MeshTexture_const_iterator_AssignFromAnother (MR_std_vector_MR_MeshTexture_const_iterator *_this, const MR_std_vector_MR_MeshTexture_const_iterator *other)
 
MRC_API void MR_std_vector_MR_MeshTexture_const_iterator_Destroy (const MR_std_vector_MR_MeshTexture_const_iterator *_this)
 Destroys a heap-allocated instance of MR_std_vector_MR_MeshTexture_const_iterator. Does nothing if the pointer is null.
 
MRC_API void MR_std_vector_MR_MeshTexture_const_iterator_DestroyArray (const MR_std_vector_MR_MeshTexture_const_iterator *_this)
 Destroys a heap-allocated array of MR_std_vector_MR_MeshTexture_const_iterator. Does nothing if the pointer is null.
 
MRC_API const MR_std_vector_MR_MeshTexture_const_iteratorMR_std_vector_MR_MeshTexture_const_iterator_OffsetPtr (const MR_std_vector_MR_MeshTexture_const_iterator *ptr, ptrdiff_t i)
 
MRC_API MR_std_vector_MR_MeshTexture_const_iteratorMR_std_vector_MR_MeshTexture_const_iterator_OffsetMutablePtr (MR_std_vector_MR_MeshTexture_const_iterator *ptr, ptrdiff_t i)
 
MRC_API MR_std_vector_MR_MeshTexture_const_iteratorMR_std_vector_MR_MeshTexture_const_iterator_FromMutable (const MR_std_vector_MR_MeshTexture_iterator *iter)
 
MRC_API MR_std_vector_MR_MeshTexture_iteratorMR_std_vector_MR_MeshTexture_iterator_DefaultConstruct (void)
 
MRC_API MR_std_vector_MR_MeshTexture_iteratorMR_std_vector_MR_MeshTexture_iterator_DefaultConstructArray (size_t num_elems)
 
MRC_API MR_std_vector_MR_MeshTexture_iteratorMR_std_vector_MR_MeshTexture_iterator_ConstructFromAnother (const MR_std_vector_MR_MeshTexture_iterator *other)
 
MRC_API void MR_std_vector_MR_MeshTexture_iterator_AssignFromAnother (MR_std_vector_MR_MeshTexture_iterator *_this, const MR_std_vector_MR_MeshTexture_iterator *other)
 
MRC_API void MR_std_vector_MR_MeshTexture_iterator_Destroy (const MR_std_vector_MR_MeshTexture_iterator *_this)
 Destroys a heap-allocated instance of MR_std_vector_MR_MeshTexture_iterator. Does nothing if the pointer is null.
 
MRC_API void MR_std_vector_MR_MeshTexture_iterator_DestroyArray (const MR_std_vector_MR_MeshTexture_iterator *_this)
 Destroys a heap-allocated array of MR_std_vector_MR_MeshTexture_iterator. Does nothing if the pointer is null.
 
MRC_API const MR_std_vector_MR_MeshTexture_iteratorMR_std_vector_MR_MeshTexture_iterator_OffsetPtr (const MR_std_vector_MR_MeshTexture_iterator *ptr, ptrdiff_t i)
 
MRC_API MR_std_vector_MR_MeshTexture_iteratorMR_std_vector_MR_MeshTexture_iterator_OffsetMutablePtr (MR_std_vector_MR_MeshTexture_iterator *ptr, ptrdiff_t i)
 
MRC_API const MR_MeshTextureMR_std_vector_MR_MeshTexture_const_iterator_Deref (const MR_std_vector_MR_MeshTexture_const_iterator *_this)
 
MRC_API void MR_std_vector_MR_MeshTexture_const_iterator_Incr (MR_std_vector_MR_MeshTexture_const_iterator *_this)
 
MRC_API void MR_std_vector_MR_MeshTexture_const_iterator_Decr (MR_std_vector_MR_MeshTexture_const_iterator *_this)
 
MRC_API void MR_std_vector_MR_MeshTexture_const_iterator_OffsetBy (MR_std_vector_MR_MeshTexture_const_iterator *_this, ptrdiff_t delta)
 
MRC_API ptrdiff_t MR_std_vector_MR_MeshTexture_const_iterator_Distance (const MR_std_vector_MR_MeshTexture_const_iterator *a, const MR_std_vector_MR_MeshTexture_const_iterator *b)
 
MRC_API MR_MeshTextureMR_std_vector_MR_MeshTexture_iterator_Deref (const MR_std_vector_MR_MeshTexture_iterator *_this)
 
MRC_API void MR_std_vector_MR_MeshTexture_iterator_Incr (MR_std_vector_MR_MeshTexture_iterator *_this)
 
MRC_API void MR_std_vector_MR_MeshTexture_iterator_Decr (MR_std_vector_MR_MeshTexture_iterator *_this)
 
MRC_API void MR_std_vector_MR_MeshTexture_iterator_OffsetBy (MR_std_vector_MR_MeshTexture_iterator *_this, ptrdiff_t delta)
 
MRC_API ptrdiff_t MR_std_vector_MR_MeshTexture_iterator_Distance (const MR_std_vector_MR_MeshTexture_iterator *a, const MR_std_vector_MR_MeshTexture_iterator *b)
 

Typedef Documentation

◆ MR_MeshTexture

◆ MR_std_vector_MR_MeshTexture

Generated from C++ container std::vector<MR::MeshTexture>. Supported MR_PassBy modes: MR_PassBy_DefaultConstruct, MR_PassBy_Copy, MR_PassBy_Move (and MR_PassBy_DefaultArgument and MR_PassBy_NoObject if supported by the callee).

◆ MR_std_vector_MR_MeshTexture_const_iterator

Read-only iterator for MR_std_vector_MR_MeshTexture. Supported MR_PassBy modes: MR_PassBy_DefaultConstruct, MR_PassBy_Copy, MR_PassBy_Move (and MR_PassBy_DefaultArgument and MR_PassBy_NoObject if supported by the callee).

◆ MR_std_vector_MR_MeshTexture_iterator

Mutable iterator for MR_std_vector_MR_MeshTexture. Supported MR_PassBy modes: MR_PassBy_DefaultConstruct, MR_PassBy_Copy, MR_PassBy_Move (and MR_PassBy_DefaultArgument and MR_PassBy_NoObject if supported by the callee).

Function Documentation

◆ MR_std_vector_MR_MeshTexture_AssignFromAnother()

MRC_API void MR_std_vector_MR_MeshTexture_AssignFromAnother ( MR_std_vector_MR_MeshTexture * _this,
MR_PassBy other_pass_by,
MR_std_vector_MR_MeshTexture * other )

Assigns the contents from another instance. Both objects remain alive after the call. Parameter _this can not be null. It is a single object. The reference to the parameter other might be preserved in this object. When this function is called, this object will drop any object references it had previously.

◆ MR_std_vector_MR_MeshTexture_At()

MRC_API const MR_MeshTexture * MR_std_vector_MR_MeshTexture_At ( const MR_std_vector_MR_MeshTexture * _this,
size_t i )

The element at a specific index, read-only. Parameter _this can not be null. It is a single object. The returned pointer will never be null. It is non-owning, do NOT destroy it.

◆ MR_std_vector_MR_MeshTexture_Back()

MRC_API const MR_MeshTexture * MR_std_vector_MR_MeshTexture_Back ( const MR_std_vector_MR_MeshTexture * _this)

The last element or null if empty, read-only. Parameter _this can not be null. It is a single object.

◆ MR_std_vector_MR_MeshTexture_Begin()

MRC_API MR_std_vector_MR_MeshTexture_const_iterator * MR_std_vector_MR_MeshTexture_Begin ( const MR_std_vector_MR_MeshTexture * _this)

The begin iterator, const. Parameter _this can not be null. It is a single object. Never returns null. Returns an instance allocated on the heap! Must call MR_std_vector_MR_MeshTexture_const_iterator_Destroy() to free it when you're done using it.

◆ MR_std_vector_MR_MeshTexture_Capacity()

MRC_API size_t MR_std_vector_MR_MeshTexture_Capacity ( const MR_std_vector_MR_MeshTexture * _this)

The memory capacity, measued in the number of elements. Parameter _this can not be null. It is a single object.

◆ MR_std_vector_MR_MeshTexture_Clear()

MRC_API void MR_std_vector_MR_MeshTexture_Clear ( MR_std_vector_MR_MeshTexture * _this)

Removes all elements from the container. Parameter _this can not be null. It is a single object. When this function is called, this object will drop any object references it had previously.

◆ MR_std_vector_MR_MeshTexture_const_iterator_AssignFromAnother()

MRC_API void MR_std_vector_MR_MeshTexture_const_iterator_AssignFromAnother ( MR_std_vector_MR_MeshTexture_const_iterator * _this,
const MR_std_vector_MR_MeshTexture_const_iterator * other )

Assigns the contents from another instance. Both objects remain alive after the call. Parameter _this can not be null. It is a single object. Parameter other can not be null. It is a single object. The reference to the parameter other might be preserved in this object. When this function is called, this object will drop any object references it had previously.

◆ MR_std_vector_MR_MeshTexture_const_iterator_ConstructFromAnother()

MRC_API MR_std_vector_MR_MeshTexture_const_iterator * MR_std_vector_MR_MeshTexture_const_iterator_ConstructFromAnother ( const MR_std_vector_MR_MeshTexture_const_iterator * other)

Constructs a copy of another instance. The source remains alive. Parameter other can not be null. It is a single object. The reference to the parameter other might be preserved in the constructed object. Never returns null. Returns an instance allocated on the heap! Must call MR_std_vector_MR_MeshTexture_const_iterator_Destroy() to free it when you're done using it. When this function is called, this object will drop any object references it had previously.

◆ MR_std_vector_MR_MeshTexture_const_iterator_Decr()

MRC_API void MR_std_vector_MR_MeshTexture_const_iterator_Decr ( MR_std_vector_MR_MeshTexture_const_iterator * _this)

Decrements a const iterator. Parameter _this can not be null. It is a single object.

◆ MR_std_vector_MR_MeshTexture_const_iterator_DefaultConstruct()

MRC_API MR_std_vector_MR_MeshTexture_const_iterator * MR_std_vector_MR_MeshTexture_const_iterator_DefaultConstruct ( void )

Constructs an empty (default-constructed) instance. Never returns null. Returns an instance allocated on the heap! Must call MR_std_vector_MR_MeshTexture_const_iterator_Destroy() to free it when you're done using it.

◆ MR_std_vector_MR_MeshTexture_const_iterator_DefaultConstructArray()

MRC_API MR_std_vector_MR_MeshTexture_const_iterator * MR_std_vector_MR_MeshTexture_const_iterator_DefaultConstructArray ( size_t num_elems)

Constructs an array of empty (default-constructed) instances, of the specified size. Will never return null. The array must be destroyed using MR_std_vector_MR_MeshTexture_const_iterator_DestroyArray(). Use MR_std_vector_MR_MeshTexture_const_iterator_OffsetMutablePtr() and MR_std_vector_MR_MeshTexture_const_iterator_OffsetPtr() to access the array elements.

◆ MR_std_vector_MR_MeshTexture_const_iterator_Deref()

MRC_API const MR_MeshTexture * MR_std_vector_MR_MeshTexture_const_iterator_Deref ( const MR_std_vector_MR_MeshTexture_const_iterator * _this)

Dereferences a const iterator. Parameter _this can not be null. It is a single object. The returned pointer will never be null. It is non-owning, do NOT destroy it.

◆ MR_std_vector_MR_MeshTexture_const_iterator_Destroy()

MRC_API void MR_std_vector_MR_MeshTexture_const_iterator_Destroy ( const MR_std_vector_MR_MeshTexture_const_iterator * _this)

Destroys a heap-allocated instance of MR_std_vector_MR_MeshTexture_const_iterator. Does nothing if the pointer is null.

◆ MR_std_vector_MR_MeshTexture_const_iterator_DestroyArray()

MRC_API void MR_std_vector_MR_MeshTexture_const_iterator_DestroyArray ( const MR_std_vector_MR_MeshTexture_const_iterator * _this)

Destroys a heap-allocated array of MR_std_vector_MR_MeshTexture_const_iterator. Does nothing if the pointer is null.

◆ MR_std_vector_MR_MeshTexture_const_iterator_Distance()

MRC_API ptrdiff_t MR_std_vector_MR_MeshTexture_const_iterator_Distance ( const MR_std_vector_MR_MeshTexture_const_iterator * a,
const MR_std_vector_MR_MeshTexture_const_iterator * b )

Computes the signed difference between two const iterators. Completes in constant time. Parameter a can not be null. It is a single object. Parameter b can not be null. It is a single object.

◆ MR_std_vector_MR_MeshTexture_const_iterator_FromMutable()

MRC_API MR_std_vector_MR_MeshTexture_const_iterator * MR_std_vector_MR_MeshTexture_const_iterator_FromMutable ( const MR_std_vector_MR_MeshTexture_iterator * iter)

Makes a const iterator from a mutable one. Parameter iter can not be null. It is a single object. Never returns null. Returns an instance allocated on the heap! Must call MR_std_vector_MR_MeshTexture_const_iterator_Destroy() to free it when you're done using it.

◆ MR_std_vector_MR_MeshTexture_const_iterator_Incr()

MRC_API void MR_std_vector_MR_MeshTexture_const_iterator_Incr ( MR_std_vector_MR_MeshTexture_const_iterator * _this)

Increments a const iterator. Parameter _this can not be null. It is a single object.

◆ MR_std_vector_MR_MeshTexture_const_iterator_OffsetBy()

MRC_API void MR_std_vector_MR_MeshTexture_const_iterator_OffsetBy ( MR_std_vector_MR_MeshTexture_const_iterator * _this,
ptrdiff_t delta )

Increments or decrements a const iterator by the specific amount. Completes in constant time. Parameter _this can not be null. It is a single object.

◆ MR_std_vector_MR_MeshTexture_const_iterator_OffsetMutablePtr()

MRC_API MR_std_vector_MR_MeshTexture_const_iterator * MR_std_vector_MR_MeshTexture_const_iterator_OffsetMutablePtr ( MR_std_vector_MR_MeshTexture_const_iterator * ptr,
ptrdiff_t i )

Offsets a pointer to an array element by i positions (not bytes). Use only if you're certain that the pointer points to an array element. The reference to the parameter ptr might be preserved in the return value.

◆ MR_std_vector_MR_MeshTexture_const_iterator_OffsetPtr()

MRC_API const MR_std_vector_MR_MeshTexture_const_iterator * MR_std_vector_MR_MeshTexture_const_iterator_OffsetPtr ( const MR_std_vector_MR_MeshTexture_const_iterator * ptr,
ptrdiff_t i )

Offsets a pointer to an array element by i positions (not bytes). Use only if you're certain that the pointer points to an array element. The reference to the parameter ptr might be preserved in the return value.

◆ MR_std_vector_MR_MeshTexture_ConstructFromAnother()

MRC_API MR_std_vector_MR_MeshTexture * MR_std_vector_MR_MeshTexture_ConstructFromAnother ( MR_PassBy other_pass_by,
MR_std_vector_MR_MeshTexture * other )

Constructs a copy of another instance. The source remains alive. The reference to the parameter other might be preserved in the constructed object. Never returns null. Returns an instance allocated on the heap! Must call MR_std_vector_MR_MeshTexture_Destroy() to free it when you're done using it. When this function is called, this object will drop any object references it had previously.

◆ MR_std_vector_MR_MeshTexture_DefaultConstruct()

MRC_API MR_std_vector_MR_MeshTexture * MR_std_vector_MR_MeshTexture_DefaultConstruct ( void )

Constructs an empty (default-constructed) instance. Never returns null. Returns an instance allocated on the heap! Must call MR_std_vector_MR_MeshTexture_Destroy() to free it when you're done using it.

◆ MR_std_vector_MR_MeshTexture_DefaultConstructArray()

MRC_API MR_std_vector_MR_MeshTexture * MR_std_vector_MR_MeshTexture_DefaultConstructArray ( size_t num_elems)

Constructs an array of empty (default-constructed) instances, of the specified size. Will never return null. The array must be destroyed using MR_std_vector_MR_MeshTexture_DestroyArray(). Use MR_std_vector_MR_MeshTexture_OffsetMutablePtr() and MR_std_vector_MR_MeshTexture_OffsetPtr() to access the array elements.

◆ MR_std_vector_MR_MeshTexture_Destroy()

MRC_API void MR_std_vector_MR_MeshTexture_Destroy ( const MR_std_vector_MR_MeshTexture * _this)

Destroys a heap-allocated instance of MR_std_vector_MR_MeshTexture. Does nothing if the pointer is null.

◆ MR_std_vector_MR_MeshTexture_DestroyArray()

MRC_API void MR_std_vector_MR_MeshTexture_DestroyArray ( const MR_std_vector_MR_MeshTexture * _this)

Destroys a heap-allocated array of MR_std_vector_MR_MeshTexture. Does nothing if the pointer is null.

◆ MR_std_vector_MR_MeshTexture_End()

MRC_API MR_std_vector_MR_MeshTexture_const_iterator * MR_std_vector_MR_MeshTexture_End ( const MR_std_vector_MR_MeshTexture * _this)

The end iterator, const. Parameter _this can not be null. It is a single object. Never returns null. Returns an instance allocated on the heap! Must call MR_std_vector_MR_MeshTexture_const_iterator_Destroy() to free it when you're done using it.

◆ MR_std_vector_MR_MeshTexture_Erase()

MRC_API void MR_std_vector_MR_MeshTexture_Erase ( MR_std_vector_MR_MeshTexture * _this,
size_t position )

Erases the element at the specified position. Parameter _this can not be null. It is a single object.

◆ MR_std_vector_MR_MeshTexture_EraseAtIter()

MRC_API void MR_std_vector_MR_MeshTexture_EraseAtIter ( MR_std_vector_MR_MeshTexture * _this,
const MR_std_vector_MR_MeshTexture_const_iterator * position )

Erases the element at the specified position. This version takes the position in form of a const iterator, that's the only difference. Parameter _this can not be null. It is a single object. Parameter position can not be null. It is a single object.

◆ MR_std_vector_MR_MeshTexture_EraseAtMutableIter()

MRC_API void MR_std_vector_MR_MeshTexture_EraseAtMutableIter ( MR_std_vector_MR_MeshTexture * _this,
const MR_std_vector_MR_MeshTexture_iterator * position )

Erases the element at the specified position. Parameter _this can not be null. It is a single object. Parameter position can not be null. It is a single object.

◆ MR_std_vector_MR_MeshTexture_Front()

MRC_API const MR_MeshTexture * MR_std_vector_MR_MeshTexture_Front ( const MR_std_vector_MR_MeshTexture * _this)

The first element or null if empty, read-only. Parameter _this can not be null. It is a single object.

◆ MR_std_vector_MR_MeshTexture_Insert()

MRC_API void MR_std_vector_MR_MeshTexture_Insert ( MR_std_vector_MR_MeshTexture * _this,
size_t position,
MR_PassBy new_elem_pass_by,
MR_MeshTexture * new_elem )

Inserts a new element right before the specified position. Parameter _this can not be null. It is a single object. The reference to the parameter new_elem might be preserved in this object.

◆ MR_std_vector_MR_MeshTexture_InsertAtIter()

MRC_API void MR_std_vector_MR_MeshTexture_InsertAtIter ( MR_std_vector_MR_MeshTexture * _this,
const MR_std_vector_MR_MeshTexture_const_iterator * position,
MR_PassBy new_elem_pass_by,
MR_MeshTexture * new_elem )

Inserts a new element right before the specified position. This version takes the position in form of a const iterator, that's the only difference. Parameter _this can not be null. It is a single object. Parameter position can not be null. It is a single object. The reference to the parameter new_elem might be preserved in this object.

◆ MR_std_vector_MR_MeshTexture_InsertAtMutableIter()

MRC_API void MR_std_vector_MR_MeshTexture_InsertAtMutableIter ( MR_std_vector_MR_MeshTexture * _this,
const MR_std_vector_MR_MeshTexture_iterator * position,
MR_PassBy new_elem_pass_by,
MR_MeshTexture * new_elem )

Inserts a new element right before the specified position. Parameter _this can not be null. It is a single object. Parameter position can not be null. It is a single object. The reference to the parameter new_elem might be preserved in this object.

◆ MR_std_vector_MR_MeshTexture_IsBegin()

MRC_API bool MR_std_vector_MR_MeshTexture_IsBegin ( const MR_std_vector_MR_MeshTexture * _this,
const MR_std_vector_MR_MeshTexture_const_iterator * iter )

Tests whether a const iterator is the begin iterator. Parameter _this can not be null. It is a single object. Parameter iter can not be null. It is a single object.

◆ MR_std_vector_MR_MeshTexture_IsEmpty()

MRC_API bool MR_std_vector_MR_MeshTexture_IsEmpty ( const MR_std_vector_MR_MeshTexture * _this)

Returns true if the size is zero. Parameter _this can not be null. It is a single object.

◆ MR_std_vector_MR_MeshTexture_IsEnd()

MRC_API bool MR_std_vector_MR_MeshTexture_IsEnd ( const MR_std_vector_MR_MeshTexture * _this,
const MR_std_vector_MR_MeshTexture_const_iterator * iter )

Tests whether a const iterator is the end iterator. Parameter _this can not be null. It is a single object. Parameter iter can not be null. It is a single object.

◆ MR_std_vector_MR_MeshTexture_IsMutableBegin()

MRC_API bool MR_std_vector_MR_MeshTexture_IsMutableBegin ( MR_std_vector_MR_MeshTexture * _this,
const MR_std_vector_MR_MeshTexture_iterator * iter )

Tests whether a mutable iterator is the begin iterator. Parameter _this can not be null. It is a single object. Parameter iter can not be null. It is a single object.

◆ MR_std_vector_MR_MeshTexture_IsMutableEnd()

MRC_API bool MR_std_vector_MR_MeshTexture_IsMutableEnd ( MR_std_vector_MR_MeshTexture * _this,
const MR_std_vector_MR_MeshTexture_iterator * iter )

Tests whether a mutable iterator is the end iterator. Parameter _this can not be null. It is a single object. Parameter iter can not be null. It is a single object.

◆ MR_std_vector_MR_MeshTexture_iterator_AssignFromAnother()

MRC_API void MR_std_vector_MR_MeshTexture_iterator_AssignFromAnother ( MR_std_vector_MR_MeshTexture_iterator * _this,
const MR_std_vector_MR_MeshTexture_iterator * other )

Assigns the contents from another instance. Both objects remain alive after the call. Parameter _this can not be null. It is a single object. Parameter other can not be null. It is a single object. The reference to the parameter other might be preserved in this object. When this function is called, this object will drop any object references it had previously.

◆ MR_std_vector_MR_MeshTexture_iterator_ConstructFromAnother()

MRC_API MR_std_vector_MR_MeshTexture_iterator * MR_std_vector_MR_MeshTexture_iterator_ConstructFromAnother ( const MR_std_vector_MR_MeshTexture_iterator * other)

Constructs a copy of another instance. The source remains alive. Parameter other can not be null. It is a single object. The reference to the parameter other might be preserved in the constructed object. Never returns null. Returns an instance allocated on the heap! Must call MR_std_vector_MR_MeshTexture_iterator_Destroy() to free it when you're done using it. When this function is called, this object will drop any object references it had previously.

◆ MR_std_vector_MR_MeshTexture_iterator_Decr()

MRC_API void MR_std_vector_MR_MeshTexture_iterator_Decr ( MR_std_vector_MR_MeshTexture_iterator * _this)

Decrements a mutable iterator. Parameter _this can not be null. It is a single object.

◆ MR_std_vector_MR_MeshTexture_iterator_DefaultConstruct()

MRC_API MR_std_vector_MR_MeshTexture_iterator * MR_std_vector_MR_MeshTexture_iterator_DefaultConstruct ( void )

Constructs an empty (default-constructed) instance. Never returns null. Returns an instance allocated on the heap! Must call MR_std_vector_MR_MeshTexture_iterator_Destroy() to free it when you're done using it.

◆ MR_std_vector_MR_MeshTexture_iterator_DefaultConstructArray()

MRC_API MR_std_vector_MR_MeshTexture_iterator * MR_std_vector_MR_MeshTexture_iterator_DefaultConstructArray ( size_t num_elems)

Constructs an array of empty (default-constructed) instances, of the specified size. Will never return null. The array must be destroyed using MR_std_vector_MR_MeshTexture_iterator_DestroyArray(). Use MR_std_vector_MR_MeshTexture_iterator_OffsetMutablePtr() and MR_std_vector_MR_MeshTexture_iterator_OffsetPtr() to access the array elements.

◆ MR_std_vector_MR_MeshTexture_iterator_Deref()

MRC_API MR_MeshTexture * MR_std_vector_MR_MeshTexture_iterator_Deref ( const MR_std_vector_MR_MeshTexture_iterator * _this)

Dereferences a mutable iterator. Parameter _this can not be null. It is a single object. The returned pointer will never be null. It is non-owning, do NOT destroy it.

◆ MR_std_vector_MR_MeshTexture_iterator_Destroy()

MRC_API void MR_std_vector_MR_MeshTexture_iterator_Destroy ( const MR_std_vector_MR_MeshTexture_iterator * _this)

Destroys a heap-allocated instance of MR_std_vector_MR_MeshTexture_iterator. Does nothing if the pointer is null.

◆ MR_std_vector_MR_MeshTexture_iterator_DestroyArray()

MRC_API void MR_std_vector_MR_MeshTexture_iterator_DestroyArray ( const MR_std_vector_MR_MeshTexture_iterator * _this)

Destroys a heap-allocated array of MR_std_vector_MR_MeshTexture_iterator. Does nothing if the pointer is null.

◆ MR_std_vector_MR_MeshTexture_iterator_Distance()

MRC_API ptrdiff_t MR_std_vector_MR_MeshTexture_iterator_Distance ( const MR_std_vector_MR_MeshTexture_iterator * a,
const MR_std_vector_MR_MeshTexture_iterator * b )

Computes the signed difference between two mutable iterators. Completes in constant time. Parameter a can not be null. It is a single object. Parameter b can not be null. It is a single object.

◆ MR_std_vector_MR_MeshTexture_iterator_Incr()

MRC_API void MR_std_vector_MR_MeshTexture_iterator_Incr ( MR_std_vector_MR_MeshTexture_iterator * _this)

Increments a mutable iterator. Parameter _this can not be null. It is a single object.

◆ MR_std_vector_MR_MeshTexture_iterator_OffsetBy()

MRC_API void MR_std_vector_MR_MeshTexture_iterator_OffsetBy ( MR_std_vector_MR_MeshTexture_iterator * _this,
ptrdiff_t delta )

Increments or decrements a mutable iterator by the specific amount. Completes in constant time. Parameter _this can not be null. It is a single object.

◆ MR_std_vector_MR_MeshTexture_iterator_OffsetMutablePtr()

MRC_API MR_std_vector_MR_MeshTexture_iterator * MR_std_vector_MR_MeshTexture_iterator_OffsetMutablePtr ( MR_std_vector_MR_MeshTexture_iterator * ptr,
ptrdiff_t i )

Offsets a pointer to an array element by i positions (not bytes). Use only if you're certain that the pointer points to an array element. The reference to the parameter ptr might be preserved in the return value.

◆ MR_std_vector_MR_MeshTexture_iterator_OffsetPtr()

MRC_API const MR_std_vector_MR_MeshTexture_iterator * MR_std_vector_MR_MeshTexture_iterator_OffsetPtr ( const MR_std_vector_MR_MeshTexture_iterator * ptr,
ptrdiff_t i )

Offsets a pointer to an array element by i positions (not bytes). Use only if you're certain that the pointer points to an array element. The reference to the parameter ptr might be preserved in the return value.

◆ MR_std_vector_MR_MeshTexture_MutableAt()

MRC_API MR_MeshTexture * MR_std_vector_MR_MeshTexture_MutableAt ( MR_std_vector_MR_MeshTexture * _this,
size_t i )

The element at a specific index, mutable. Parameter _this can not be null. It is a single object. The returned pointer will never be null. It is non-owning, do NOT destroy it.

◆ MR_std_vector_MR_MeshTexture_MutableBack()

MRC_API MR_MeshTexture * MR_std_vector_MR_MeshTexture_MutableBack ( MR_std_vector_MR_MeshTexture * _this)

The last element or null if empty, mutable. Parameter _this can not be null. It is a single object.

◆ MR_std_vector_MR_MeshTexture_MutableBegin()

MRC_API MR_std_vector_MR_MeshTexture_iterator * MR_std_vector_MR_MeshTexture_MutableBegin ( MR_std_vector_MR_MeshTexture * _this)

The begin iterator, mutable. Parameter _this can not be null. It is a single object. Never returns null. Returns an instance allocated on the heap! Must call MR_std_vector_MR_MeshTexture_iterator_Destroy() to free it when you're done using it.

◆ MR_std_vector_MR_MeshTexture_MutableEnd()

MRC_API MR_std_vector_MR_MeshTexture_iterator * MR_std_vector_MR_MeshTexture_MutableEnd ( MR_std_vector_MR_MeshTexture * _this)

The end iterator, mutable. Parameter _this can not be null. It is a single object. Never returns null. Returns an instance allocated on the heap! Must call MR_std_vector_MR_MeshTexture_iterator_Destroy() to free it when you're done using it.

◆ MR_std_vector_MR_MeshTexture_MutableFront()

MRC_API MR_MeshTexture * MR_std_vector_MR_MeshTexture_MutableFront ( MR_std_vector_MR_MeshTexture * _this)

The first element or null if empty, mutable. Parameter _this can not be null. It is a single object.

◆ MR_std_vector_MR_MeshTexture_MutableToIndex()

MRC_API ptrdiff_t MR_std_vector_MR_MeshTexture_MutableToIndex ( const MR_std_vector_MR_MeshTexture * _this,
const MR_std_vector_MR_MeshTexture_iterator * iter )

Convert a mutable iterator to an index. Parameter _this can not be null. It is a single object. Parameter iter can not be null. It is a single object.

◆ MR_std_vector_MR_MeshTexture_OffsetMutablePtr()

MRC_API MR_std_vector_MR_MeshTexture * MR_std_vector_MR_MeshTexture_OffsetMutablePtr ( MR_std_vector_MR_MeshTexture * ptr,
ptrdiff_t i )

Offsets a pointer to an array element by i positions (not bytes). Use only if you're certain that the pointer points to an array element. The reference to the parameter ptr might be preserved in the return value.

◆ MR_std_vector_MR_MeshTexture_OffsetPtr()

MRC_API const MR_std_vector_MR_MeshTexture * MR_std_vector_MR_MeshTexture_OffsetPtr ( const MR_std_vector_MR_MeshTexture * ptr,
ptrdiff_t i )

Offsets a pointer to an array element by i positions (not bytes). Use only if you're certain that the pointer points to an array element. The reference to the parameter ptr might be preserved in the return value.

◆ MR_std_vector_MR_MeshTexture_PopBack()

MRC_API void MR_std_vector_MR_MeshTexture_PopBack ( MR_std_vector_MR_MeshTexture * _this)

Removes one element from the end. Parameter _this can not be null. It is a single object.

◆ MR_std_vector_MR_MeshTexture_PushBack()

MRC_API void MR_std_vector_MR_MeshTexture_PushBack ( MR_std_vector_MR_MeshTexture * _this,
MR_PassBy new_elem_pass_by,
MR_MeshTexture * new_elem )

Inserts a new element at the end. Parameter _this can not be null. It is a single object. The reference to the parameter new_elem might be preserved in this object.

◆ MR_std_vector_MR_MeshTexture_Reserve()

MRC_API void MR_std_vector_MR_MeshTexture_Reserve ( MR_std_vector_MR_MeshTexture * _this,
size_t new_capacity )

Reserves memory for a certain number of elements. Never shrinks the memory. Parameter _this can not be null. It is a single object.

◆ MR_std_vector_MR_MeshTexture_Resize()

MRC_API void MR_std_vector_MR_MeshTexture_Resize ( MR_std_vector_MR_MeshTexture * _this,
size_t new_size )

Resizes the container. The new elements if any are zeroed. Parameter _this can not be null. It is a single object.

◆ MR_std_vector_MR_MeshTexture_ResizeWithDefaultValue()

MRC_API void MR_std_vector_MR_MeshTexture_ResizeWithDefaultValue ( MR_std_vector_MR_MeshTexture * _this,
size_t new_size,
const MR_MeshTexture * value )

Resizes the container. The new elements if any are set to the specified value. Parameter _this can not be null. It is a single object. Parameter value can not be null. It is a single object.

◆ MR_std_vector_MR_MeshTexture_ShrinkToFit()

MRC_API void MR_std_vector_MR_MeshTexture_ShrinkToFit ( MR_std_vector_MR_MeshTexture * _this)

Shrinks the capacity to match the size. Parameter _this can not be null. It is a single object.

◆ MR_std_vector_MR_MeshTexture_Size()

MRC_API size_t MR_std_vector_MR_MeshTexture_Size ( const MR_std_vector_MR_MeshTexture * _this)

The number of elements. Parameter _this can not be null. It is a single object.

◆ MR_std_vector_MR_MeshTexture_ToIndex()

MRC_API ptrdiff_t MR_std_vector_MR_MeshTexture_ToIndex ( const MR_std_vector_MR_MeshTexture * _this,
const MR_std_vector_MR_MeshTexture_const_iterator * iter )

Convert a const iterator to an index. Parameter _this can not be null. It is a single object. Parameter iter can not be null. It is a single object.