|
| enum class | MR::FilterType : char { MR::FilterType::Linear
, MR::FilterType::Discrete
} |
| |
| enum class | MR::WrapType : char { MR::WrapType::Repeat
, MR::WrapType::Mirror
, MR::WrapType::Clamp
} |
| |
| enum class | MR::Reorder : char { MR::Reorder::None
, MR::Reorder::Lexicographically
, MR::Reorder::AABBTree
} |
| | determines how points to be ordered More...
|
| |
| enum class | MR::VertexMass { MR::VertexMass::Unit = 0
, MR::VertexMass::NeiArea
} |
| | determines the weight or mass of each vertex in applications like Laplacian More...
|
| |
| enum class | MR::EdgeWeights { MR::EdgeWeights::Unit = 0
, MR::EdgeWeights::Cotan
} |
| | determines the weight of each edge in applications like Laplacian More...
|
| |
| enum class | MR::Processing : bool { MR::Processing::Continue
, MR::Processing::Stop
} |
| | typically returned from callbacks to control the behavior of main algorithm More...
|
| |
| enum class | MR::OrientNormals { MR::OrientNormals::TowardOrigin
, MR::OrientNormals::AwayFromOrigin
, MR::OrientNormals::Smart
} |
| | the method how to choose between two opposite normal orientations More...
|
| |
| enum class | MR::OffsetMode : int { MR::OffsetMode::Smooth
, MR::OffsetMode::Standard
, MR::OffsetMode::Sharpening
} |
| |
| enum class | MR::ColoringType {
MR::ColoringType::SolidColor
, MR::ColoringType::PrimitivesColorMap
, MR::ColoringType::FacesColorMap = PrimitivesColorMap
, MR::ColoringType::LinesColorMap = PrimitivesColorMap
,
MR::ColoringType::VertsColorMap
} |
| |
| enum class | MR::UseAABBTree : char { MR::UseAABBTree::No
, MR::UseAABBTree::Yes
, MR::UseAABBTree::YesIfAlreadyConstructed
} |
| |
| enum class | MR::GeodesicPathApprox : char { MR::GeodesicPathApprox::DijkstraBiDir
, MR::GeodesicPathApprox::DijkstraAStar
, MR::GeodesicPathApprox::FastMarching
} |
| | the algorithm to compute approximately geodesic path More...
|
| |
| enum class | MR::Turn : bool { MR::Turn::Leftmost
, MR::Turn::Rightmost
} |
| | what way a path can follow in case of several alternatives More...
|
| |