MeshLib C++ Docs
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MRMeshLoadSettings.h
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1#pragma once
2#include "MRMeshFwd.h"
4#include <optional>
5
6namespace MR
7{
8
10struct MeshLoadSettings
11{
12 std::optional<Edges>* edges = nullptr;
13 VertColors* colors = nullptr;
14 FaceColors* faceColors = nullptr;
15 VertUVCoords* uvCoords = nullptr;
16 VertNormals* normals = nullptr;
17 MeshTexture* texture = nullptr;
18 int* skippedFaceCount = nullptr;
19 int* duplicatedVertexCount = nullptr;
20 AffineXf3f* xf = nullptr;
21 ProgressCallback callback;
22 bool telemetrySignal = true;
23};
24
25} //namespace MR
new unsafe MR.? MeshTexture texture
new unsafe MR.Misc.? Box< int > duplicatedVertexCount
new unsafe MR.? VertColors colors
new unsafe MR.? VertCoords normals
new unsafe MR.Std.? Optional_MREdges edges
new unsafe MR.? FaceColors faceColors
new unsafe MR.? Box_AffineXf3f xf
new unsafe MR.? VertCoords2 uvCoords
new unsafe MR.Misc.? Box< int > skippedFaceCount
new unsafe MR.Std.Function_BoolFuncFromFloat callback
Definition MRCameraOrientationPlugin.h:8