MeshLib C++ Docs
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MRRibbonFontManager.h File Reference
#include "exports.h"
#include "MRViewerFwd.h"
#include "MRImGui.h"
#include <array>
#include <filesystem>

Go to the source code of this file.

Classes

class  MR::RibbonFontManager
struct  MR::FontLoadSettings
 settings for loadCustomFont More...

Namespaces

namespace  MR
 only for bindings generation

Functions

ImFont * MR::loadCustomFont (const std::filesystem::path &fontPath, float fontSize, const FontLoadSettings &settings={})
 Loads a custom font into ImGui.