#include "MRMeshFwd.h"
#include "MRMatrix3.h"
Go to the source code of this file.
◆ MRAffineXf3f
affine transformation: y = A*x + b, where A in VxV, and b in V
◆ mrAffineXf3fApply()
application of the transformation to a point
◆ mrAffineXf3fLinear()
creates linear-only transformation (without translation)
◆ mrAffineXf3fMul()
composition of two transformations: y = (u * v) ( x ) = u( v( x ) ) = ( u.A * ( v.A * x + v.b ) + u.b ) = ( u.A * v.A ) * x + ( u.A * v.b + u.b )
◆ mrAffineXf3fNew()
initializes a default instance
◆ mrAffineXf3fTranslation()
creates translation-only transformation (with identity linear component)