#include <MRSplashWindow.h>
◆ SplashWindow()
| MRVIEWER_API MR::SplashWindow::SplashWindow |
( |
std::string | name | ) |
|
◆ ~SplashWindow()
| virtual MRVIEWER_API MR::SplashWindow::~SplashWindow |
( |
| ) |
|
|
virtual |
◆ minimumTimeSec()
| virtual float MR::SplashWindow::minimumTimeSec |
( |
| ) |
const |
|
inlinevirtual |
◆ start()
| MRVIEWER_API void MR::SplashWindow::start |
( |
| ) |
|
◆ stop()
| MRVIEWER_API void MR::SplashWindow::stop |
( |
| ) |
|
◆ guiContext_
| ImGuiContext* MR::SplashWindow::guiContext_ { nullptr } |
|
protected |
◆ name_
| std::string MR::SplashWindow::name_ |
|
protected |
◆ terminate_
| std::atomic<bool> MR::SplashWindow::terminate_ { false } |
|
protected |
◆ window_
| GLFWwindow* MR::SplashWindow::window_ { nullptr } |
|
protected |
The documentation for this class was generated from the following file: