Undo action for ObjectVoxels face selection. More...
#include <MRChangeVoxelSelectionAction.h>
Inheritance diagram for MR::ChangVoxelSelectionAction:Public Types | |
| using | Obj = ObjectVoxels |
Public Types inherited from MR::HistoryAction | |
| enum class | Type { Undo , Redo } |
Public Member Functions | |
| ChangVoxelSelectionAction (const std::string &name, const std::shared_ptr< Obj > &objVoxels) | |
| use this constructor to remember object's face selection before making any changes in it | |
| virtual std::string | name () const override |
| virtual void | action (Type) override |
| This function is called on history action (undo, redo, etc.) | |
| const VoxelBitSet & | selection () const |
| virtual size_t | heapBytes () const override |
| returns the amount of memory this object occupies on heap | |
Public Member Functions inherited from MR::HistoryAction | |
| virtual | ~HistoryAction ()=default |
Static Public Member Functions | |
| static void | setObjectDirty (const std::shared_ptr< Obj > &) |
| empty because set dirty is inside selectFaces | |
Undo action for ObjectVoxels face selection.