4#ifndef MRIOEXTRAS_NO_GLTF
named object in the data model
Definition MRObject.h:62
std::function< bool(float)> ProgressCallback
Definition MRMeshFwd.h:753
Expected< void > serializeObjectTreeToGltf(const Object &root, const std::filesystem::path &file, const SceneSave::Settings &settings)
saves scene to a glTF file
tl::expected< T, E > Expected
Definition MRExpected.h:31
Expected< std::shared_ptr< Object > > deserializeObjectTreeFromGltf(const std::filesystem::path &file, ProgressCallback callback={})
loads scene from glTF file in a new container object
only for bindings generation
Definition MRCameraOrientationPlugin.h:8
Definition MRObjectSaveSettings.h:11