V b
shift
Definition MRRigidXf3.h:20
constexpr RigidXf3(const RigidXf3< U > &xf) noexcept
Definition MRRigidXf3.h:25
auto length() const
Definition MRVector3.h:69
constexpr RigidXf3() noexcept=default
V a
rotation angles relative to x,y,z axes
Definition MRRigidXf3.h:19
AffineXf3< T > linearXf() const
converts this into not-rigid transformation but with matrix, which linearly depends on angles
Definition MRRigidXf3.h:31
AffineXf3< T > rigidXf() const
converts this into rigid transformation, which non-linearly depends on angles
Definition MRRigidXf3.h:28
only for bindings generation
Definition MRCameraOrientationPlugin.h:8
Definition MRMatrix3.h:24
Definition MRQuaternion.h:16
Definition MRRigidXf3.h:16
Definition MRVector3.h:33