| allowSceneReorder(bool allow) | MR::SceneObjectsListDrawer | |
| changeSelection(bool isDown, bool isShift) | MR::SceneObjectsListDrawer | |
| changeVisible(bool isDown) | MR::SceneObjectsListDrawer | |
| collapsingHeader_(const std::string &uniqueName, ImGuiTreeNodeFlags flags) override | MR::RibbonSceneObjectsListDrawer | protectedvirtual |
| deselectNewHiddenObjects_ | MR::SceneObjectsListDrawer | protected |
| draw(float height) override | MR::RibbonSceneObjectsListDrawer | virtual |
| drawCustomObjectPrefixInScene_(const Object &obj, bool opened) override | MR::RibbonSceneObjectsListDrawer | protectedvirtual |
| drawCustomTreeObjectProperties_(Object &obj, bool onlyCalcHeight) | MR::SceneObjectsListDrawer | protectedvirtual |
| drawObject_(Object &object, const std::string &uniqueStr, int depth) override | MR::RibbonSceneObjectsListDrawer | protectedvirtual |
| drawObjectCollapsingHeader_(Object &object, const std::string &uniqueStr, bool hasRealChildren) | MR::SceneObjectsListDrawer | protected |
| drawObjectVisibilityCheckbox_(Object &object, const std::string &uniqueStr) | MR::SceneObjectsListDrawer | protected |
| drawSceneContextMenu_(const std::vector< std::shared_ptr< Object > > &selected, const std::string &uniqueStr) override | MR::RibbonSceneObjectsListDrawer | protectedvirtual |
| drawSkippedObject_(Object &object, const std::string &uniqueStr, int depth) override | MR::RibbonSceneObjectsListDrawer | protectedvirtual |
| getCloseContextOnChange() | MR::RibbonSceneObjectsListDrawer | inline |
| getDeselectNewHiddenObjects() | MR::SceneObjectsListDrawer | inline |
| getShowNewSelectedObjects() | MR::SceneObjectsListDrawer | inline |
| ImGuiTreeNodeFlags typedef | MR::SceneObjectsListDrawer | protected |
| initRibbonMenu(RibbonMenu *ribbonMenu) | MR::RibbonSceneObjectsListDrawer | |
| makeDragDropSource_(const std::vector< std::shared_ptr< Object > > &payload) | MR::SceneObjectsListDrawer | protected |
| makeDragDropTarget_(Object &target, bool before, bool betweenLine, const std::string &uniqueStr) | MR::SceneObjectsListDrawer | protected |
| needDragDropTarget_() | MR::SceneObjectsListDrawer | protected |
| objectLineStrId_(const Object &object, const std::string &uniqueStr) override | MR::RibbonSceneObjectsListDrawer | protectedvirtual |
| onDrawContextSignal | MR::RibbonSceneObjectsListDrawer | |
| processItemClick_(Object &object, const std::vector< std::shared_ptr< Object > > &selected) | MR::SceneObjectsListDrawer | protected |
| sceneOpenCommands_ | MR::SceneObjectsListDrawer | protected |
| selectAllObjects() | MR::SceneObjectsListDrawer | |
| setCloseContextOnChange(bool deselect) | MR::RibbonSceneObjectsListDrawer | inline |
| setDeselectNewHiddenObjects(bool deselect) | MR::SceneObjectsListDrawer | inline |
| setLeavesVisibility(bool visible) | MR::SceneObjectsListDrawer | |
| setNextFrameFixScroll() | MR::SceneObjectsListDrawer | inline |
| setObjectTreeState(const Object *obj, bool open) | MR::SceneObjectsListDrawer | |
| setShowNewSelectedObjects(bool show) | MR::SceneObjectsListDrawer | inline |
| showNewSelectedObjects_ | MR::SceneObjectsListDrawer | protected |
| ~SceneObjectsListDrawer()=default | MR::SceneObjectsListDrawer | virtual |