MeshLib C++ Docs
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#include <MRMesh/MRRigidXf3.h>

Public Types

using V = Vector3<T>

Public Member Functions

constexpr RigidXf3 () noexcept=default
constexpr RigidXf3 (const V &a, const V &b) noexcept
template<typename U>
constexpr RigidXf3 (const RigidXf3< U > &xf) noexcept
AffineXf3< T > rigidXf () const
 converts this into rigid transformation, which non-linearly depends on angles
AffineXf3< T > linearXf () const
 converts this into not-rigid transformation but with matrix, which linearly depends on angles

Public Attributes

V a
 rotation angles relative to x,y,z axes
V b
 shift

Detailed Description

template<typename T>
struct MR::RigidXf3< T >

rigid transformation preserving all distances: y = A*x + b, where A is rotation matrix 3x3 stored as 3 angles, and b is shift vector


The documentation for this struct was generated from the following file: