28 float distanceAlongLine = 0;
#define MRMESH_API
Definition MRMesh/MRMeshFwd.h:79
MRMESH_API bool isPointInsidePolyline(const Polyline2 &polyline, const Vector2f &point)
detect if given point is inside polyline, by counting ray intersections
std::function< Processing(const EdgePoint &polylinePoint, T rayPos, T &rayEnd)> PolylineIntersectionCallback2
Definition MRPolyline2Intersect.h:49
PolylineIntersectionCallback2< double > PolylineIntersectionCallback2d
Definition MRPolyline2Intersect.h:51
MRMESH_API void rayPolylineIntersectAll(const Polyline2 &polyline, const Line2f &line, const PolylineIntersectionCallback2f &callback, float rayStart=0.0f, float rayEnd=FLT_MAX, const IntersectionPrecomputes2< float > *prec=nullptr)
MRMESH_API std::optional< PolylineIntersectionResult2 > rayPolylineIntersect(const Polyline2 &polyline, const Line2f &line, float rayStart=0, float rayEnd=FLT_MAX, const IntersectionPrecomputes2< float > *prec=nullptr, bool closestIntersect=true)
PolylineIntersectionCallback2< float > PolylineIntersectionCallback2f
Definition MRPolyline2Intersect.h:50
Processing
typically returned from callbacks to control the behavior of main algorithm
Definition MREnums.h:31
encodes a point on an edge of mesh or of polyline
Definition MREdgePoint.h:11
Definition MRMesh/MRMeshFwd.h:566
Definition MRPolyline2Intersect.h:24
EdgePoint edgePoint
intersection point in polyline
Definition MRPolyline2Intersect.h:26