MeshLib C++ Docs
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MRMeshTexture.h
Go to the documentation of this file.
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#pragma once
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#include "
MRImage.h
"
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#include "
MRVector4.h
"
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#include <vector>
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namespace
MR
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{
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struct
MeshTexture :
Image
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{
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FilterType filter = FilterType::Discrete;
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WrapType wrap = WrapType::Clamp;
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};
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}
MRImage.h
MRVector4.h
ImGui::Image
MRVIEWER_API void Image(const MR::ImGuiImage &image, const ImVec2 &size, const MR::Color &multColor)
draw image with Y-direction inversed up-down
MR
Definition
MRCameraOrientationPlugin.h:8
MeshLib
source
MRMesh
MRMeshTexture.h
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