MeshLib C++ Docs
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MR::Cuda::FastWindingNumber Member List

This is the complete list of members for MR::Cuda::FastWindingNumber, including all inherited members.

calcFromGrid(std::vector< float > &res, const Vector3i &dims, const AffineXf3f &gridToMeshXf, float beta, const ProgressCallback &cb) overrideMR::Cuda::FastWindingNumbervirtual
calcFromGridByParts(GridByPartsFunc resFunc, const Vector3i &dims, const AffineXf3f &gridToMeshXf, float beta, int layerOverlap, const ProgressCallback &cb) overrideMR::Cuda::FastWindingNumbervirtual
calcFromGridWithDistances(std::vector< float > &res, const Vector3i &dims, const AffineXf3f &gridToMeshXf, const DistanceToMeshOptions &options, const ProgressCallback &cb) overrideMR::Cuda::FastWindingNumbervirtual
calcFromGridWithDistancesByParts(GridByPartsFunc resFunc, const Vector3i &dims, const AffineXf3f &gridToMeshXf, const DistanceToMeshOptions &options, int layerOverlap, const ProgressCallback &cb) overrideMR::Cuda::FastWindingNumbervirtual
calcFromVector(std::vector< float > &res, const std::vector< Vector3f > &points, float beta, FaceId skipFace, const ProgressCallback &cb) overrideMR::Cuda::FastWindingNumbervirtual
calcSelfIntersections(FaceBitSet &res, float beta, const ProgressCallback &cb) overrideMR::Cuda::FastWindingNumbervirtual
FastWindingNumber(const Mesh &mesh)MR::Cuda::FastWindingNumber
GridByPartsFunc typedefMR::IFastWindingNumberByParts
~IFastWindingNumber()=defaultMR::IFastWindingNumbervirtual
~IFastWindingNumberByParts()=defaultMR::IFastWindingNumberByPartsvirtual