16template <
typename Accessor>
26 : volume_(
volume ), accessor_( accessor )
33 : volume_(
other.volume_ ), accessor_( accessor )
39 IndexAndPos index = getIndexAndPos( pos - mult( accessor_.shift(), volume_.voxelSize ) );
41 float cx[2] = { 1.0f - index.pos.x, index.pos.x };
42 float cy[2] = { 1.0f - index.pos.y, index.pos.y };
43 float cz[2] = { 1.0f - index.pos.z, index.pos.z };
44 for (
int i = 0; i < 8; i++ )
46 Vector3i d{ i & 1, ( i >> 1 ) & 1, i >> 2 };
47 const auto voxPos = index.index + d;
48 if ( voxPos.x >= 0 && voxPos.x < volume_.dims.x &&
49 voxPos.y >= 0 && voxPos.y < volume_.dims.y &&
50 voxPos.z >= 0 && voxPos.z < volume_.dims.z )
52 value += accessor_.get( voxPos ) * ( cx[d.x] * cy[d.y] * cz[d.z] );
60 const Accessor& accessor_;
68 IndexAndPos getIndexAndPos( Vector3f pos )
const
71 res.pos.x = pos.x / volume_.voxelSize.x;
72 res.pos.y = pos.y / volume_.voxelSize.y;
73 res.pos.z = pos.z / volume_.voxelSize.z;
74 pos.x = floor( res.pos.x );
75 pos.y = floor( res.pos.y );
76 pos.z = floor( res.pos.z );
77 res.index.x = int( pos.x );
78 res.index.y = int( pos.y );
79 res.index.z = int( pos.z );
88template <
typename Accessor>
90 const typename Accessor::VolumeType &
volume,
91 const Accessor &accessor,
92 const Vector3f &newVoxelSize )
94 SimpleVolumeMinMax res{
95 { .voxelSize{ newVoxelSize } },
98 res.dims.x = int(
volume.dims.x *
volume.voxelSize.x / res.voxelSize.x );
99 res.dims.y = int(
volume.dims.y *
volume.voxelSize.y / res.voxelSize.y );
100 res.dims.z = int(
volume.dims.z *
volume.voxelSize.z / res.voxelSize.z );
101 res.data.resize(
size_t( res.dims.x ) * res.dims.y * res.dims.z );
105 for (
int k = 0; k < res.dims.z; k++ )
106 for (
int j = 0; j < res.dims.y; j++ )
107 for (
int i = 0; i < res.dims.x; i++ )
108 res.data[indexer.
toVoxelId( { i, j, k } )] = interpolator.
get(
109 { i * res.voxelSize.x, j * res.voxelSize.y, k * res.voxelSize.z } );
Definition MRVolumeIndexer.h:65
Definition MRVolumeInterpolation.h:18
VoxelsVolumeInterpolatedAccessor(const VoxelsVolumeInterpolatedAccessor &)=delete
delete copying constructor to avoid accidentally creating non-thread-safe accessors
ValueType get(const Vector3f &pos) const
get value at specified coordinates
Definition MRVolumeInterpolation.h:37
VoxelsVolumeInterpolatedAccessor(const VolumeType &volume, const Accessor &accessor)
Definition MRVolumeInterpolation.h:25
typename Accessor::VolumeType VolumeType
Definition MRVolumeInterpolation.h:20
typename Accessor::ValueType ValueType
Definition MRVolumeInterpolation.h:21
VoxelsVolumeInterpolatedAccessor(const VoxelsVolumeInterpolatedAccessor &other, const Accessor &accessor)
a copying-like constructor with explicitly provided accessor
Definition MRVolumeInterpolation.h:32
VoxelId toVoxelId(const Vector3i &pos) const
Definition MRVolumeIndexer.h:141
Definition MRCameraOrientationPlugin.h:8
MRMESH_API double volume(const MeshTopology &topology, const VertCoords &points, const FaceBitSet *region=nullptr)
SimpleVolumeMinMax resampleVolumeByInterpolation(const typename Accessor::VolumeType &volume, const Accessor &accessor, const Vector3f &newVoxelSize)
sample function that resamples the voxel volume using interpolating accessor
Definition MRVolumeInterpolation.h:89