This is the complete list of members for MR::ShadowsGL, including all inherited members.
| enable(bool on) | MR::ShadowsGL | |
| getBlurRadius() const | MR::ShadowsGL | inline |
| getQuality() const | MR::ShadowsGL | inline |
| getShadowColor() const | MR::ShadowsGL | inline |
| getShadowShift() const | MR::ShadowsGL | inline |
| isEnabled() const | MR::ShadowsGL | inline |
| MR_ADD_CTOR_DELETE_MOVE(ShadowsGL) | MR::ShadowsGL | |
| setBlurRadius(float radius) | MR::ShadowsGL | |
| setQuality(float quality) | MR::ShadowsGL | |
| setShadowColor(const Vector4f &color) | MR::ShadowsGL | |
| setShadowShift(const Vector2f &shift) | MR::ShadowsGL | |
| ~ShadowsGL() | MR::ShadowsGL |