7#include "MRPch/MRBindingMacros.h"
25#pragma warning(disable: 4804)
26#pragma warning(disable: 4146)
44 static_assert(
elements == 3,
"Invalid number of elements" );
63 constexpr explicit Vector3(
const Vector3<U> & v ) noexcept :
x( T( v.x ) ),
y( T( v.y ) ),
z( T( v.z ) ) { }
82 return ( 1 / len ) * (*this);
96 return xf ? ( *xf )( *this ) : *
this;
102 for (
auto i = 0; i <
elements; ++i )
103 if ( (*
this)[i] == 0.f && std::signbit( (*
this)[i] ) )
109 return std::isfinite(
x ) && std::isfinite(
y ) && std::isfinite(
z );
126 if constexpr ( std::is_integral_v<T> )
127 return { b.x / a, b.y / a, b.z / a };
129 return b * ( 1 / a );
137 if constexpr ( std::is_integral_v<T> )
138 { a.
x /= b; a.
y /= b; a.
z /= b;
return a; }
140 return a *= ( 1 / b );
145 return s << vec.
x <<
' ' << vec.
y <<
' ' << vec.
z;
150 return s >> vec.
x >> vec.
y >> vec.
z;
162 return ( a - b ).lengthSq();
169 return ( a - b ).length();
177 a.
y * b.
z - a.
z * b.
y,
178 a.
z * b.
x - a.
x * b.
z,
179 a.
x * b.
y - a.
y * b.
x
187 return a.x * b.x + a.y * b.y + a.z * b.z;
201 return dot( a, cross( b, c ) );
208 return { a.
x * b.
x,a.
y * b.
y,a.
z * b.
z };
215 return { a.
x / b.
x, a.
y / b.
y, a.
z / b.
z };
224 return std::atan2( cross( a, b ).
length(), dot( a, b ) );
234 if ( abs( x ) < abs( y ) )
235 return ( abs( x ) < abs( z ) ) ?
Vector3( 1, 0, 0 ) :
Vector3( 0, 0, 1 );
237 return ( abs( y ) < abs( z ) ) ?
Vector3( 0, 1, 0 ) :
Vector3( 0, 0, 1 );
241inline std::pair<Vector3<T>, Vector3<T>> Vector3<T>::perpendicular() const
MR_REQUIRES_IF_SUPPORTED( std::floating_point<T> )
243 std::pair<Vector3<T>, Vector3<T>> res;
244 auto c1 = furthestBasisVector();
245 res.first = cross( *
this, c1 ).normalized();
246 res.second = cross( *
this, res.first ).normalized();
254 const auto zenithAngle = T( PI2 ) - altitude;
257 std::sin( zenithAngle ) * std::cos( azimuth ),
258 std::sin( zenithAngle ) * std::sin( azimuth ),
259 std::cos( zenithAngle )
272MR_BIND_IGNORE_PY
inline auto end(
const Vector3<T> & v ) {
return &v[3]; }
274MR_BIND_IGNORE_PY
inline auto end( Vector3<T> & v ) {
return &v[3]; }
285struct std::hash<
MR::Vector3f>
287 size_t operator()( MR::Vector3f
const& p )
const noexcept
293 static_assert(
sizeof( float ) ==
sizeof( std::uint32_t ) );
294 std::memcpy( &xy, &p.x,
sizeof( std::uint64_t ) );
295 std::memcpy( &z, &p.z,
sizeof( std::uint32_t ) );
296 return size_t( xy ) ^ ( size_t( z ) << 16 );
#define MR_SAME_TYPE_TEMPLATE_PARAM(target_, name_)
Definition MRMacros.h:35
#define MR_REQUIRES_IF_SUPPORTED(...)
Definition MRMacros.h:34
MR_BIND_IGNORE_PY auto end(const BitSet &)
Definition MRBitSet.h:397
MR_BIND_IGNORE_PY auto begin(const BitSet &a)
Definition MRBitSet.h:395
static constexpr Vector3 plusX() noexcept
Definition MRVector3.h:53
void unsignZeroValues() MR_REQUIRES_IF_SUPPORTED(std
get rid of signed zero values to be sure that equal vectors have identical binary representation
Definition MRVector3.h:100
static constexpr Vector3 minusX() noexcept MR_REQUIRES_IF_SUPPORTED(!std
Definition MRVector3.h:56
auto dot(const Vector3< T > &a, const Vector3< T > &b) -> decltype(a.x *b.x)
dot product
Definition MRVector3.h:185
Vector3< T > unitVector3(T azimuth, T altitude)
returns a point on unit sphere given two angles
Definition MRVector3.h:252
T distanceSq(const Vector3< T > &a, const Vector3< T > &b)
squared distance between two points, which is faster to compute than just distance
Definition MRVector3.h:160
friend constexpr bool operator!=(const Vector3< T > &a, const Vector3< T > &b)
Definition MRVector3.h:113
static constexpr Vector3 minusY() noexcept MR_REQUIRES_IF_SUPPORTED(!std
Definition MRVector3.h:57
static constexpr Vector3 minusZ() noexcept MR_REQUIRES_IF_SUPPORTED(!std
Definition MRVector3.h:58
MR_BIND_IGNORE_PY auto begin(const Vector3< T > &v)
We don't need to bind those functions in Python, because this doesn't prevent __iter__ from being gen...
Definition MRVector3.h:267
Vector3< T > div(const Vector3< T > &a, const Vector3< T > &b)
per component division
Definition MRVector3.h:213
friend constexpr auto operator*(T a, const Vector3< T > &b) -> Vector3< decltype(std::declval< T >() *std::declval< T >())>
Definition MRVector3.h:122
friend constexpr auto operator-(const Vector3< T > &a) -> Vector3< decltype(-std::declval< T >())>
Definition MRVector3.h:118
T x
Definition MRVector3.h:39
Vector3 furthestBasisVector() const MR_REQUIRES_IF_SUPPORTED(!std std::pair< Vector3, Vector3 > perpendicular() const MR_REQUIRES_IF_SUPPORTED(std Vector3 transformed(const AffineXf3< TT > *xf) const MR_REQUIRES_IF_SUPPORTED(std
returns one of 3 basis unit vector that makes the biggest angle with the direction specified by this
Definition MRVector3.h:94
T y
Definition MRVector3.h:39
static constexpr int elements
Definition MRVector3.h:37
friend std::istream & operator>>(std::istream &s, Vector3 &vec)
Definition MRVector3.h:148
friend std::ostream & operator<<(std::ostream &s, const Vector3 &vec)
Definition MRVector3.h:143
friend constexpr const Vector3< T > & operator+(const Vector3< T > &a)
NOTE: We use std::declval() in the operators below because libclang 18 in our binding generator is bu...
Definition MRVector3.h:117
friend constexpr Vector3< T > & operator/=(Vector3< T > &a, T b)
Definition MRVector3.h:135
MR_REQUIRES_IF_SUPPORTED(!std::is_same_v< T, U >) const expr explicit Vector3(const Vector3< U > &v) noexcept
Definition MRVector3.h:62
Vector3(NoInit) noexcept
Definition MRVector3.h:46
T ValueType
Definition MRVector3.h:34
constexpr const T & operator[](int e) const noexcept
Definition MRVector3.h:65
auto length() const
Definition MRVector3.h:69
MR_REQUIRES_IF_SUPPORTED(std::constructible_from< T, U >) explicit const expr Vector3(const Vector2< U > &v) noexcept
Definition MRVector3.h:49
constexpr Vector3(T x, T y, T z) noexcept
Definition MRVector3.h:47
friend constexpr bool operator==(const Vector3< T > &a, const Vector3< T > &b)
Definition MRVector3.h:112
friend constexpr Vector3< T > & operator*=(Vector3< T > &a, T b)
Definition MRVector3.h:134
T distance(const Vector3< T > &a, const Vector3< T > &b)
distance between two points, better use distanceSq for higher performance
Definition MRVector3.h:167
T mixed(const Vector3< T > &a, const Vector3< T > &b, const Vector3< T > &c)
mixed product
Definition MRVector3.h:199
static constexpr Vector3 plusZ() noexcept
Definition MRVector3.h:55
Vector3 normalized() const MR_REQUIRES_IF_SUPPORTED(std
Definition MRVector3.h:77
friend constexpr auto operator/(Vector3< T > b, T a) -> Vector3< decltype(std::declval< T >()/std::declval< T >())>
Definition MRVector3.h:124
T sqr(const Vector3< T > &a)
squared length
Definition MRVector3.h:192
T angle(const Vector3< T > &a, const Vector3< T > &b)
Definition MRVector3.h:222
constexpr Vector3() noexcept
Definition MRVector3.h:41
Vector3< T > mult(const Vector3< T > &a, const Vector3< T > &b)
per component multiplication
Definition MRVector3.h:206
T z
Definition MRVector3.h:39
friend constexpr Vector3< T > & operator-=(Vector3< T > &a, const Vector3< T > &b)
Definition MRVector3.h:133
T lengthSq() const
Definition MRVector3.h:68
static constexpr Vector3 plusY() noexcept
Definition MRVector3.h:54
bool isFinite() const MR_REQUIRES_IF_SUPPORTED(std
Definition MRVector3.h:107
static constexpr Vector3 diagonal(T a) noexcept
Definition MRVector3.h:52
Vector3< T > cross(const Vector3< T > &a, const Vector3< T > &b)
cross product
Definition MRVector3.h:174
length
Definition MRObjectDimensionsEnum.h:17
friend constexpr Vector3< T > & operator+=(Vector3< T > &a, const Vector3< T > &b)
Definition MRVector3.h:132
constexpr T abs(T value)
Definition MRUnsigned.h:18
only for bindings generation
Definition MRCameraOrientationPlugin.h:8
Definition MRMatrix3.h:24
Definition MRSymMatrix3.h:18
Definition MRVector2.h:29
Definition MRVector3.h:33