31 return x > 0 && x < 1;
39 SurfacePath & outPath, std::vector<Vector2f> & tmp, SurfacePath& cachePath );
MR_BIND_IGNORE_PY auto end(const BitSet &)
Definition MRBitSet.h:397
MRMESH_API int reducePath(const Mesh &mesh, const MeshTriPoint &start, SurfacePath &path, const MeshTriPoint &end, int maxIter=5)
MRMESH_API bool reducePathViaVertex(const Mesh &mesh, const MeshTriPoint &start, VertId v, const MeshTriPoint &end, SurfacePath &outPath, std::vector< Vector2f > &tmp, SurfacePath &cachePath)
T shortestPathInQuadrangle(const Vector3< T > &a, const Vector3< T > &b, const Vector3< T > &c, const Vector3< T > &d)
bool isUnfoldQuadrangleConvex(const Vector3< T > &a, const Vector3< T > &b, const Vector3< T > &c, const Vector3< T > &d)
Definition MRReducePath.h:28
Vector2< T > unfoldOnPlane(const Vector3< T > &b, const Vector3< T > &c, const Vector2< T > &d, bool toLeftFrom0d)
only for bindings generation
Definition MRCameraOrientationPlugin.h:8
Definition MRMeshTriPoint.h:26
Definition MRVector2.h:29
Definition MRVector3.h:33