19 std::optional<Triangulation>*
tris =
nullptr;
20 std::optional<Edges>*
edges =
nullptr;
28 std::filesystem::path
dir;
MeshTexture * texture
optional load artifact: texture image
Definition MRPly.h:26
VertNormals * normals
optional load artifact: per-vertex normals
Definition MRPly.h:25
TriCornerUVCoords * triCornerUvCoords
optional load artifact: per-corner uv-coordinates for each triangle
Definition MRPly.h:24
std::filesystem::path dir
directory to load texture files from
Definition MRPly.h:28
tl::expected< T, E > Expected
Definition MRExpected.h:31
bool telemetrySignal
permit telemetry signal about loading
Definition MRPly.h:30
VertColors * colors
optional load artifact: per-vertex color map
Definition MRPly.h:21
std::optional< Triangulation > * tris
optional load artifact: mesh triangles
Definition MRPly.h:19
VertUVCoords * uvCoords
optional load artifact: per-vertex uv-coordinates
Definition MRPly.h:23
FaceColors * faceColors
optional load artifact: per-face color map
Definition MRPly.h:22
std::optional< Edges > * edges
optional load artifact: polyline edges
Definition MRPly.h:20
ProgressCallback callback
callback for set progress and stop process
Definition MRPly.h:29
only for bindings generation
Definition MRCameraOrientationPlugin.h:8
MRMESH_API Expected< Mesh > loadPly(const std::filesystem::path &file, const MeshLoadSettings &settings={})
loads mesh from file in .PLY format;
Definition MRMeshTexture.h:13
optional load artifacts and other setting for PLY file loading
Definition MRPly.h:18